Search found 879 matches

by Dan_The_Noob
Sat Feb 22, 2025 1:29 am
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 746
Views: 161534

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

BLSZDOOM wrote: Fri Feb 21, 2025 2:11 pm i am loving the mod but i gotta say,i wish the increase fire rate upgrade only increased fire rate but it also makes reloading much faster.
this depends on the mod you're using that has reload and how it's coded.
by Dan_The_Noob
Fri Feb 14, 2025 11:46 pm
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 746
Views: 161534

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

is this still being updated at all?

was going to request a pop-up on screen for what perk you unlock (incase of having it set to random)

it comes up in the feed with item pickups etc but it fades out real fast.
by Dan_The_Noob
Thu Sep 26, 2024 9:41 am
Forum: Scripting
Topic: Deleting progress in Corruption Cards
Replies: 1
Views: 373

Re: Deleting progress in Corruption Cards

in the gzdoom.ini there is a section for the corruption cards mod that stores your unlocks.
I think there may also be an option in the settings to reset the compendium?
by Dan_The_Noob
Mon Jul 29, 2024 8:59 pm
Forum: Gameplay Mods
Topic: [v2.9.1] CHAMPIONS [update 09/03/21]
Replies: 236
Views: 114031

Re: [v2.9.1] CHAMPIONS [update 09/03/21]

Does anybody know if disabling "item bundles" when using Champions + LegenDoom Lite causes higher tier Legendaries to not drop items? because the champions item bundles are way too potent but LegenDooms drops are just right. I have tested and found out that this mod causes serious framerate issues ...
by Dan_The_Noob
Fri Jul 19, 2024 5:37 pm
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 746
Views: 161534

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

I don't know if it's wanted and before I get some angry comments on how this is a free mod and the developer isn't responsible to do anything - let me say that I absolutely agree! I know that the person creating this and any other mod is doing that out of love and for us and themselves. For free ...
by Dan_The_Noob
Fri Jul 19, 2024 5:47 am
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 746
Views: 161534

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

is anybody able to make a modifier slider to make effects weaker/strong per level? because some effects are just way too good per point but getting slower points makes other effects not near as good (and the mod less fun)
by Dan_The_Noob
Thu Jul 11, 2024 6:48 am
Forum: Gameplay Mods
Topic: [0.4 BETA] TwitchyDoom - Streamer interaction!
Replies: 55
Views: 16705

Re: [0.4 BETA] TwitchyDoom - Streamer interaction!

anybody actively using this currently?
trying to get it working again on older GZDoom but i can't seem to get the file to read.
by Dan_The_Noob
Fri May 17, 2024 6:24 pm
Forum: Bugs [GZDoom]
Topic: Text file reading in newer GZDoom not working the same
Replies: 0
Views: 452

Text file reading in newer GZDoom not working the same

Hey guys, so mods like TwitchyDoom that work with file reads stopped working correctly a few versions ago I saw there is a post on github about adding functions to read the file just wondering if anything has been done with this, I'm not sure if I just need to change how i write to the file or if ...
by Dan_The_Noob
Sun Mar 31, 2024 11:31 pm
Forum: Gameplay Mods
Topic: [0.4 BETA] TwitchyDoom - Streamer interaction!
Replies: 55
Views: 16705

Re: [0.4 BETA] TwitchyDoom - Streamer interaction!

im wondering if the newer gzdoom doesnt read from txt anymore.
by Dan_The_Noob
Thu Mar 28, 2024 5:08 pm
Forum: Gameplay Mods
Topic: Intelligent Supplies
Replies: 91
Views: 36169

Re: Intelligent Supplies 1.6

a version of this mod that didnt just perfectly cut down an ammo box but cut it down in like 1/4 for big ammo/health and 1/2 for small would be neat.
so instead of a bullet box giving 50 or 49,48,47... it gives 50,40,30,20,10 or something with some wastage if you pick it up while near-full.
by Dan_The_Noob
Mon Mar 25, 2024 6:41 am
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1185
Views: 459334

Re: [5.5] Corruption Cards - 200+ Gameplay warping cards!

Cheater87 wrote: Sat Mar 23, 2024 10:21 am I got enemies explode as a perma card, then as a non perma card I got enemies to explode + then during the levels after that enemies stopped exploding at all.
oh like getting a non-perma duplicate removes the permanent?
by Dan_The_Noob
Sun Feb 11, 2024 8:26 pm
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1185
Views: 459334

Re: [5.5] Corruption Cards - 200+ Gameplay warping cards!

Cheater87 wrote: Sat Feb 10, 2024 7:58 am My pinkies look like this https://ibb.co/7kKqVKN, I think it is when I choose the card that makes them hard to see.
relighting mod + the card that turns enemy invisible + gives them trails can cause this.
if you're using relighting that might be it.
by Dan_The_Noob
Wed Jan 10, 2024 4:15 pm
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1185
Views: 459334

Re: [5.5] Corruption Cards - 200+ Gameplay warping cards!

Tormentor667 wrote: Wed Jan 10, 2024 11:52 am Sorry if this has been aksed before, but is this fully multiplayer compatible?
works in GZDoom multiplayer, not Zandronum (old version v0.3a works in Zandronum)
by Dan_The_Noob
Mon Jan 08, 2024 3:10 am
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 746
Views: 161534

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

Hahaha, this mod is pure chaos. Anyone playing I recommend having 10.5x on your game & bump up the enemy count every so often. Reaches absurd levels sounds like you need corruption cards and a good horde deck, for a nice progressive curve of chaos I use corruption cards on different setups but not ...
by Dan_The_Noob
Sun Jan 07, 2024 4:55 am
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 746
Views: 161534

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

TheVanessii wrote: Sat Jan 06, 2024 10:46 pm Hahaha, this mod is pure chaos. Anyone playing I recommend having 10.5x on your game & bump up the enemy count every so often. Reaches absurd levels
sounds like you need corruption cards and a good horde deck, for a nice progressive curve of chaos

Go to advanced search