Search found 23 matches

by PSXRevizorRussian
Mon Aug 19, 2019 9:19 am
Forum: Graphic/Audio Patches
Topic: Original Doom Hi-Res weapon animation redraw project - done
Replies: 84
Views: 25626

Re: Original Doom Hi-Res weapon animation redraw project - d

Darkcrafter wrote:I'm currently taking a break on it and working on Gifty's Smooth Doom hi-res guns: viewtopic.php?f=46&t=64846
Wow. Fine :trippy: :thumb:
by PSXRevizorRussian
Sun Jun 02, 2019 12:16 am
Forum: Graphic/Audio Patches
Topic: Original Doom Hi-Res weapon animation redraw project - done
Replies: 84
Views: 25626

Re: Original Doom Hi-Res weapon animation redraw project (WI

Darkcrafter wrote:I tried to work wiht smooth doom sprites and gonna say it's a living hell of workload. So far just 3 sprites of BFG are now ready, and there is so many more left.
Yes, this is a very hard work, I wish a lot of creative power. In my opinion the best work on weapon sprites ever!
by PSXRevizorRussian
Sun Jun 02, 2019 12:15 am
Forum: Graphic/Audio Patches
Topic: Original Doom Hi-Res weapon animation redraw project - done
Replies: 84
Views: 25626

Re: Original Doom Hi-Res weapon animation redraw project (WI

Darkcrafter wrote:Ok, here it comes, the new version! Hope you guys like it because I decided to edit the sprites in a more agressive way to get rid of some gimmicks made by Id. So chaingun spins smoother now but I had to change some things.
Yes Yes Yes! :thumb: Downloading
by PSXRevizorRussian
Mon Mar 11, 2019 10:44 am
Forum: Closed Feature Suggestions [GZDoom]
Topic: Dog Sprite Replacement
Replies: 36
Views: 7489

Re: Dog Sprite Replacement

PSXRevizorRussian wrote:
Enjay wrote:Assuming you have GZDoom, you already have them. They are in the sprites folder inside gzdoom.pk3.


instead of sprites there are orange letters "DOG" on each sprite name
by PSXRevizorRussian
Sat Mar 09, 2019 5:56 am
Forum: Closed Feature Suggestions [GZDoom]
Topic: Dog Sprite Replacement
Replies: 36
Views: 7489

Re: Dog Sprite Replacement

Enjay wrote:Assuming you have GZDoom, you already have them. They are in the sprites folder inside gzdoom.pk3.


Many thanks for the clarification.
by PSXRevizorRussian
Sat Mar 09, 2019 5:39 am
Forum: Closed Feature Suggestions [GZDoom]
Topic: Dog Sprite Replacement
Replies: 36
Views: 7489

Re: Dog Sprite Replacement

Where to download these sprites? I can use them in Psx Doom Forever project
by PSXRevizorRussian
Sat Mar 09, 2019 5:07 am
Forum: General
Topic: Selling a game made with GZDoom?
Replies: 61
Views: 7935

Re: Selling a game made with GZDoom?

Where to download these sprites? I can use them in project Psx Doom Forever HD ?
by PSXRevizorRussian
Fri Mar 08, 2019 1:47 pm
Forum: Graphic/Audio Patches
Topic: Original Doom Hi-Res weapon animation redraw project - done
Replies: 84
Views: 25626

Re: Original Doom Hi-Res weapon animation redraw project (WI

Thanks for making this project and continuing to improve it! :thumb:
by PSXRevizorRussian
Mon Feb 18, 2019 10:34 am
Forum: Graphic/Audio Patches
Topic: Original Doom Hi-Res weapon animation redraw project - done
Replies: 84
Views: 25626

Re: Original Doom Hi-Res weapon animation redraw project (WI

Good luck to make the project more perfect. :arrow: This is already the most accurate project for high-resolution sprites! :thumb:
by PSXRevizorRussian
Tue Jan 15, 2019 12:17 pm
Forum: Graphic/Audio Patches
Topic: Original Doom Hi-Res weapon animation redraw project - done
Replies: 84
Views: 25626

Re: Original Doom Hi-Res weapon animation redraw project (WI

Darkcrafter wrote:Looks nice! I would force the aspect ratio to 16:10 in the video option menu though. Mr.Rocket did a good job too :)


Will do)
by PSXRevizorRussian
Tue Jan 15, 2019 11:00 am
Forum: Graphic/Audio Patches
Topic: Original Doom Hi-Res weapon animation redraw project - done
Replies: 84
Views: 25626

Re: Original Doom Hi-Res weapon animation redraw project (WI

I also use face sprites cleared from the edges of color pixels in my build

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