Search found 96 matches
- Tue Jun 17, 2025 2:09 pm
- Forum: Gameplay Mods
- Topic: Showtime!!! A magical adventure for Doom 2 (v.2.1 100 Outfits Updated 10/20/25))
- Replies: 26
- Views: 11473
Re: Showtime!!! A magical adventure for Doom 2 (v.2.0 Major overhaul Updated 06/01/25))
Really like this mod! Theming is great, and I really like the character and the tone. The outfits are so fun, and I love the little musical stings that come with them, super creative (especially Changing Keys for the Gameshow outfit and the Bewitched theme for the classic witch). I also really like ...
- Sat May 03, 2025 1:31 pm
- Forum: Gameplay Mods
- Topic: Walpurgis 1.0A (For Doom/Heretic/Hexen) [FULL 1.0 Release]
- Replies: 1458
- Views: 343368
Re: Walpurgis 1.0 (For Doom/Heretic/Hexen) [GOLD RELEASE!]
Now that I've actually gotten to play the new update I REALLY like it! The new enemies are fantastic.
- Thu May 01, 2025 6:21 pm
- Forum: Gameplay Mods
- Topic: Walpurgis 1.0A (For Doom/Heretic/Hexen) [FULL 1.0 Release]
- Replies: 1458
- Views: 343368
Re: Walpurgis 1.0 (For Doom/Heretic/Hexen) [GOLD RELEASE!]
Just downloaded the most recent version and am getting an error GScript error, "+Walpurgis-JT-1.0.pk3:actors/myrmbardiche.txt"G line 624: G"STRETCHPIXELS" is an unknown flag GScript error, "+Walpurgis-JT-1.0.pk3:actors/crusaderspear.txt"G line 1104: G"STRETCHPIXELS" is an unknown flag GScript error ...
- Wed Apr 30, 2025 11:36 pm
- Forum: Gameplay Mods
- Topic: Walpurgis 1.0A (For Doom/Heretic/Hexen) [FULL 1.0 Release]
- Replies: 1458
- Views: 343368
Re: Walpurgis 1.0 (For Doom/Heretic/Hexen) [GOLD RELEASE!]
The long-awaited 1.0! I had a feeling we'd see it on Walpurgisnacht
- Thu Dec 26, 2024 2:05 pm
- Forum: Gameplay Mods
- Topic: Walpurgis 1.0A (For Doom/Heretic/Hexen) [FULL 1.0 Release]
- Replies: 1458
- Views: 343368
Re: Walpurgis 0.99 (For Doom/Heretic/Hexen) [NEW RELEASE!!!]
When it comes to monsters, I think the current roster is pretty good, aside from if you wanted to replace the boss monsters for fantasy mode.
- Fri Nov 01, 2024 12:50 am
- Forum: Gameplay Mods
- Topic: Nightmare Logic IV
- Replies: 15
- Views: 4219
Re: Nightmare Logic IV
FINALLY! Please tell me its actually real this time!? I have trust issues lol
- Sat May 18, 2024 1:17 am
- Forum: Gameplay Mods
- Topic: [Blade of Agony] Personal Addon & Confiscated Weapons!
- Replies: 25
- Views: 20000
Re: [Blade of Agony] Personal Addon & Confiscated Weapons!
Really enjoyed using these for my playthrough of BoA! I did have a question about the defaulter though. Ive been trying to use it to play through some other megawads and it seems like it works for some and doesn't work for others. Sometimes it works fine, sometimes it works ok but things like UI/HUD ...
- Tue Apr 23, 2024 10:53 am
- Forum: Gameplay Mods
- Topic: [Reds Over World] ROWAn - A Reds Over World Addon
- Replies: 48
- Views: 11200
Re: [Reds Over World] ROWAn - A Reds Over World Addon
Hmm, what exactly are the level design problems? I can fix them in 2.0. I didn't take any notes while I was playing, but there are some times where its not super clear where exactly you are supposed to go next, especially if the solution to that is to shoot a fire extinguisher. Additionally, in the ...
- Mon Apr 22, 2024 8:44 pm
- Forum: Gameplay Mods
- Topic: [Reds Over World] ROWAn - A Reds Over World Addon
- Replies: 48
- Views: 11200
Re: [Reds Over World] ROWAn - A Reds Over World Addon
I am sorry it wasn't good enough on it's own, but that's what happens when you do what I did. I just have to say, though I played the mod with this addon, the underlying design of it is actually great. The story is so much fun and you made some really awesome set pieces. I have some gripes with the ...
- Wed Apr 10, 2024 1:22 am
- Forum: Gameplay Mods
- Topic: [Reds Over World] ROWAn - A Reds Over World Addon
- Replies: 48
- Views: 11200
Re: [Reds Over World] ROWAn - A Reds Over World Addon
As someone who really liked the original mod despite how flawed it is, this certainly makes it far more pleasant to play. Its much less frustrating than the original, kudos!
- Wed Apr 03, 2024 2:22 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Venturous 1.6.5 Episode 6 Release
- Replies: 159
- Views: 97211
Re: Venturous 1.5 Release
This is a seriously awesome project! It really feels like an Indiana Jones themed Doom clone that somehow got lost to time.
- Mon Mar 11, 2024 2:19 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [RELEASE] KLOINKS! - A Claymation-like Standalone Game for GZDoom
- Replies: 25
- Views: 11672
Re: Short Tease Of KLOINKS! - A Claymation-like TC for GZDoom
This is some seriously impressive work!
- Thu Feb 08, 2024 11:26 pm
- Forum: Gameplay Mods
- Topic: Act Of Violence - A Dying Breed
- Replies: 17
- Views: 12748
Re: Act Of Violence - A Dying Breed
This mod is worth it just for that infinite ammo powerup. Its so fun to run around and just dump on all the enemies.
- Fri Feb 02, 2024 8:51 pm
- Forum: Gameplay Mods
- Topic: OMERTÁ - A Blue Moon In Your Eyes
- Replies: 24
- Views: 13030
Re: OMERTÁ - A Blue Moon In Your Eyes
You can hit reload to chuck the bottle so you can pick up a new one fyi, took me a bit to figure out also!
- Sun Jan 28, 2024 11:41 pm
- Forum: Gameplay Mods
- Topic: OMERTÁ - A Blue Moon In Your Eyes
- Replies: 24
- Views: 13030
Re: OMERTÁ - A Blue Moon In Your Eyes
As someone who really loves gangster stuff, this is an absolute blast! Really like everything you've got going on here, great weapon choices with a top-notch Tommy gun.