Search found 62 matches
- Sun Feb 02, 2025 6:11 pm
- Forum: Technical Issues
- Topic: Graphics Errors with newest (Jan 30, 2025) Nvidia Drivers and Vulkan in gzDoom 4.14.0
- Replies: 12
- Views: 1842
Re: Graphics Errors with newest (Jan 30, 2025) Nvidia Drivers and Vulkan in gzDoom 4.14.0
I'm getting the issue too on desktop with an RTX 3080 and Intel CPU/chipset (though the on-board graphics are disabled). Only seems to affect Vulkan, OpenGL still looks fine as a fallback.
- Tue Jan 04, 2022 10:37 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 227
- Views: 100828
Re: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
Dude, this is amazing. I'm a big DOS nut but I haven't delved into the Amiga pool yet so I've played Alien Breed 1 & 2 but not 3D. Having a faithful recreation in GZDoom is a huge benefit to retro games fans. Looking forward to checking it as soon as I finish the mricarus vid. Thank you! It means a ...
- Fri Jul 16, 2021 5:29 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 227
- Views: 100828
Re: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
The config defaults to freelook on, but can you complete the game and find all the secrets without freelook, classic Alien Breed style? Great TC btw, cheers for the effort you've put into this. It is designed to use freelook, and I honestly haven't tested without freelook very extensively, but I ...
- Thu May 13, 2021 10:05 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 227
- Views: 100828
Re: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
BUZZ MODE? What is it and where are find you? Mr Bubz mode? Must be hiding in the options menu somewhere. Or maybe there's a console command for it? Who knows. It's a secret! It's not anything major anyway, just a dumb easter egg I added because Mr Icarus' review said the floating eyeball enemies ...
- Tue May 11, 2021 4:30 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 227
- Views: 100828
Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
Hi! Another update for you all, some minor bugfixes, but mainly I got permission from Bjorn Lynne to include the CD32 music in the package, so no more fiddling around with music files and pk3s! Other changes: - Gamma option in the new menu now works - Set default sector light mode in DEFCVARs to ...
- Sun May 09, 2021 6:25 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 227
- Views: 100828
Re: Project Osiris - Alien Breed 3D for GZDoom (1.0.2)
Really digging the vaguely oldschool-Dr. Who-esque sci-fi not-quite-horror feel of all this. I'm really struggling to play though because everything is so dark. (The yellow key room on map02 is basically just me dying over and over again until I can memorize exactly where the enemies are by sound ...
- Fri May 07, 2021 6:36 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 227
- Views: 100828
Re: Project Osiris - Alien Breed 3D for GZDoom (1.0.2)
Just to confirm: cd3201 => cd02; cd3202 => cd03; cd3203 => cd04; right? Yeah, just add one. I changed the naming system to follow the actual track numbers on the CD32 disc (taking the data track into account), to make it easier for people who are ripping the music, and the soundtrack downloads on ...
- Thu May 06, 2021 6:59 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 227
- Views: 100828
Re: Project Osiris - Alien Breed 3D for GZDoom (1.0.2)
Can anyone supply me with some new custom maps? or make some adjustments to current maps? Anyone is allowed to make user maps if they want, but I don't know of any yet, would be very cool to see some! Personally I'm taking a break from the project for a while, need to cool off a bit after all the ...
- Wed Apr 28, 2021 8:51 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 227
- Views: 100828
Re: Project Osiris - Alien Breed 3D for GZDoom (1.0.2)
How about making "Zero Tolerance for GZDOOM" or "GLOOM for GZDOOM". About Gloom, there is already a mod: viewtopic.php?f=19&t=57971. But it is not fully completed. I am sure you can create a miracle, as with Alien Breed 3D. While I also would love to see more Amiga FPS "translated" to GZDoom (Gloom ...
- Thu Apr 22, 2021 3:39 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 227
- Views: 100828
Re: Project Osiris - Alien Breed 3D for GZDoom (1.0.2)
Oh shoot. I thought there were more tracks than that. Then again, I guess this would not be a Doom project without most tracks being used for more than one level. Still good work! :thumb: I am but a single person, and I'm doing the coding, graphics work and level design tweaking on this project too ...
- Thu Apr 22, 2021 10:03 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 227
- Views: 100828
Re: Project Osiris - Alien Breed 3D for GZDoom (1.0.2)
If anyone's interested, I put the soundtrack I made for this up on itch.io for download, as well as on Youtube. Have a listen if you want!
- Wed Apr 21, 2021 7:43 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 227
- Views: 100828
Re: Project Osiris - Alien Breed 3D for GZDoom (1.0.2)
Hello, savegames from 1.0.1 are not working in 1.0.2. It says savegame is from a different level. Autosaves are not working too - it says ACS module OSIRIS has changed from what was saved. (Have 5432 bytes, save has 5400 bytes). Oh, yeah, sorry about that, that's a GZDoom thing and as far as I know ...
- Tue Apr 20, 2021 7:03 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 227
- Views: 100828
Re: Project Osiris - Alien Breed 3D for GZDoom (1.0.1)
I found 2 mistakes in the game red pig is on the rock behind the wall and the green lizard is chopped in the wall Which level are these on? EDIT: Never mind, found some runaway aliens on maps 9 and 10! Fixed now. Was doing some last minute tweaking to all the maps before 1.0, and I might have ...
- Sat Apr 17, 2021 6:38 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 227
- Views: 100828
Re: Project Osiris - Alien Breed 3D for GZDoom (1.0)
Download Project Osiris v1.0.1 Quick update to fix some embarrassing bugs I left in. Was doing some last minute tweaks and didn't clean up after myself. You might have noticed the elevators in MAP08 being broken. Also a 'fading' debug message I left in whenever music fades out. Oops! Also fixed an ...
- Sat Apr 17, 2021 6:24 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 227
- Views: 100828
Re: Project Osiris - Alien Breed 3D for GZDoom (1.0)
Fingers crossed then! You definitely seem to have the talent and the ability to make those expansions happen. :thumb: But is a machine gun not what your starting weapon is already? How does the one in the source code differ from it? It's just weapon sprite graphics, no actual implementation. Maybe ...