Search found 28 matches

by Voxel
Thu Dec 16, 2010 8:01 pm
Forum: General
Topic: Why Doom SUCKS
Replies: 21
Views: 4314

Re: Why Doom SUCKS

Image
by Voxel
Thu Dec 16, 2010 6:04 pm
Forum: General
Topic: Why Doom SUCKS
Replies: 21
Views: 4314

Re: Why Doom SUCKS

"go over to the jdoom or risen3d communities and live with your suckish 3d models everyone seems to love" those models are horribly edgy, blocky and amateurish: the original 2D sprites are much more detailed. Problem with polygon rendering is that it is hyper-sensitive to surface complexity = no ...
by Voxel
Thu Dec 16, 2010 5:02 pm
Forum: General
Topic: Why Doom SUCKS
Replies: 21
Views: 4314

Re: Why Doom SUCKS

Look here you flatlanders:

That video perfectly illustrates the awesomeness of 3D.

I want fully 3D doom projects. I've had it with these motherfcking AGS games and lifeless unimmersive 2.5D zdoom projects
by Voxel
Thu Dec 16, 2010 4:45 pm
Forum: General
Topic: Why Doom SUCKS
Replies: 21
Views: 4314

Why Doom SUCKS

I used to love playing Doom.. I played it all day, erryday.. The game had immersive gfx, music and gayplay. Life was good.. .. until I headshotted JFK and his whore of a wife in JFK Reloaded :trippy: now whenever i play doom, I cant help but notice the flat 2D sprites im shooting at :blergh: makes ...
by Voxel
Thu Oct 07, 2010 6:18 am
Forum: General
Topic: Voxels?
Replies: 239
Views: 31694

Re: Voxels?

I stopped playing Doom a long time ago because all the objects and characters are flat and 2D. 2D is extremely boring and unimmersive when compared to 3D. Slab6 is a very simple user-friendly program that everyone can learn how to use (unlike programs like Blender that is cluttered with advanced ...
by Voxel
Thu Jul 09, 2009 7:11 pm
Forum: General
Topic: New Zdoom Voxel Logo
Replies: 1
Views: 310

New Zdoom Voxel Logo

The other thread was locked, so I made a new one lol

Image
Voxels for the win! :rock:

:3:
by Voxel
Wed Dec 03, 2008 9:41 pm
Forum: General
Topic: Voxel caco
Replies: 51
Views: 5771

Re: Voxel caco

by Voxel
Wed Dec 03, 2008 9:39 pm
Forum: General
Topic: Voxel caco
Replies: 51
Views: 5771

Re: Voxel caco

Is there any way to properly light voxels? Both these models and Voxelstein 3D seem very flat and featureless compared to sprites (which are shaded) or 3D models.
Realtime 3D raster raytracing(RRT)! :lol:
[youtube]http://www.youtube.com/watch?v=lEHIUC4LNFE[/youtube]
8-)
by Voxel
Wed Dec 03, 2008 10:24 am
Forum: General
Topic: Voxel caco
Replies: 51
Views: 5771

Re: Voxel caco

No, I was just bored and felt like making a caco :P
by Voxel
Wed Dec 03, 2008 10:14 am
Forum: General
Topic: Voxel caco
Replies: 51
Views: 5771

Re: Voxel caco

http://i225.photobucket.com/albums/dd202/highwingx3/cacao.png Made the face bigger. I only use Slab6 . It should be possible to animate voxel models by "stretching" them, but then you would have to convert the voxels to hexahedrons or something. hansk (Voxelstein programmer) is currently working on ...
by Voxel
Wed Nov 26, 2008 8:20 pm
Forum: General
Topic: Voxel caco
Replies: 51
Views: 5771

Re: Voxel caco

Image
by Voxel
Wed Nov 26, 2008 6:11 pm
Forum: General
Topic: Voxel caco
Replies: 51
Views: 5771

Voxel caco

Image
:lol:
by Voxel
Wed Nov 07, 2007 6:41 am
Forum: General
Topic: Demon (voxel) model
Replies: 16
Views: 1386

Re: Demon (voxel) model

Graf Zahl wrote:Ugly!!! :?
:oops: :cry:
by Voxel
Wed Nov 07, 2007 6:17 am
Forum: General
Topic: Demon (voxel) model
Replies: 16
Views: 1386

Demon (voxel) model

Image
8-)
by Voxel
Thu Oct 25, 2007 4:26 pm
Forum: General
Topic: Most wanted ZDoom feature
Replies: 109
Views: 5657

Voxels.

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