Search found 104 matches
- Wed Aug 06, 2025 2:47 pm
- Forum: General
- Topic: Looking for a companion mod?
- Replies: 69
- Views: 74289
Re: Looking for a companion mod?
Reg has been updated with new sprites!
- Mon Aug 04, 2025 12:41 pm
- Forum: General
- Topic: ZDoom project ideas you have
- Replies: 5360
- Views: 689457
Re: ZDoom project ideas you have
A weapon mod where you play as an actual Archangel
In fact, I've been brainstorming it for a long while, and I even came up with almost all the sprites and a name for it: Lionheart. You can check its WIP thread here.
The problem is that I have zero knowledge when it comes to weapon coding.
In fact, I've been brainstorming it for a long while, and I even came up with almost all the sprites and a name for it: Lionheart. You can check its WIP thread here.
The problem is that I have zero knowledge when it comes to weapon coding.
- Fri May 30, 2025 7:51 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30877
- Views: 2144118
- Tue May 20, 2025 2:44 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38035
- Views: 4644677
- Fri May 16, 2025 9:24 am
- Forum: Gameplay Mods
- Topic: [3.4!] FINAL DOOMER +
- Replies: 1199
- Views: 446244
Re: [3.4!] FINAL DOOMER +
If this mod development is even alive, I want to suggest the RustGuy weapon set, reusing some old beta content from Doom too! Bare Melee, I have no idea for it... knife maybe? Chainsaw could be the Shield Saw, based on Doom The Dark Ages Shotgun could be the Bayonet, altfire does melee Super Shotgun ...
- Thu May 15, 2025 7:16 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38035
- Views: 4644677
Re: [SPRITES] Spriting Carnival!!
You just click the image and access it with transparencypeewee_RotA wrote: ↑Thu May 15, 2025 6:21 pm That's really cool. I'd totally use that in a mod if I may.
Do you have one with a different background color?
- Thu May 15, 2025 3:38 pm
- Forum: Resources
- Topic: Ganbare-Lucifer's Junkyard
- Replies: 19
- Views: 16207
- Thu May 15, 2025 3:31 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38035
- Views: 4644677
- Sat May 10, 2025 1:11 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38035
- Views: 4644677
Re: [SPRITES] Spriting Carnival!!
Komodo V2 ...and work on the Gladiator- Thu May 08, 2025 9:48 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38035
- Views: 4644677
Re: [SPRITES] Spriting Carnival!!
Doom The Dark Ages Komodo
- Mon May 05, 2025 11:09 pm
- Forum: Requests
- Topic: Resource Request thread *Read 1st post*
- Replies: 5967
- Views: 660103
Re: Resource Request thread *Read 1st post*
Does somebody happen to have Raymoohawk's 'Raycubus before PhotoBucket fucked itself?
All I have saved so far was this.
All I have saved so far was this.
- Mon May 05, 2025 9:43 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38035
- Views: 4644677
Re: [SPRITES] Spriting Carnival!!
Demogorgon because I wanted to see how a mandrill demon would be like
- Sat May 03, 2025 9:00 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38035
- Views: 4644677
Re: [SPRITES] Spriting Carnival!!
Cyber-Vassago concept
- Mon Apr 21, 2025 6:34 pm
- Forum: Resources
- Topic: [Project, Resources] Diopticum
- Replies: 124
- Views: 49648
Re: [Project, Resources] Diopticum
Managed to get myself to rip Last Rites in TiledGGD so this can be handy for Diodeus or for those who want to full rip, here's the configuration: Graphic Data Any .LIF file, extract it from the .CUE file, LEVELS Folder Format: 8 bits per pixel Endianness: Big Endian Mode: Linear Relative Offset ...
- Mon Apr 21, 2025 10:59 am
- Forum: Requests
- Topic: Boarman/Slavedriver Death Animation
- Replies: 0
- Views: 150