Search found 148 matches

by cyber_cool
Wed Mar 06, 2024 2:52 pm
Forum: Off-Topic
Topic: Caligary forgot to ban me (again)
Replies: 1
Views: 979

Caligary forgot to ban me (again)

viewtopic.php?p=1243098#p1243098
for fucks sake how long can it take you?
deleting my previous post about this won't ban me lmao
by cyber_cool
Tue Mar 05, 2024 1:09 pm
Forum: Gameplay Mods
Topic: [DeusDoom: Augmentations] adding Deus Ex augmentations to Doom
Replies: 82
Views: 39050

Re: [DeusDoom: Augmentations] adding Deus Ex augmentations to Doom

All repos are deleted, download links are invalid. Don't ask me to do anything about this.
by cyber_cool
Tue Mar 05, 2024 1:08 pm
Forum: Gameplay Mods
Topic: [DeusDoom: Weapons] adding Deus Ex weapons to Doom
Replies: 72
Views: 24203

Re: [DeusDoom: Weapons] adding Deus Ex weapons to Doom

All repos are deleted, download links are invalid. Don't ask me to do anything about this.
by cyber_cool
Thu Dec 07, 2023 2:32 pm
Forum: Gameplay Mods
Topic: [DeusDoom: Weapons] adding Deus Ex weapons to Doom
Replies: 72
Views: 24203

Re: [DeusDoom: Weapons] adding Deus Ex weapons to Doom

Huh, I could have sworn you could have rotated stuff in Deus Ex. Guess it's been too long since I last played it. Fun mod, by the way. Usually I only play two or three maps of vanilla Doom 2 to test out a new weapon mod - this time I made it up to Map09 before I realized the "test" was going on far ...
by cyber_cool
Thu Dec 07, 2023 2:04 am
Forum: Gameplay Mods
Topic: [DeusDoom: Weapons] adding Deus Ex weapons to Doom
Replies: 72
Views: 24203

Re: [DeusDoom: Weapons] adding Deus Ex weapons to Doom

Gordon Threemen wrote: Wed Dec 06, 2023 8:37 pm Any way to rotate items in the inventory?
There isnt. It wasnt in Deus Ex either.
I thought about adding it. While fitting a sawed-off shotgun alongside 3 heavy weapons would be nice, I think it would make pistols even worse than they are now without stupid buffs to compensate.
by cyber_cool
Thu Nov 23, 2023 1:46 pm
Forum: Gameplay Mods
Topic: [DeusDoom: Weapons] adding Deus Ex weapons to Doom
Replies: 72
Views: 24203

Re: [DeusDoom: Weapons] adding Deus Ex weapons to Doom

Good news! I managed to consistently reproduce the freezing issue and I think I got it fixed.
by cyber_cool
Thu Nov 23, 2023 2:47 am
Forum: Gameplay Mods
Topic: [DeusDoom: Weapons] adding Deus Ex weapons to Doom
Replies: 72
Views: 24203

Re: [DeusDoom: Weapons] adding Deus Ex weapons to Doom

ZikShadow wrote: Wed Nov 22, 2023 4:49 am Seems like picking up thrown throwing knives crashes the game. Playing with augs as well.
I tried my hardest, but couldn't pick up the knives as an object. Addressed the abort, however.
by cyber_cool
Fri Nov 17, 2023 1:29 pm
Forum: Gameplay Mods
Topic: [DeusDoom: Augmentations] adding Deus Ex augmentations to Doom
Replies: 82
Views: 39050

Re: [DeusDoom: Augmentations] adding Deus Ex augmentations to Doom

It took me a bit of time up until now to realize something with the enemies having the Aggressive Defense System augment. When I mention that I been playing with Naku Naru 2 with the special effects enabled like casings and shells that pop out from firing guns, I had the realization recently that ...
by cyber_cool
Fri Nov 10, 2023 2:54 pm
Forum: Gameplay Mods
Topic: [DeusDoom: Weapons] adding Deus Ex weapons to Doom
Replies: 72
Views: 24203

Re: [DeusDoom: Weapons] adding Deus Ex weapons to Doom

If you try to change the ammo type of a weapon you don't have equipped via the inventory screen, the game will crash. Only loaded core + weapons, but not augmentations if that turns out to be crucial. Good catch, I fixed the issue. ( Remember that weapon and aug mods are intended to be separate. )
by cyber_cool
Fri Nov 10, 2023 10:55 am
Forum: Gameplay Mods
Topic: [DeusDoom: Weapons] adding Deus Ex weapons to Doom
Replies: 72
Views: 24203

Re: [DeusDoom: Weapons] adding Deus Ex weapons to Doom

Is anyone else having an issue where the auto-reticle is offset from where the gun actually shoots from vertically by like a lot? I couldn't find a way to adjust the reticle's offset, either. If you mean the center reticle, it's accurate when you are using fullscreen HUD (the one without player's ...
by cyber_cool
Wed Nov 08, 2023 12:42 am
Forum: Gameplay Mods
Topic: [DeusDoom: Augmentations] adding Deus Ex augmentations to Doom
Replies: 82
Views: 39050

Re: [DeusDoom: Augmentations] adding Deus Ex augmentations to Doom

Aaand as I been trying to get a proper screenshot that is not going to give me a hard to upload an image on here... Came across another problem. Apparently when I have all the augmentations installed, there is still the rare offhand chance that an enemy will still drop an augment canister that when ...
by cyber_cool
Mon Nov 06, 2023 3:48 am
Forum: Gameplay Mods
Topic: [DeusDoom: Augmentations] adding Deus Ex augmentations to Doom
Replies: 82
Views: 39050

Re: [DeusDoom: Augmentations] adding Deus Ex augmentations to Doom

Starman the Blaziken wrote: Sun Nov 05, 2023 9:47 pm Just came across this abort while shooting a rocket at a group with I believe an enemy with the Aggressive Defense System, just as it hit them this went off.
Gotta love when monster mods have a 0-tick death state. Added a check just in case, should be fixed.
by cyber_cool
Sat Nov 04, 2023 7:46 am
Forum: Gameplay Mods
Topic: [DeusDoom: Augmentations] adding Deus Ex augmentations to Doom
Replies: 82
Views: 39050

Re: [DeusDoom: Augmentations] adding Deus Ex augmentations to Doom

I also gave it some further testing without any mods other than the 2 needed to play with the augments just to see something about the cloak augment, just because I noticed that only Arachnotrons (Or monster mods that change the spawn from Arachnotrons) are the only non-boss monsters that can still ...
by cyber_cool
Fri Nov 03, 2023 8:20 am
Forum: Gameplay Mods
Topic: [DeusDoom: Augmentations] adding Deus Ex augmentations to Doom
Replies: 82
Views: 39050

Re: [DeusDoom: Augmentations] adding Deus Ex augmentations to Doom

Okay so when I mentioned that crash part, I think I need to test a bit the augments before I report it. Because I noticed that if I do not install augments (maybe certain ones?) and keep them on standby before going to the next level, it causes an errorless crash upon it trying to load the next ...
by cyber_cool
Fri Nov 03, 2023 1:20 am
Forum: Gameplay Mods
Topic: [DeusDoom: Augmentations] adding Deus Ex augmentations to Doom
Replies: 82
Views: 39050

Re: [DeusDoom: Augmentations] adding Deus Ex augmentations to Doom

I think it might be due to the feeling of a sorts of finicky nature of the weapons and the system sort of making it a bit harder to pick them up as guns in some way. (Edit: I think it might be from picking them up first by accident while I try to grab the ammo, trying not to look down as I do so ...

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