Search found 104 matches

by Ganbare-Lucifer
Wed Aug 06, 2025 2:47 pm
Forum: General
Topic: Looking for a companion mod?
Replies: 69
Views: 74289

Re: Looking for a companion mod?

Reg has been updated with new sprites!
40.png
40.png (2.89 KiB) Viewed 28 times
by Ganbare-Lucifer
Mon Aug 04, 2025 12:41 pm
Forum: General
Topic: ZDoom project ideas you have
Replies: 5360
Views: 689457

Re: ZDoom project ideas you have

A weapon mod where you play as an actual Archangel

In fact, I've been brainstorming it for a long while, and I even came up with almost all the sprites and a name for it: Lionheart. You can check its WIP thread here.

The problem is that I have zero knowledge when it comes to weapon coding.
by Ganbare-Lucifer
Fri May 30, 2025 7:51 pm
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30877
Views: 2144118

Re: The WIP Thread

scalliano wrote: Fri May 30, 2025 4:00 pm I am so screwed...
by Ganbare-Lucifer
Tue May 20, 2025 2:44 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38035
Views: 4644677

Re: [SPRITES] Spriting Carnival!!

Boarman (Shadowcaster's Slavedriver without whip) for Heretic/Hexen finished!


Even has a .pk3 file!
by Ganbare-Lucifer
Fri May 16, 2025 9:24 am
Forum: Gameplay Mods
Topic: [3.4!] FINAL DOOMER +
Replies: 1199
Views: 446244

Re: [3.4!] FINAL DOOMER +

If this mod development is even alive, I want to suggest the RustGuy weapon set, reusing some old beta content from Doom too! Bare Melee, I have no idea for it... knife maybe? Chainsaw could be the Shield Saw, based on Doom The Dark Ages Shotgun could be the Bayonet, altfire does melee Super Shotgun ...
by Ganbare-Lucifer
Thu May 15, 2025 7:16 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38035
Views: 4644677

Re: [SPRITES] Spriting Carnival!!

peewee_RotA wrote: Thu May 15, 2025 6:21 pm That's really cool. I'd totally use that in a mod if I may.

Do you have one with a different background color?
You just click the image and access it with transparency
by Ganbare-Lucifer
Thu May 15, 2025 3:38 pm
Forum: Resources
Topic: Ganbare-Lucifer's Junkyard
Replies: 19
Views: 16207

Re: Ganbare-Lucifer's Junkyard

Arch-Devil made from Blender sprite rendering
Credits: Livbbies
by Ganbare-Lucifer
Thu May 15, 2025 3:31 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38035
Views: 4644677

Re: [SPRITES] Spriting Carnival!!

Not bad for a full Blender export!
Arch-Devil
Credits: Livbbies
by Ganbare-Lucifer
Sat May 10, 2025 1:11 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38035
Views: 4644677

Re: [SPRITES] Spriting Carnival!!

Gloom T-Rex head upscaled to be for a base for the Komodo.
T-Rex Head 2.png
T-Rex Head 2.png (10 KiB) Viewed 919 times
Komodo V2
Komodo.png
Komodo.png (6.95 KiB) Viewed 919 times
...and work on the Gladiator
by Ganbare-Lucifer
Thu May 08, 2025 9:48 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38035
Views: 4644677

Re: [SPRITES] Spriting Carnival!!

Doom The Dark Ages Komodo
Komodo.png
Komodo.png (7.82 KiB) Viewed 1072 times
by Ganbare-Lucifer
Mon May 05, 2025 11:09 pm
Forum: Requests
Topic: Resource Request thread *Read 1st post*
Replies: 5967
Views: 660103

Re: Resource Request thread *Read 1st post*

Does somebody happen to have Raymoohawk's 'Raycubus before PhotoBucket fucked itself?

All I have saved so far was this.
Raycubus recreation.png
by Ganbare-Lucifer
Mon May 05, 2025 9:43 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38035
Views: 4644677

Re: [SPRITES] Spriting Carnival!!

Demogorgon.png
Demogorgon.png (3.93 KiB) Viewed 440 times
Demogorgon because I wanted to see how a mandrill demon would be like
by Ganbare-Lucifer
Sat May 03, 2025 9:00 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38035
Views: 4644677

Re: [SPRITES] Spriting Carnival!!

Cyber-Vassago.png
Cyber-Vassago.png (6.93 KiB) Viewed 553 times
Cyber-Vassago concept
by Ganbare-Lucifer
Mon Apr 21, 2025 6:34 pm
Forum: Resources
Topic: [Project, Resources] Diopticum
Replies: 124
Views: 49648

Re: [Project, Resources] Diopticum

Managed to get myself to rip Last Rites in TiledGGD so this can be handy for Diodeus or for those who want to full rip, here's the configuration: Graphic Data Any .LIF file, extract it from the .CUE file, LEVELS Folder Format: 8 bits per pixel Endianness: Big Endian Mode: Linear Relative Offset ...
by Ganbare-Lucifer
Mon Apr 21, 2025 10:59 am
Forum: Requests
Topic: Boarman/Slavedriver Death Animation
Replies: 0
Views: 150

Boarman/Slavedriver Death Animation



Does somebody can be able to do Doom/Hexen/Heretic 'gorish' death sprites for the Boarman/Slavedriver?

I've tried myself but I wasn't satisfied with the results.

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