Search found 1125 matches
- Sun Oct 26, 2025 5:04 am
- Forum: ZDoom (and related) News
- Topic: What’s Happening With UZDoom?
- Replies: 64
- Views: 9915
Re: What’s Happening With UZDoom?
Oh no, it doesn't bother me at all. I know it's a placeholder (I mean, I said as much - "I know that the branding is temporary"), I know there's been a discussion about how the actual logo should look and I know that it won't bear much (if any) resemblance to the Unreal logo eventually. You're ...
- Sat Oct 25, 2025 1:06 pm
- Forum: ZDoom (and related) News
- Topic: What’s Happening With UZDoom?
- Replies: 64
- Views: 9915
Re: What’s Happening With UZDoom?
I know that the branding is temporary but, particularly given how much attention UZDoom is getting, that strikes me as being close enough to get someone at Epic Games' attention, and not in a good way. Claims have been fought over less. Its literally a placeholder. The quality of that placeholder ...
- Fri Oct 24, 2025 10:31 am
- Forum: ZDoom (and related) News
- Topic: What’s Happening With UZDoom?
- Replies: 64
- Views: 9915
Re: What’s Happening With UZDoom?
Do you by any chance own the ZDoom organization or is that being held by GZDoom developers? To who is this addressed? And what are you referring to, the ZDoom Github organization, the site, or? Mainly to the zdoom.org site. Owned by Marissa, and the staff of developers of UZDoom. How well will it ...
- Thu Oct 23, 2025 11:10 am
- Forum: ZDoom (and related) News
- Topic: What’s Happening With UZDoom?
- Replies: 64
- Views: 9915
Re: What’s Happening With UZDoom?
How well will it run compared to GZDoom? PLEASE tell me it'll run faster on my Loki Zero than GZDoom. That's mostly why I typically play Doom mods via Delta Touch on my Retroid Pocket 5. UZ is literally GZDoom, so it will comparably. There will be changes ofcourse, but it will be in the same ...
- Wed Oct 22, 2025 1:25 pm
- Forum: Scripting
- Topic: making a interactible shop
- Replies: 2
- Views: 46
Re: making a interactible shop
ZDaemon, A ZDoom derivative, has mapsets that include a shop system in ACS. Unlike the ZDaemon source code, the ACS is freely available.
However, because ZDaemon has extended ACS to a significant degree, it won't run on anything but ZDaemon.
However, because ZDaemon has extended ACS to a significant degree, it won't run on anything but ZDaemon.
- Tue Oct 21, 2025 11:07 am
- Forum: Off-Topic
- Topic: Whats happening ?
- Replies: 38
- Views: 899
Re: Whats happening ?
My only concern (and it's not really a concern at all) with the name is how far down the alphabetical list it places the port. I mean the 21st letter of the alphabet followed by the 26th. :lol: I have it on record that AZDoom and OZDoom were also considered. AZ because the port runs everything from ...
- Tue Oct 21, 2025 4:59 am
- Forum: Off-Topic
- Topic: Whats happening ?
- Replies: 38
- Views: 899
Re: Whats happening ?
Being there as it happened, i too was surprised nothing showed up here. But being there as it happened, i understood why . The event was completely sudden. It was an upspark, an offset. There is only so much you can do. I get where Enjay is coming from though. And yes - ZDF should have gotten the ...
- Sat Oct 11, 2025 1:55 pm
- Forum: Feature Suggestions [GZDoom]
- Topic: Metal renderer
- Replies: 23
- Views: 983
Re: Metal renderer
I'm not really sure what you mean by "hard math". Most calculations are just linear equations through matrix math, other mathematical concepts are for things like texture conversion(understanding the architecture endian or intrinsic math) and the only really "hard math" is in advanced rendering ...
- Fri Oct 10, 2025 4:40 pm
- Forum: Closed Bugs [GZDoom]
- Topic: New ZMusic from 4.13.0 breaks support for .mptm files
- Replies: 6
- Views: 1633
Re: New ZMusic from 4.13.0 breaks support for .mptm files
It's a really poorly designed format but that should be enough to write some identifying code. To be frank, the standard is mostly there for pure musicians and to use VST's (Something you can also do in a XM or IT module, but it isn't recommended). They even list these additions as hacks so take ...
- Fri Oct 10, 2025 4:36 pm
- Forum: Feature Suggestions [GZDoom]
- Topic: Metal renderer
- Replies: 23
- Views: 983
Re: Metal renderer
Hi, I have a little experience with older graphics API's like opengL. As a macOS fan and big fan of total conversion mods for GZDoom such as the Ashes series, I'd like to help write a native metal renderer for macOS. That is cool. But... I don't have a lot of metal experience but I am asking Ai for ...
- Sat Oct 04, 2025 9:46 am
- Forum: Scripting
- Topic: How to set music lump and background lump for castcall screen?
- Replies: 6
- Views: 137
Re: How to set music lump and background lump for castcall screen?
I don't know if this is the right forum for this, but if it is I need help. I've been making a custom cast call screen (using MAPINFO) and want to set a custom background, and custom music for it. Whenever I try to add it, it gives me the error shown below. Expected Identifier but got '=' instead ...
- Mon Sep 22, 2025 6:49 am
- Forum: Off-Topic
- Topic: The "Fresh Free Game Deals" Thread
- Replies: 719
- Views: 182031
Re: The "Fresh Free Game Deals" Thread
Thanks for the heads up. I grabbed this.axredneck wrote: ↑Sun Sep 21, 2025 9:51 am https://store.steampowered.com/app/9288 ... g_Warrior/
Until September 23.
- Wed Sep 17, 2025 3:22 pm
- Forum: Game Engines
- Topic: ZZDoom 2.9.0
- Replies: 24
- Views: 29371
- Tue Aug 26, 2025 4:09 am
- Forum: Scripting
- Topic: [ACS] Check if map is present.
- Replies: 5
- Views: 280
Re: [ACS] Check if map is present.
The problem is I am stuck in a project that must be Zandronum compatible and the team asked me not to use Zscript. :( I guess I'll have to give up on this feature. :( You could check some of the ZDaemon game modes, whose ACS is usually public. However, ZDaemon ACS is wildly different from ZDoom ACS ...
- Fri Aug 22, 2025 12:22 pm
- Forum: Technical Issues
- Topic: Cant run Pwads ?
- Replies: 10
- Views: 394
Re: Cant run Pwads ?
No luck on my end either. However, this image seems to depict the scene from MAP01 of Dwango6. In that context it makes sense to assume that la-list928.wad is comparing the score of various sessions. It is strange though that session 928 is missing from this list . And also 930. But here are the ...