Search found 19 matches
- Fri Jun 07, 2024 7:42 pm
- Forum: Gameplay Mods
- Topic: Doom Hellfall (UPDATE 06/07): Alpha v04 - the glory kill update
- Replies: 12
- Views: 9580
Re: Doom Hellfall (UPDATE 06/07): Alpha v04 - the glory kill update
Alpha v04 was just released. "wait, where's alpha v03"? that's because i only released a rushed dev version of v03 exclusively on the hellfall discord server back in december since it wasn't polished enough to be considered an "new update"... however, it has been so long since i've released a new ...
- Fri Jun 07, 2024 7:27 pm
- Forum: Gameplay Mods
- Topic: Doom Hellfall (UPDATE 06/07): Alpha v04 - the glory kill update
- Replies: 12
- Views: 9580
Re: Doom Eternal Hellfall (UPDATE 10/31): Alpha v0.2c
So it turns out I tried the older version, the current one (v0.2c) is much better, good job! I've made my own version out of that , so that all graphics is PNG compressed by both PNGQuant and PNGOut by Ken Silverman, all sounds are ogg 32/48kbps, 22-32khz. So now it's 18.6mb instead of 46.6mbs, 2.5 ...
- Thu Nov 02, 2023 5:25 pm
- Forum: Gameplay Mods
- Topic: Doom Hellfall (UPDATE 06/07): Alpha v04 - the glory kill update
- Replies: 12
- Views: 9580
Re: Doom Eternal Hellfall (UPDATE 10/29): Alpha v0.2b
I can partially help with your Glory kill issue with my own version I comically named "Glory Kills on the Cheap" in my mod D4V-Re-ZDoom V4EX. If you look on the Decorate.KalsSleekMonsters you see how I implemented a cheap version, but it has to be applied per monster, and involves Pain State and ...
- Tue Oct 31, 2023 4:55 pm
- Forum: Gameplay Mods
- Topic: Doom Hellfall (UPDATE 06/07): Alpha v04 - the glory kill update
- Replies: 12
- Views: 9580
Re: Doom Eternal Hellfall (UPDATE 10/29): Alpha v0.2b
Nice mod I like it. An option to play with vanilla monsters will be a great addition. Thanks for your effort. The quick punch is weak to the point of being pointless. 6 hits to kill a zombieman on HMP. The rocket explosion also leaves a large ugly black square during the animation that is ...
- Sun Oct 29, 2023 10:40 am
- Forum: Gameplay Mods
- Topic: Doom Hellfall (UPDATE 06/07): Alpha v04 - the glory kill update
- Replies: 12
- Views: 9580
Re: Doom Eternal Hellfall (UPDATE 10/29): Alpha v0.2b
A new update is out (Alpha v02b) Some of the new additions are: - New remote detonation add-on - New dashing system - Changed micro missiles behavior - Changed some sounds - New explosion sfx - Chainsaw drops now drop and go to the player like the original game - Chainsaw can now hold up to 3 ...
- Tue Oct 24, 2023 11:38 pm
- Forum: Gameplay Mods
- Topic: Doom Hellfall (UPDATE 06/07): Alpha v04 - the glory kill update
- Replies: 12
- Views: 9580
Doom Hellfall (UPDATE 06/07): Alpha v04 - the glory kill update
https://imgur.com/1ZkDBRJ DOOM: HELLFALL is a mod that brings the Doom Eternal experience to the classic game not by using sprites or models, but instead by using weapon sprite rips from the original game (inspired by the likes of Zion v08 and TITAN ) It tries to mimic Doom Eternal's feature-set by ...
- Mon May 18, 2020 3:49 pm
- Forum: Resources
- Topic: [Sprites] Trustdeth's Weapon Edits
- Replies: 6
- Views: 4207
New Machinegun & Railgun-Plasma Rifle thing.
I made some new edits, here they are: Doom Alpha v0.5 Machinegun Edit https://imgur.com/nQ26Pxu Credits: id Software: Base sprite (v0.5 Machinegun) Sgt Mark IV: Ammo Belt Modern Plasma Rifle|Railgun thing with an crappy perspective https://imgur.com/vJvP8HA Credits: id Software: Base sprite (Doom ...
- Tue Apr 21, 2020 8:16 am
- Forum: Resources
- Topic: [Sprites] Trustdeth's Weapon Edits
- Replies: 6
- Views: 4207
Re: [Sprites] Trustdeth's Weapon Edits
Just some random decorations i did for it, so it doesn't just look like an extended SSG
- Mon Apr 20, 2020 12:08 pm
- Forum: Resources
- Topic: [Sprites] Trustdeth's Weapon Edits
- Replies: 6
- Views: 4207
- Sat Apr 18, 2020 2:19 pm
- Forum: Resources
- Topic: [Sprites] Trustdeth's Weapon Edits
- Replies: 6
- Views: 4207
- Wed Apr 08, 2020 8:41 pm
- Forum: Resources
- Topic: [Sprites] Trustdeth's Weapon Edits
- Replies: 6
- Views: 4207
[Sprites] Trustdeth's Weapon Edits
So, those are some resources i'm posting for yall to use for free, no credits, no permission though i would appreciate it if you credited it. Here they are: Oh, i forgot to mention, If they look glitched (it looks a bit to me), right click it and open it in a new tab, imgur screws up with ...
- Sun Mar 01, 2020 1:12 pm
- Forum: Gameplay Mods
- Topic: Nobody Told Me About id - We've Moved!
- Replies: 449
- Views: 170793
- Sat Aug 24, 2019 5:37 pm
- Forum: Gameplay Mods
- Topic: Grand Doom Auto: GTA V Weapons for Doom [Now Beta v1.1!]
- Replies: 5
- Views: 5680
Re: Grand Doom Auto: GTA V Weapons for Doom [Now Beta v1.1!]
Thanks!Enarkz wrote:Nice to see it being updated so fast, the ajustments are just like i expected them to be, nice job !

I'm happy that there are people that appreciate my work!
- Sat Aug 24, 2019 7:35 am
- Forum: Gameplay Mods
- Topic: Grand Doom Auto: GTA V Weapons for Doom [Now Beta v1.1!]
- Replies: 5
- Views: 5680
Re: Grand Doom Auto: GTA V Weapons for Doom [Now Beta v1.1!]
New Beta v1.1 released!
There is some adjustments to make the game better, a new very simple non-performance affecting gore-mod, a new weapon and much more!
I hope everyone enjoys the mod!
There is some adjustments to make the game better, a new very simple non-performance affecting gore-mod, a new weapon and much more!
I hope everyone enjoys the mod!

- Wed Aug 21, 2019 12:07 pm
- Forum: Gameplay Mods
- Topic: Grand Doom Auto: GTA V Weapons for Doom [Now Beta v1.1!]
- Replies: 5
- Views: 5680
Re: Grand Doom Auto: GTA V Weapons for Doom [Beta v1.0]
Hi ! I tested your mod and to be honest the feel of the weapons are pretty accurate to their GTA counterpart. Well Done ! On the other hand, the pistol has some weird animations frames (near the end of the loop it still displays the burst), and the shotgun is off-centered by a good amount of px ...