Search found 245 matches
- Wed Aug 30, 2023 12:16 pm
- Forum: Gameplay Mods
- Topic: PROJECT PHOBOS: Yet another Reverse Enginereed Doom mod
- Replies: 13
- Views: 7094
Re: PROJECT PHOBOS: Yet another Reverse Enginereed Doom mod
A replacement of the eriguns/ac!d eriguns smg for the one you use would be great. If it had a reload animation. Honestly I'm not a huge fan of reloading in Doom mods especially vanilla compliant/adjacent (Though I do see the appeal, it's just not for me). However if you or anyone else wants to add ...
- Mon Aug 07, 2023 8:57 pm
- Forum: Gameplay Mods
- Topic: PROJECT PHOBOS: Yet another Reverse Enginereed Doom mod
- Replies: 13
- Views: 7094
Re: PROJECT PHOBOS: Yet another Reverse Enginereed Doom mod
A replacement of the eriguns/ac!d eriguns smg for the one you use would be great. If it had a reload animation. Honestly I'm not a huge fan of reloading in Doom mods especially vanilla compliant/adjacent (Though I do see the appeal, it's just not for me). However if you or anyone else wants to add ...
- Tue Apr 18, 2023 4:18 pm
- Forum: General
- Topic: Mods like Trailblazer
- Replies: 2
- Views: 635
Mods like Trailblazer
Hello, it's been a very long time since I've been active on the zDoom forums (since 2020 I think) and I see there has been a lot of new mods since I left. Since I've spent the last couple of years playing Trailblazer to death I wanted to know if there are any new mods that that are sort of like it ...
- Tue Apr 18, 2023 2:11 pm
- Forum: Gameplay Mods
- Topic: [Release] The Trailblazer - 1.5e
- Replies: 1536
- Views: 487617
Re: [Release] The Trailblazer - 1.5e
So I had an idea for a future update if it ever happens, an option that removes reloading outright, I just find reloading doesn't vibe with me as it does with other people when it come to more fast paced shooters and I know I'm not alone in that.
- Thu Nov 17, 2022 11:25 am
- Forum: Gameplay Mods
- Topic: Nobody Told Me About id - We've Moved!
- Replies: 449
- Views: 170558
Re: Nobody Told Me About id v0.4.9 - A Build Engine-styled mod
If this mod ever gets updated I'd love for a third arsenal option to mix and match weapons from both arsenals
- Fri Sep 02, 2022 6:57 pm
- Forum: Gameplay Mods
- Topic: [Even Newer Update] Marathon [A Doom Gameplay Mod]
- Replies: 20
- Views: 12574
Re: [Even Newer Update] Marathon [A Doom Gameplay Mod]
Would it be possible to get a weapons only version in the future?
- Mon Apr 18, 2022 5:30 am
- Forum: Gameplay Mods
- Topic: Quaker's DOOM 2.3: A Quake Weapons mod for DOOM
- Replies: 29
- Views: 18329
Re: Quaker's DOOM 2.3: A Quake Weapons mod for DOOM
Apologies for the necrobump, but I've always liked this little conversion mod of another mod but I've always been bothered by the broken radsuit. So I went ahead and converted most of the LMP files to PNGs with the correct palette. Just thought I post this here for anyone else. https://www ...
- Wed Feb 16, 2022 4:49 pm
- Forum: Gameplay Mods
- Topic: Samsara Reincarnation 2.1 / ReMixer 1.2 Open Beta
- Replies: 94
- Views: 62069
Re: Samsara Reincarnation 1.0 (Releases 2/18/2022)
You need to join their discord to access the downloadsAvzinElkein wrote:No download link yet?
- Tue Feb 01, 2022 11:00 am
- Forum: Gameplay Mods
- Topic: [1/31/2022] Doom Delta v2.5.0! (+ mapping starter kit!)
- Replies: 708
- Views: 206028
Re: [1/28/2022] Doom Delta v2.4.0b!
I know that the SSG has kept it's retail animation for balance purposes, but do you think that we could in a future update get the original beta pump animation as a toggle-able option?
- Fri Nov 05, 2021 3:47 pm
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 649328
Re: (Enriched Update) Ashes Afterglow TC
So the Episode 1 remaster has a bug where if you use the give all cheat and then press the slot 1 key 3 times to select and deselect melee weapons you lose all weapons and are unable to get them back
- Fri Oct 08, 2021 11:47 am
- Forum: Gameplay Mods
- Topic: PROJECT PHOBOS: Yet another Reverse Enginereed Doom mod
- Replies: 13
- Views: 7094
Re: PROJECT PHOBOS: Yet another Reverse Enginereed Doom mod
Pretty nice mod overall, it works nicely with maps that give you considerable monster crowds, but not necessarily slaughtermaps. I think it would be good to lower the minigun or shotgun ammo drops by half, but there are mini-mods for that so that's no trouble. Nice work! Glad you enjoyed the mod, I ...
- Fri Sep 10, 2021 6:08 am
- Forum: Gameplay Mods
- Topic: (v3.1h) Enhanced Vanilla Project (EVP) - My first Doom mod
- Replies: 493
- Views: 219223
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
I don't know if this would be possible with GZdoom but a cool feature for a future update would be HL2 style damage makers that tell you which direction you were attacked from when you get hit
- Wed Jul 14, 2021 8:25 pm
- Forum: General
- Topic: Recommendations for Mods with good Railguns
- Replies: 7
- Views: 1394
Re: Recommendations for Mods with good Railguns
Thanks for the recommendationReactor wrote:Not sure, but I think Hunter's Moon has a nicely done Railgun. You should check it out.
- Wed Jul 07, 2021 4:10 pm
- Forum: General
- Topic: Recommendations for Mods with good Railguns
- Replies: 7
- Views: 1394
Recommendations for Mods with good Railguns
Railguns might be my favorite fps weapon and since googling doom railgun mods mostly just gives you pages of tutorials on how to do railguns I'd thought I'd ask here for recommendations for good Doom 1 and 2 weapon mods with railguns (Also please don't suggestion brutal doom variants, I already know ...
- Tue Jul 06, 2021 10:17 am
- Forum: Gameplay Mods
- Topic: [REL] IRON BOUND v0.8.1
- Replies: 29
- Views: 14053
Re: [WIP] IRON BOUND
Loving the sprite work for the sword