Search found 27 matches
- Sat Dec 03, 2022 8:19 pm
- Forum: Gameplay Mods
- Topic: Iron Snail [New v2.0 test 30/10/21]
- Replies: 98
- Views: 73636
Re: Iron Snail [New v2.0 test 30/10/21]
Add Fio and this is a 10/10
- Tue Nov 29, 2022 12:06 pm
- Forum: Gameplay Mods
- Topic: Walpurgis 1.0 (For Doom/Heretic/Hexen) [GOLD RELEASE!]
- Replies: 1408
- Views: 335072
Re: Walpurgis 0.97 (For Doom/Heretic/Hexen) [NEW TRAILER!]
The Dragon's Cane secondary fire is dizzying to use, I'd rather prefer if it didn't violently shake my camera up and down.
- Mon Sep 20, 2021 10:43 pm
- Forum: Feature Suggestions [GZDoom]
- Topic: Ability to turn off berserk red screen and similar effects
- Replies: 1
- Views: 715
Ability to turn off berserk red screen and similar effects
If there's already a way to do this then I don't know how. Alternate effects and/or being able to disable the screen effects entirely would be incredibly nice.
- Mon Sep 20, 2021 8:14 pm
- Forum: Gameplay Mods
- Topic: Intelligent Supplies
- Replies: 91
- Views: 36378
Re: Intelligent Supplies 1.5
Would it be too much to also add behavior that makes the player ignore armor and health bonuses when they're not at max armor/health except when they're at extremely low health/zero armor?
- Mon Sep 20, 2021 2:34 am
- Forum: Gameplay Mods
- Topic: [0.7] Punkwild! (Punk never dies!)
- Replies: 73
- Views: 17721
Re: [0.7] Punkwild! (Punk never dies!)
It appears as though punk has died.
- Mon Sep 20, 2021 12:29 am
- Forum: Gameplay Mods
- Topic: MetaDoom v7.1 "Ghost" - This Mod Has Moved. See OP for details.
- Replies: 1938
- Views: 417196
Re: MetaDoom v7.1 "Ghost" (UPDATED!!! p127)
female doom player sure has hairy arms...
- Mon Sep 20, 2021 12:08 am
- Forum: General
- Topic: Weapon mods and TCs with female characters
- Replies: 39
- Views: 23362
Re: Weapon mods and TCs with female characters
Supplice and Selaco also have female protagonists. For Selaco the protagonist is a big part of the game's identity, because she's got voice acting and such. (From what the developers said, it was a bit like the Ripley story -- the gender of the protagonist didn't matter to the story outline, so ...
- Wed Sep 15, 2021 9:19 pm
- Forum: Gameplay Mods
- Topic: [v4.0.2] Doom Incarnate: A Tribute to Wolfenstein
- Replies: 642
- Views: 213041
Re: [v3.1] Doom Incarnate: A Wolfenstein style mod
Man, I kept passing this mod over and over because from the name I thought it was another "Wolfenstein 3D in the doom engine" thing. Glad I finally gave it a try, it's pretty interesting. I really like the Bloodrayne content.
- Tue Sep 14, 2021 9:09 pm
- Forum: Gameplay Mods
- Topic: [minimod][v2.0.1] Target Spy: Health Bar on Steroids
- Replies: 199
- Views: 119573
Re: [minimod][v2.0.1] Target Spy: Health Bar on Steroids
As probably the only human on earth that actually genuinely likes and uses the target frame, some more options regarding it would be nice. Making the crosshair invisible while within the frame or vice-versa, drawing the health bar and text with respect to the frame above/below it or within the frame ...
- Mon Sep 13, 2021 4:56 pm
- Forum: General
- Topic: Making GZDOOM a roguelike
- Replies: 1
- Views: 956
Making GZDOOM a roguelike
Randomly generating levels, even entire games worth of levels, is not only possible but actually can produce some very interesting and worthwhile results with the use of Obsidian (https://www.youtube.com/watch?v=n-jJ3Ef-eow), the successor to the successor of Oblige. This has got me thinking, what ...
- Mon Sep 13, 2021 2:26 pm
- Forum: Levels
- Topic: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
- Replies: 102
- Views: 93967
Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
This is exceptionally high quality for someone who "doesn't have a ton of Doom mapping/modding experience." In fact, this feels like something I could expect out of a commercial boomer shooter made in current year by a team of self-proclaimed experts. Keep up the good work man, this is absolutely ...
- Mon Sep 13, 2021 2:21 pm
- Forum: General
- Topic: Weapon mods and TCs with female characters
- Replies: 39
- Views: 23362
Re: Weapon mods and TCs with female characters
I know there have been a few recent developments that I've missed. Like for example Hedon becoming its own standalone game. What a wild few years.
- Sat Mar 16, 2019 3:44 am
- Forum: Gameplay Mods
- Topic: Zagemod (v1.7 RELEASED, pg 26)
- Replies: 390
- Views: 144685
Re: Zagemod (v1.3.1 Released, Page 8)
I really like Zoragal. It feels like a decent compromise between vanilla doom and demonsteele. Maybe add a melee alt fire to just the pistol?
- Sat Mar 16, 2019 12:14 am
- Forum: Gameplay Mods
- Topic: IDCLEVer Starter, Armament Tuning, Laser Sight, m_Gizmos
- Replies: 57
- Views: 44777
Re: [minimods] IDCLEVer Starter, Armament Tuning, Laser Sigh
Laser Sight v0.5.2 : The fix of the fix. RedClairefield, thanks for reporting and your patience! Also, this version contains a bonus option: Laser Sight can hide if weapon is not ready to fire (or it's already firing). Off by default. Seems you need to fix the fix of the fix, because apparently you ...
- Fri Mar 15, 2019 4:40 pm
- Forum: General
- Topic: Weapon mods and TCs with female characters
- Replies: 39
- Views: 23362
Re: Weapon mods and TCs with female characters
Latest official build, v3.7.2. LoadActors: Load actor definitions. Script error, "zzmwr2logan.pk3:zzlogan.wad:DECORATE"line 1: Replaced type 'ShufflePlayer' not found for Logan Script error, "zzmwr2logan.pk3:zzlogan.wad:DECORATE"line 601: Replaced type 'CannonShotgun' not found for LCannonShotgun ...