Search found 13 matches

by buja-buja
Fri Apr 19, 2019 5:28 pm
Forum: Launchers
Topic: Doomie id Tech 1 frontend launcher Release 1.7
Replies: 32
Views: 29011

Re: Doomie id Tech 1 frontend launcher Release 1.7

Hi everyone, I've been away from Doom world for a couple of months now (1 year?!), unfortunately my computer video card burned, was forced to move to Mac land and now back on to Linux, no longer using Windoes :) Anyways, as my previous machine died on me and as I'm not planning on working on Doomie ...
by buja-buja
Tue Sep 04, 2018 2:43 am
Forum: Launchers
Topic: Doomie id Tech 1 frontend launcher Release 1.7
Replies: 32
Views: 29011

Re: Doomie id Tech 1 frontend launcher Release 1.7

Took a look at the new version. The rearrangement of the buttons makes sense and makes adding pwads easier. What I am still not sure about is the purpose of the "merge" checkboxes. TBH I never needed those and I am not sure what their purpose is compared to the first checkbox (which is equivalent ...
by buja-buja
Mon Sep 03, 2018 2:57 pm
Forum: Launchers
Topic: Doomie id Tech 1 frontend launcher Release 1.7
Replies: 32
Views: 29011

Re: Doomie id Tech 1 frontend launcher Release 1.7

New version, grab it while it's hot! Thought there was a bug, but in fact I had uploaded the wrong version :oops:
by buja-buja
Mon Sep 03, 2018 7:06 am
Forum: Launchers
Topic: Doomie id Tech 1 frontend launcher Release 1.7
Replies: 32
Views: 29011

Re: Doomie id Tech 1 frontend launcher Release 1.6

Excellent! This is getting better with every release (as it should)! I really like the idea with playlist icons and thought I could provide some for your convenience. (Note that "REKKR" and "Blade of Agony" are actually PWADs, but I have set them up in my playlist like IWADs, depending on doom.wad ...
by buja-buja
Mon Sep 03, 2018 6:56 am
Forum: Launchers
Topic: Doomie id Tech 1 frontend launcher Release 1.7
Replies: 32
Views: 29011

Re: Doomie id Tech 1 frontend launcher Release 1.6

Hi drfrag, no they don't need to be in a Doomie subfolder; SourcePorts, Iwads and all other files can be anywhere you shouldn't have to edit files. Usage instructions: 1. Open the app 2. Create a Playlist wherever you want or select one available * Make sure one Playlist is selected * 3. use the ...
by buja-buja
Sun Sep 02, 2018 7:06 am
Forum: Launchers
Topic: Doomie id Tech 1 frontend launcher Release 1.7
Replies: 32
Views: 29011

Re: Doomie id Tech 1 frontend launcher Release 1.6

Version 1.6 is up-for-grabs!
by buja-buja
Thu Aug 30, 2018 11:51 am
Forum: Launchers
Topic: Doomie id Tech 1 frontend launcher Release 1.7
Replies: 32
Views: 29011

Re: Doomie id Tech 1 frontend launcher Release 1.5

Hi NightFright,

thank you for those, I'll include those in the next release
by buja-buja
Wed Aug 29, 2018 11:43 am
Forum: Launchers
Topic: Doomie id Tech 1 frontend launcher Release 1.7
Replies: 32
Views: 29011

Re: Doomie id Tech 1 frontend launcher Release 1.5

New release, just out-of-the-door!
by buja-buja
Tue Aug 28, 2018 10:35 am
Forum: Launchers
Topic: Doomie id Tech 1 frontend launcher Release 1.7
Replies: 32
Views: 29011

Re: Doomie id Tech 1 frontend launcher Release 1.4

Hi NightFright, see below: Add PWAD import format: .pk7 - on my TODO list for next version HacX v1.2 still not recognized - should be there, I've added support for MD5 identification of http://drnostromo.com/hacx/page.php?content=download Save resizing of playlist/pwad columns ("Playlist", "Files ...
by buja-buja
Mon Aug 27, 2018 3:19 pm
Forum: Launchers
Topic: Doomie id Tech 1 frontend launcher Release 1.7
Replies: 32
Views: 29011

Re: Doomie id Tech 1 frontend launcher Release 1.4

Hi NightFright, I've released a new version, please refer to the release notes for changes.
by buja-buja
Fri Aug 24, 2018 1:46 pm
Forum: Launchers
Topic: Doomie id Tech 1 frontend launcher Release 1.7
Replies: 32
Views: 29011

Re: Doomie frontend launcher Released V1.2

What you should definitely save is: - App window position and size (it always opens with max size for me, that's not so convenient) - Last playlists loaded (so you don't have to re-import everything every time) - Last playlist active (this is maybe not so important, but if the other two options are ...
by buja-buja
Sun Aug 19, 2018 9:13 am
Forum: Launchers
Topic: Doomie id Tech 1 frontend launcher Release 1.7
Replies: 32
Views: 29011

Re: Doomie frontend launcher Released V1.1

I like this minimalist approach. One feature is still missing for me, though: Forwarding of command line parameters. I use it for example to load different config files on demand in GZDoom. You can take a look at ZDoom Executor (ZDE) to see how it was done there. Important is that all settings are ...
by buja-buja
Sun Aug 12, 2018 2:16 pm
Forum: Launchers
Topic: Doomie id Tech 1 frontend launcher Release 1.7
Replies: 32
Views: 29011

Doomie id Tech 1 frontend launcher Release 1.7

Hi, I've created a simple id Tech 1 frontend launcher and would like to share it with everyone. Feedback is appreciated! Update - Visual Studio project source released in the wild Hi everyone, I've been away from Doom world for a couple of months now (1 year?!), unfortunately my computer video card ...

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