Search found 11 matches

by Milestone
Mon Sep 07, 2020 7:07 pm
Forum: Gameplay Mods
Topic: Treasure Tech (NEW 1.2 RELEASE!)
Replies: 156
Views: 129934

Re: Treasure Tech (RELEASE 1.01 BUG FIX)

I am also having an absolute blast with this mod, waiting for the official mapset to go along with it with much enthusiasm, and I would also like to know people's recommendations for good map packs to pair along with the mod for now. Haven't really found a "sweet spot" quite yet.
by Milestone
Mon Apr 13, 2020 9:39 pm
Forum: TCs, Full Games, and Other Projects
Topic: [p33] Reelism 2 - This Mod Has Moved. See OP for details.
Replies: 484
Views: 161755

Re: [WIP] Reelism 2

Serious question: during development of this, will you be taking into consideration the idea of people adding in their own mods for custom reels / levels / what-have-you? There were a number of pretty good custom bits made for Reelism 1, and it'd be great if Reelism Deux could be custom-content ...
by Milestone
Mon Apr 13, 2020 9:34 pm
Forum: Gameplay Mods
Topic: Colourful Hell 1.04 now with zandro friendly version included
Replies: 959
Views: 428454

Re: [WIP]Colourful Hell 0.97ccc (+brown Beta #5)

This is still all kinds of crazy fun to play with multiplayer co-op and, say, Russian Overkill and the highest difficulty settings. "Total Carnage! I love it."
(including some points where the monsters actually still put up a good fight and take a few of us down hot damn)
by Milestone
Mon Apr 13, 2020 9:26 pm
Forum: TCs, Full Games, and Other Projects
Topic: Compendium - Classic Megawad Compilation
Replies: 170
Views: 162074

Re: Compendium - Classic Megawad Compilation

Say, I saw a list of all of the mapsets in this compilation, but is there also a quick list sitting around with how many levels are in each mapset? I've been using Compendium to mess with different gameplay mods, and I'd love to know which ones are "not-that-many maps" compared to "almost a full set ...
by Milestone
Fri Sep 13, 2019 5:56 pm
Forum: Gameplay Mods
Topic: Stylish Hell: Monster Randomizer inspired by LTG
Replies: 38
Views: 54194

Re: Stylish Hell: Monster Randomizer inspired by LTG

So far, I am really liking this as a monster replacer/randomized for use with La Tailor Girl. I usually use Colorful hell as my go-to as my "tougher enemies plus item drops" mod to go with LTG, but I'm liking this for the challenge it gives with ultra-violence difficulty. It's a happy medium of "not ...
by Milestone
Wed Jun 12, 2019 11:09 pm
Forum: Gameplay Mods
Topic: La Tailor Girl v1.91 Body paint [updated July 8 2026]
Replies: 504
Views: 375841

Re: La Tailor Girl v1.70H + Public Beta[see post]

Question: Is there a particular reason why Sewie's ability to change outfits is bound to "use" instead of the the "strip" key for the other 2? Is there some kind of function the "strip" key does for Sewie that I'm not aware of?

And Other Question: Would it be possible to give the same "look down ...
by Milestone
Sun Feb 03, 2019 3:48 pm
Forum: Gameplay Mods
Topic: La Tailor Girl v1.91 Body paint [updated July 8 2026]
Replies: 504
Views: 375841

Re: La Tailor Girl v1.70H [happy new year]

Say, in anticipation of Nari's further development, I wanted some opinions:
What are some good mutiplayer-focused map packs that people'd think would be fun to use with this mod? I also have been using Colorful Hell and other enemy mods to boost up enemy strength to "challenging" levels for some ...
by Milestone
Sun Dec 23, 2018 4:08 pm
Forum: Abandoned/Dead Projects
Topic: Operation Sea Wolf [RELEASED] - Arctic Wolf Remake
Replies: 63
Views: 13734

Re: Operation Sea Wolf [BETA] - Arctic Wolf Remake

I recently replayed Arctic Wolf parts 1 and 2 (but for some reason, part 2 decided it didn't want to use the custom enemies, and mostly gave me WolfenDoom mobs?), and I have to say, so far I'm enjoying this remake a lot more.
I enjoyed the original, but this just feels so, so much tighter and ...
by Milestone
Sun Dec 23, 2018 3:53 pm
Forum: TCs, Full Games, and Other Projects
Topic: Hellshots Golf v1.1 - puttering around
Replies: 114
Views: 31330

Re: Hellshots Golf v1 - puttering around

YukesVonFaust wrote:term when are you going to make a template pack for custom characters plox
If custom characters can be a thing at some point, petitioning now for someone to make a Bill-Murry-in-Caddyshack character.
...please?
by Milestone
Thu Nov 29, 2018 9:36 pm
Forum: Gameplay Mods
Topic: La Tailor Girl v1.91 Body paint [updated July 8 2026]
Replies: 504
Views: 375841

Re: La Tailor Girl v1.68.99 [informative]

All use items can be bound in the console if you know their internal names (I think for hazmat it's bind <key> "use HazMatLiteItem"). You also might like this mod since it adds a full bind menu for La Tailor Girl's items, and a few others, though it does spoiler what items exist.

I hadn't played ...
by Milestone
Tue Nov 20, 2018 12:14 pm
Forum: Gameplay Mods
Topic: La Tailor Girl v1.91 Body paint [updated July 8 2026]
Replies: 504
Views: 375841

Re: La Tailor Girl v1.68.99 [informative]

So I've been experimenting with this mod for the last week on Ultimate Doom, Doom 2, and a bunch of "classic" WADs (think Cacoward tier stuff), and I have to say, it may be a bit overpowered for Hurt Me Plenty at times, but I'm finding playing most things on Ultra Violence to be just right. The ...

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