BTW, Phobus, can you post waht Realtek audio chipset you have on your motherboard? Is it the ALC888/T or the new ALC1200?
Just want to know because Realtek's accepting bug reports on their chipsets and drivers (latest HD one is 2.07, btw).
Search found 45 matches
- Wed Oct 22, 2008 1:04 am
- Forum: General
- Topic: Benchmark ZDoom
- Replies: 30
- Views: 1674
- Tue Oct 07, 2008 7:11 pm
- Forum: Abandoned/Dead Projects
- Topic: Doom Enhanced updated!
- Replies: 11
- Views: 1688
Re: Doom Enhanced updated!
Maybe the Spectre "loses" his cloaking upon death? 
- Sun Jun 15, 2008 3:05 am
- Forum: Closed Bugs [GZDoom]
- Topic: [r1035] Warnings while Compiling
- Replies: 1
- Views: 163
[r1035] Warnings while Compiling
Not really bugs, but got a couple of warnings while compiling a fresh r1035 from the repository. Again, this is MinGW32 with MSYS. p_sectors.cpp and p_terrain.cpp : Compiling p_saveg.cpp: [OK] Compiling p_sectors.cpp: [OK] src/p_sectors.cpp:761:2: warning: no newline at end of file Compiling p_setup ...
- Thu Jun 12, 2008 8:18 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [r1025] Access Violation - tried to read address 00009568
- Replies: 12
- Views: 687
- Thu Jun 12, 2008 4:25 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [r1025] Access Violation - tried to read address 00009568
- Replies: 12
- Views: 687
Re: [r1025] Access Violation - tried to read address 00009568
Compile with 4.14.05 = Okay.
Run with 4.14.05 = Okay.
However, there is no in-game sounds at all. I can hear music in-game, and I can hear the sound effects while moving through the menus.
Sorry to ask again, but anybody have the installer for 4.14.01?
Run with 4.14.05 = Okay.
However, there is no in-game sounds at all. I can hear music in-game, and I can hear the sound effects while moving through the menus.
Sorry to ask again, but anybody have the installer for 4.14.01?
- Thu Jun 12, 2008 2:06 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [r1025] Access Violation - tried to read address 00009568
- Replies: 12
- Views: 687
Re: [r1025] Access Violation - tried to read address 00009568
Thank you randy and Graf. 
- Sun Jun 08, 2008 3:15 am
- Forum: Closed Bugs [GZDoom]
- Topic: [r1025] Access Violation - tried to read address 00009568
- Replies: 12
- Views: 687
Re: [r1025] Access Violation - tried to read address 00009568
Possible if I may ask you to post your installer file (not just fmodex.dll, I wish to build it with .01 sources) of 4.14.01? Firelight only has 4.14.08 on their site.
- Sun Jun 08, 2008 2:01 am
- Forum: Closed Bugs [GZDoom]
- Topic: [r1025] Access Violation - tried to read address 00009568
- Replies: 12
- Views: 687
Re: [r1025] Access Violation - tried to read address 00009568
What version of FMOD Ex do you use for compiling ZDoom (and subsequently, GZDoom)? I'll try to match your version and see the results with the fmodex.dll that comes with it.
- Sun Jun 08, 2008 1:40 am
- Forum: Closed Bugs [GZDoom]
- Topic: [r1025] Access Violation - tried to read address 00009568
- Replies: 12
- Views: 687
Re: [r1025] Access Violation - tried to read address 00009568
Basically, all I did was compile 1025 from trunk using MinGW in MSYS. After that, I copied the zdoomgcc.exe and zdoom.pk3 file into a folder with a Doom 2 v1.9 IWAD. Then I copied fmodex.dll from my FMOD Ex installation directory into the same directory. After which, I ran zdoomgcc.exe. Then, boom ...
- Sun Jun 08, 2008 12:59 am
- Forum: Closed Bugs [GZDoom]
- Topic: [r1025] Access Violation - tried to read address 00009568
- Replies: 12
- Views: 687
Re: [r1025] Access Violation - tried to read address 00009568
I'm trying out revision 1024 to see if I get the same problem. Please wait...
- Sun Jun 08, 2008 12:49 am
- Forum: Closed Bugs [GZDoom]
- Topic: [r1025] Access Violation - tried to read address 00009568
- Replies: 12
- Views: 687
[r1025] Access Violation - tried to read address 00009568
Code: Select all
Code: C0000005 (Access Violation - tried to read address 00009568)
Address: 10062264
Flags: 00000000- Sat Jun 07, 2008 4:41 pm
- Forum: General
- Topic: [r1023] MinGW Compiling Error
- Replies: 4
- Views: 721
Re: [r1023] MinGW Compiling Error
Wait, so 4.16.00 does not allow access to audio hardware for playback of .mod, .s3m, .xm, .it, and .mid formats?
That sucks.
I haven't tried 4.14.08 yet, but 4.15.06 gives the same issue, as does 4.17.00.
That sucks.
I haven't tried 4.14.08 yet, but 4.15.06 gives the same issue, as does 4.17.00.
- Fri Jun 06, 2008 11:53 pm
- Forum: General
- Topic: [r1023] MinGW Compiling Error
- Replies: 4
- Views: 721
Re: [r1023] MinGW Compiling Error
Guu... no one knows any solution? I just tried earlier versions of FMOD Ex and it still gives the same error... 
- Fri Jun 06, 2008 7:06 pm
- Forum: General
- Topic: [r1023] MinGW Compiling Error
- Replies: 4
- Views: 721
Re: [r1023] MinGW Compiling Error
I just updated to r1024. Of course, it still doesn't work. 
I think the latest stable version of FMOD Ex (4.16.00) might be causing this issue. I'll try to compile again with an older version and see what happens...
I think the latest stable version of FMOD Ex (4.16.00) might be causing this issue. I'll try to compile again with an older version and see what happens...
- Fri Jun 06, 2008 5:53 pm
- Forum: General
- Topic: [r1023] MinGW Compiling Error
- Replies: 4
- Views: 721
[r1023] MinGW Compiling Error
Just tried to compile the latest svn version using MinGW... Using: svn 1023 (clean, direct from trunk) gcc core 4.21 gcc g++ 4.21 FMOD Ex Programmers API 4.16.00 Getting this particular error with fmodsound.cpp: Compiling fmodsound.cpp: [ERROR] g++ -fno-strict-aliasing -DWIN32 -D_WIN32 -D_WINDOWS ...