Search found 24 matches
- Mon Apr 25, 2022 8:17 am
- Forum: Gameplay Mods
- Topic: Universal Map Enhancements
- Replies: 36
- Views: 17537
Re: Universal Map Enhancements
MASSIVE FREAKING OWO
- Sat Feb 26, 2022 4:30 pm
- Forum: Gameplay Mods
- Topic: Angled Doom TRIPLE UPDATE is out!
- Replies: 263
- Views: 90968
Re: Angled Doom v0.8, ADP v2.1 and AD Lite v1.1
Hiya!
I'm still relatively new to modding (Brutal Doom Power Fantasy being my first actual attempt at doing anything) and I was wondering if you would be alright with me tinkering around with things and possibly make an addon of my own?
If not, that's perfectly understandable!
I'm still relatively new to modding (Brutal Doom Power Fantasy being my first actual attempt at doing anything) and I was wondering if you would be alright with me tinkering around with things and possibly make an addon of my own?
If not, that's perfectly understandable!
- Sat Jan 29, 2022 8:37 am
- Forum: Gameplay Mods
- Topic: Doomguy Companion [Companion Mod template]
- Replies: 16
- Views: 15580
Re: Doomguy Companion [Companion Mod template]
Heya! So I tried making my own helper using this and noticed that when you enter a map, you can't see anything so I removed the mod I was using (Project Brutality at the time) and had the same thing happen. So I removed my helper as well and replaced it with the original pk3 and got the same thing ...
- Mon Jul 12, 2021 8:44 am
- Forum: Gameplay Mods
- Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
- Replies: 1190
- Views: 468466
Re: [2.1c] Corruption Cards - Choose cards that alter your g
How about a card that increases damaging sector, well, damage? Like by 1.5x A random weapon in your inventory is taken away rather than all of them I don't know if this one would even be doable but alerting monsters in sectors that block off sound if you were in a nearby sector? If that even makes ...
- Thu Jul 08, 2021 9:07 am
- Forum: Gameplay Mods
- Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
- Replies: 1190
- Views: 468466
Re: [2.1c] Corruption Cards - Choose cards that alter your g
ohmygod thank you so much for putting in the no damage until the card is picked!! playing with bd/bd monsters with dox's patch (which btw while the monsters stay alive when the card is picked, they aren't frozen and will attack you if they can see you when you spawn) but now i don't have to worry ...
- Thu Jul 01, 2021 1:25 pm
- Forum: Gameplay Mods
- Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
- Replies: 1190
- Views: 468466
Re: [2.1] Corruption Cards - Choose cards that alter your ga
oh cool, thanksRowsol wrote:I have the same problem, WolVexus. Go here. http://cutstuff.net/public/
- Thu Jul 01, 2021 1:12 pm
- Forum: Gameplay Mods
- Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
- Replies: 1190
- Views: 468466
Re: [2.1] Corruption Cards - Choose cards that alter your ga
Not too sure why neither the link on the page nor the one above works
- Fri Apr 02, 2021 3:38 pm
- Forum: Levels
- Topic: reTNT - TNT Evilution Rework
- Replies: 3
- Views: 3208
Re: reTNT - TNT Evilution Rework
TNT needs more appreciation for real (Map27 in particular is my absolute favorite map not only out of TNT but out of all the commercial WADs. No, I'm not kidding).
I'll gladly give any TNT WAD a go
I'll gladly give any TNT WAD a go

- Fri Mar 12, 2021 7:56 am
- Forum: Gameplay Mods
- Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
- Replies: 1190
- Views: 468466
Re: [1.8] Corruption Cards - Choose cards that alter your ga
After seeing the mirror world curse, i started wondering what if there was one that flips movement?
Left becomes right
Right becomes left
Forward become backwards
Backwards becomes forward
And if available
Jump becomes crouch
Crouch becomes jump
Left becomes right
Right becomes left
Forward become backwards
Backwards becomes forward
And if available
Jump becomes crouch
Crouch becomes jump
- Thu Feb 11, 2021 6:37 pm
- Forum: Gameplay Mods
- Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
- Replies: 1190
- Views: 468466
Re: [1.4b] Corruption Cards - Choose cards that alter your g
Would it be at all possible to have enemies shoot player projectiles?
Figured that could be kinda cool
Figured that could be kinda cool
- Fri Feb 05, 2021 8:04 am
- Forum: Gameplay Mods
- Topic: Bionicle Heroes: Doom
- Replies: 12
- Views: 4154
Re: Bionicle Heroes: Doom
The file name is BHdoom . . Idk how to feel about that-
- Mon Jan 11, 2021 10:04 am
- Forum: Gameplay Mods
- Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
- Replies: 1190
- Views: 468466
Re: [1.0] Corruption Cards - Choose cards that alter your ga
It seems the monsters that die at the start of the map need the same treatment in a CCARDS lump. dontfreeze RifleZombie dontfreeze PistolZombie dontfreeze HeadlessZombie dontfreeze Imp This is the current fix. You'll have to add any other monsters that are behaving that way to that lump. I haven't ...
- Mon Jan 11, 2021 9:41 am
- Forum: Gameplay Mods
- Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
- Replies: 1190
- Views: 468466
Re: [1.0] Corruption Cards - Choose cards that alter your ga
https://www.moddb.com/mods/brutal-doom/ ... ters-addonCutmanmike wrote:Depends on the issues, got a link to the mod?WolVexus wrote:What all would need to be done to make the bdv21 patch also work with the xvme monster expansion out of curiosity?
- Mon Jan 11, 2021 9:04 am
- Forum: Gameplay Mods
- Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
- Replies: 1190
- Views: 468466
Re: [1.0] Corruption Cards - Choose cards that alter your ga
What all would need to be done to make the bdv21 patch also work with the xvme monster expansion out of curiosity?
- Sat Dec 19, 2020 8:35 am
- Forum: Gameplay Mods
- Topic: [WIP] Malice - Version 1.0pre5 [BURNING MELEE!]
- Replies: 214
- Views: 84882
Re: [WIP] Malice - Version 1.0pre [SIDEARM UPDATE]
so uh, i'm getting spammed with "ACS : UltraBoots : Unknown Actor Class" the second i spawn in a map Can you give me any other information, like what version of GZDoom you're running, and/or possibly a screenshot? Using Gz4.5.0 and maps of chaos overkill with ZDL https://imgur.com/a/kvvUBwA