Search found 20 matches

by Delinquent
Mon Apr 22, 2024 3:52 am
Forum: TCs, Full Games, and Other Projects
Topic: SIREN | v0.86
Replies: 182
Views: 152072

Re: SIREN | v0.85

Love this mod so far, however the mod only version seems to have a minor sprite issue where the shotgun and hand sprites completely disappear during the last frames of the reload, after the magazine is inserted. Also, it seems to be prone to freezing and some kind of black world bug in GZDoom 4.11 ...
by Delinquent
Wed Apr 17, 2024 5:09 pm
Forum: TCs, Full Games, and Other Projects
Topic: SIREN | v0.86
Replies: 182
Views: 152072

Re: SIREN | v0.85

Love this mod so far, however the mod only version seems to have a minor sprite issue where the shotgun and hand sprites completely disappear during the last frames of the reload, after the magazine is inserted. Also, it seems to be prone to freezing and some kind of black world bug in GZDoom 4.11.3 ...
by Delinquent
Wed Feb 07, 2024 10:45 pm
Forum: Gameplay Mods
Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
Replies: 460
Views: 173648

Re: Bullet-Eye - v0.12.3 - 2/3/24 - Fixes and Improvements!

Interesting, I just found out that using this with MK's Champions 2.9.1 causes the Flash Guard to not only have a hitbox that the player can hit, making movement with it up difficult, but also causes the Bladed Shoulder Guards' damage to hit the player. Guess I can't use Champions anymore. Or I can ...
by Delinquent
Mon Feb 05, 2024 8:54 pm
Forum: Gameplay Mods
Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
Replies: 460
Views: 173648

Re: Bullet-Eye - v0.12.3 - 2/3/24 - Fixes and Improvements!

Interesting, I just found out that using this with MK's Champions 2.9.1 causes the Flash Guard to not only have a hitbox that the player can hit, making movement with it up difficult, but also causes the Bladed Shoulder Guards' damage to hit the player. Guess I can't use Champions anymore. Or I can ...
by Delinquent
Mon Feb 05, 2024 8:51 pm
Forum: Gameplay Mods
Topic: [v2.9.1] CHAMPIONS [update 09/03/21]
Replies: 236
Views: 115297

Re: [v2.9.1] CHAMPIONS [update 09/03/21]

Using this mod with BulletEye cause BulletEye's Flash Guard mechanic (and the Bladed Shoulder Guards which directly affects the Flash Guard) to not function properly. Too bad this mod seems to have been abandoned, it's become one of my staples.
by Delinquent
Sun Feb 04, 2024 5:04 pm
Forum: Gameplay Mods
Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
Replies: 460
Views: 173648

Re: Bullet-Eye - v0.12.2 - 12/12/23 - I Heard You Like Equipment Items.

I got a VM abort while playing on GZDoom 4.11.3. It happened while I was trying to reroll effects on an item. I've attached a screenshot of the abort, hopefully you don't need the "Zabor" part or whatever that is, because the screenshot of that is too big for ZDoom to handle. And another VM Abort ...
by Delinquent
Fri Feb 02, 2024 6:00 am
Forum: Gameplay Mods
Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
Replies: 460
Views: 173648

Re: Bullet-Eye - v0.12.2 - 12/12/23 - I Heard You Like Equipment Items.

I got a VM abort while playing on GZDoom 4.11.3. It happened while I was trying to reroll effects on an item. I've attached a screenshot of the abort, hopefully you don't need the "Zabor" part or whatever that is, because the screenshot of that is too big for ZDoom to handle. And another VM Abort ...
by Delinquent
Thu Feb 01, 2024 7:04 am
Forum: Gameplay Mods
Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
Replies: 460
Views: 173648

Re: Bullet-Eye - v0.12.2 - 12/12/23 - I Heard You Like Equipment Items.

I got a VM abort while playing on GZDoom 4.11.3. It happened while I was trying to reroll effects on an item. I've attached a screenshot of the abort, hopefully you don't need the "Zabor" part or whatever that is, because the screenshot of that is too big for ZDoom to handle.
by Delinquent
Tue Dec 12, 2023 7:31 am
Forum: Gameplay Mods
Topic: [mini-mod] Universal Automatic Continuation 1.4
Replies: 52
Views: 24605

Re: [mini-mod] Universal Automatic Continuation 1.4

I second making Unfamiliar: Ultimate Edition (it's got all 4 episodes available to play now) compatible but also, could you make this compatible with Stickney Installation? (I don't know how to hyperlink, so here's the link: https://www.doomworld.com/forum/topic/130689-stickney-installation-a-36 ...
by Delinquent
Tue Nov 28, 2023 12:49 pm
Forum: Gameplay Mods
Topic: [DSin] The Rift Armory [1.3b]
Replies: 9
Views: 8064

Re: [DSin] The Rift Armory

That's too bad. However, I've discovered that I can load 10mm into the 6.5mm mags/boxes and vice versa, so that might make these weapons a tad obsolete anyway.
by Delinquent
Mon Nov 27, 2023 9:33 pm
Forum: Gameplay Mods
Topic: [DSin] The Rift Armory [1.3b]
Replies: 9
Views: 8064

Re: [DSin] The Rift Armory

I'm not able to use any of these 3. I'm loading them after the main mod on GZDoom 4.10.0, but each one gives the exact same error: "Attempt to override non-existent virtual function HandleSprite"
by Delinquent
Sat Sep 17, 2022 10:57 am
Forum: TCs, Full Games, and Other Projects
Topic: Doom: The Golden Souls 3 - Important update at p.17, follow me on https://twitter.com/Batandy_ for project updates
Replies: 250
Views: 86062

Re: Doom: The Golden Souls 3 - Demo 2 out | Story Trailer out!

I love this so far! Quick question regarding the currently available trophies: I recognize most of them (High Noon Drifter, Treasure Tech, Combined Arms, Adventures of Square) but I'm not sure what mods the thief and imp girl are from.
by Delinquent
Thu Aug 25, 2022 10:56 pm
Forum: Gameplay Mods
Topic: [3.4!] FINAL DOOMER +
Replies: 1203
Views: 449859

Re: [3.4!] FINAL DOOMER +

So, I've found a bug: apparently the Hellbound set's burst shotgun has a sprite clash with MK's Critical Shots (current version 1.7.2) where the sprite goes invisible when selected and is replaced by the small red round flash in the top left corner, then the shotgun sprite only flashes on screen ...
by Delinquent
Wed May 04, 2022 9:25 am
Forum: Gameplay Mods
Topic: Disaster Jester v10: 'Spittin' Teeth and Kickin' Ass'
Replies: 63
Views: 38422

Re: Disaster Jester v7: Holy Compatibility Patch, Batman!

For some reason the link to the music (the "choice music for your playthrough" link) doesn't work, it says the file doesn't exist. Any way to fix that, or was it removed?
by Delinquent
Sat Feb 05, 2022 8:22 am
Forum: Abandoned/Dead Projects
Topic: Guncaster Vindicated 3.4.6
Replies: 360
Views: 172340

Re: Guncaster Vindicated 3.4.5

Was Sabbatha removed? Cause she's not showing up in the newest version of this mod. kind of a bummer if she was, but not the end of the world

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