Search found 6 matches
- Tue Feb 04, 2020 9:52 am
- Forum: Abandoned/Dead Projects
- Topic: Doom Tournament [1.2]
- Replies: 323
- Views: 121357
Re: Doom Tournament [1.1.2]
Oh shit, I didn't notice that there were a lot of settings, the gibbing is really there, it was just toggled off by default! It's great, though I don't think the gibs spread any blood decals around.
- Tue Jan 28, 2020 6:58 pm
- Forum: Gameplay Mods
- Topic: Your Name: Lieutenant John Doom. Your Mission:
- Replies: 1402
- Views: 270482
Re: Your Name: Lieutenant John Doom. Your Mission:
Works well on latest GZdoom here, no problems from what I can see. I gotta say, this mod is like the concept of brutal doom, but made like atleast 10x better, everything is so satisfying, there's much more animations, the gore is amazing, as are the weapons and some of the 3d models, you have glory ...
- Tue Jan 28, 2020 5:54 pm
- Forum: Abandoned/Dead Projects
- Topic: Doom Tournament [1.2]
- Replies: 323
- Views: 121357
Re: Doom Tournament [1.1.2]
This is amazing, 3D models and all, very true to Unreal Tournament too. Have you thought of maybe even adding the gib system from Unreal Tournament in this too?
- Sun Jan 26, 2020 3:27 am
- Forum: Gameplay Mods
- Topic: GMOTA: Fantasy arcade action (last post here 4-18-23)
- Replies: 832
- Views: 243126
Re: GMOTA: Fantasy arcade action, UPDATE 12/4/2019 [V1.4]
Oh shit, new update? What a treat!
- Fri Aug 24, 2018 1:41 pm
- Forum: Gameplay Mods
- Topic: GMOTA: Fantasy arcade action (last post here 4-18-23)
- Replies: 832
- Views: 243126
Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]
To add to that, I'm not sure if it's just me, or the leap from lord to knightmare is massive, the enemy aggressiveness changes immensively among other things. I wish that either lord would have the enemies be nearly as aggressive as knightmare, but still not identical, lite knightmare I'd say. The ...
- Tue Aug 21, 2018 9:56 am
- Forum: Gameplay Mods
- Topic: GMOTA: Fantasy arcade action (last post here 4-18-23)
- Replies: 832
- Views: 243126
Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]
Just wanna say, this mod is so far my absolute favorite of all! It feels so refined it could almost be it's own game, with how the mechanics are simple and easy to understand, but still kinda complex on how they work, along with how satisfying and fun it is to play. I absolutely love it. The only ...