Search found 18722 matches
- Mon May 25, 2026 8:54 pm
- Forum: General
- Topic: Mod Download Broken? Request Reuploads Here
- Replies: 5010
- Views: 1257241
Re: Mod Download Broken? Request Reuploads Here
Attention to regulars of this thread: While moving things out of my Dropbox folder (due to an unforeseen loss of Dropbox Plus subscription by way of lack of income), I inadvertently also removed my entire Public folder, which contained a lot of download links for my older ZDoom projects. I've since ...
- Fri May 15, 2026 7:55 pm
- Forum: Gameplay Mods
- Topic: Style Mod for Doom [1.5 - major update testing]
- Replies: 1
- Views: 811
Style Mod for Doom [1.5 - major update testing]
Style Mod , originally released sometime in 2010 , was at some point my entry into a Doom mutator contest. I was inspired by one of Xaser's mods that was for the same contest, I think; since mutators do not (by definition) include new sprites or sounds, Style Mod didn't so much break new ground ...
- Tue Dec 05, 2023 2:10 pm
- Forum: Closed Bugs [GZDoom]
- Topic: Error when loading Doom Mods from Onedrive
- Replies: 2
- Views: 1898
Re: Error when loading Doom Mods from Onedrive
This sounds like it's failing to load your IWAD for some reason. Does GZDoom know where to find its IWADs and/or are they installed in there? If you're running it from another computer, any IWAD search folders in your INI file are probably incorrect or possibly GZDoom has started another separate ...
- Sun Dec 03, 2023 10:29 am
- Forum: Technical Issues
- Topic: GZdoom very fatal error Code: C0000005 (accses violation - tried to read address)
- Replies: 2
- Views: 2069
Re: GZdoom very fatal error Code: C0000005 (accses violation - tried to read address)
The crash report is flagging amdvlk64.dll which I believe is part of the AMD graphics drivers. Are these drivers up to date?
- Thu Nov 30, 2023 11:41 am
- Forum: General
- Topic: [solved] RightArrow=+right doesn't work anymore
- Replies: 4
- Views: 1306
Re: RightArrow=+right doesn't work anymore
Works for me on 4.11.3, though I'm binding my keys from within the game (tested both with the Controls menu, and by entering the bind leftarrow +left commands on the console).
- Sun Nov 26, 2023 2:23 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Keystrokes Addon v1 & v2
- Replies: 6
- Views: 2042
Re: Keystrokes Addon v1 & v2
Seems to be the mod from this thread: viewtopic.php?t=78506
- Sun Nov 19, 2023 12:16 am
- Forum: Assets (and other stuff)
- Topic: Why don't these sounds play in game?
- Replies: 2
- Views: 1244
Re: Why don't these sounds play in game?
You're running into a limitation of the old syntax of SNDINFO: the 8 character lump name limit. N64GOLDE 2 , for example, is 1 character too long to be looked up in the "traditional" way. You have two options here: Work around it by shortening the file names by a single character. Refer to them by ...
- Wed Nov 15, 2023 10:53 am
- Forum: Closed Bugs [Raze]
- Topic: powerslave bug
- Replies: 8
- Views: 4579
Re: powerslave bug
With no mods, and the GOG version of the game installed via Galaxy.Graf Zahl wrote: ↑Wed Nov 15, 2023 9:26 amWith or without mods?wildweasel wrote: ↑Tue Nov 14, 2023 11:23 pmOK - just confirmed this on 1.8.1 on a fresh install.pedricaro10 wrote: ↑Tue Nov 14, 2023 1:59 pm no,still having the same problem
https://drive.google.com/file/d/1LvEeyo ... sp=sharing
- Tue Nov 14, 2023 11:23 pm
- Forum: Closed Bugs [Raze]
- Topic: powerslave bug
- Replies: 8
- Views: 4579
Re: powerslave bug
no,still having the same problem https://drive.google.com/file/d/1LvEeyooXLrhsSSmDJiaXo_-ii0kcJvsx/view?usp=sharing OK - just confirmed this on 1.8.1 on a fresh install. and i can´t run blood cryptic passage This, though, I cannot replicate. But please post a different thread for that, as that's ...
- Tue Nov 14, 2023 11:12 pm
- Forum: ZDoom (and related) News
- Topic: Raze 1.8.1 released
- Replies: 2
- Views: 5545
Re: Raze 1.8.1 released
The Downloads page at raze.zdoom.org still points at 1.7.1 as the latest version.
- Tue Nov 14, 2023 11:42 am
- Forum: Closed Bugs [Raze]
- Topic: powerslave bug
- Replies: 8
- Views: 4579
Re: powerslave bug
adding C:/Users/pedri/OneDrive/Área de Trabalho/GAMES/Duke nukem/Raze/raze.pk3, 3763 lumps adding E:/SteamLibrary/steamapps/common/PowerslaveCE/PWRSLAVE/STUFF.DAT, 646 lumps adding E:/SteamLibrary/steamapps/common/PowerslaveCE/PWRSLAVE/, 65 lumps adding C:/Users/pedri/OneDrive/Área de Trabalho/G ...
- Wed Nov 08, 2023 5:55 pm
- Forum: Technical Issues
- Topic: gzdoom not recognizing doom2.wad
- Replies: 2
- Views: 5943
Re: gzdoom not recognizing doom2.wad
Delete the INI file entirely, and GZDoom will generate a new one that isn't broken.
- Tue Nov 07, 2023 11:51 pm
- Forum: Scripting
- Topic: how to make gzdoom.exe not load an iwad
- Replies: 6
- Views: 1599
Re: how to make gzdoom.exe not load an iwad
If your file contains everything that is needed to play a game (including the PLAYPAL), just name it with a .ipk3 extension and the program will see it.
- Tue Nov 07, 2023 11:40 pm
- Forum: General
- Topic: Doom 2 Wad
- Replies: 2
- Views: 1903
Re: Doom 2 Wad
The best thing you can do is turn off Show ENDOOM in the options menu. That license will still be there for the players who turn that back on, though, as well it should be if it has "all the same textures," since the Doom 2 assets are still under copyright.
- Tue Nov 07, 2023 11:33 pm
- Forum: Scripting
- Topic: how to make gzdoom.exe not load an iwad
- Replies: 6
- Views: 1599
Re: how to make gzdoom.exe not load an iwad
To get it to not load (or recognize) commercial games, remove the game_support.pk3 file from the installation folder. It's probably wise to start a second install of GZDoom in another folder specifically for working on your standalone game, in that case. However, this error message may be caused by ...