Search found 1993 matches
- Fri Jul 19, 2019 6:26 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [Hexen] Serpent: Resurrection [New version 09/2017]
- Replies: 566
- Views: 114743
Re: [Hexen] Serpent: Resurrection [New version 09/2017]
Also that obsidian ring there. That is used to access the assassin boss's room, which is above the graveyard. (and is also where the you get the 8th ingredient bag for the secret map) A few flaw, not sure but i think the money bags should give far more money, apparently, the game is made for ...
- Mon Apr 08, 2019 2:51 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [Hexen] Serpent: Resurrection [New version 09/2017]
- Replies: 566
- Views: 114743
Re: [Hexen] Serpent: Resurrection [New version 09/2017]
It has done that occasionally to me before, trying again usually works. (I just tried it in the new 4.0 and works fine)
Speaking of 4.0, I guess that means the bug reports will start coming in...
Speaking of 4.0, I guess that means the bug reports will start coming in...
- Tue Mar 26, 2019 11:38 am
- Forum: Off-Topic
- Topic: EU Parliament Passes Articles 11/13
- Replies: 122
- Views: 11341
Re: EU Parliament Passes Articles 11/13
I hope you're using non-EU servers for BoA 3...Tormentor667 wrote:The articles got passed, welcome to the new Dark Middle Ages.
I am not used to all that stuff yet but what does it mean for us users exactly?
- Mon Nov 05, 2018 4:27 pm
- Forum: Levels
- Topic: ZDoom Community 2018 HeXmas Special! [v1.1]
- Replies: 79
- Views: 17235
Re: ZDoom Community 2018 HeXmas Special!
You do know I've been retired for a long time now.Rachael wrote:(Yes, I am looking at you, DB1 and WadAuthor folks!)

- Mon Nov 05, 2018 4:17 pm
- Forum: Levels
- Topic: Hexen mapset - SHADES OF DARKNESS
- Replies: 6
- Views: 4278
Re: Hexen mapset - SHADES OF DARKNESS
The hidden 6th map appears to be missing a ton of resources...any chance of finding them?
- Fri Sep 07, 2018 5:17 pm
- Forum: Off-Topic
- Topic: Locating Authors of ANCIENT Projects
- Replies: 15
- Views: 2294
Re: Locating Authors of ANCIENT Projects
I believe Daniel avoids most English Doom forums because, frankly, he has a hard time taking criticism. (NeoDoom always had serious balance problems...) Anyway, you might have some luck asking some of the active Brazilian members around here. Reporting in. Daniel left, he's retired. Even at the ...
- Wed Sep 05, 2018 6:26 am
- Forum: TCs, Full Games, and Other Projects
- Topic: [Hexen] Serpent: Resurrection [New version 09/2017]
- Replies: 566
- Views: 114743
Re: [Hexen] Serpent: Resurrection [New player classes 05/201
Unknown script error when attempting to open the door behind Korax after fighting him. Also, is there a .ogg, .wav or mp3 version of the sountracks? This error is presenting to me as well now. It says "p_startscript: unknown script 32" every time I try to open the door after battling Korax. I have ...
- Tue Sep 04, 2018 2:27 am
- Forum: TCs, Full Games, and Other Projects
- Topic: [Hexen] Serpent: Resurrection [New version 09/2017]
- Replies: 566
- Views: 114743
Re: [Hexen] Serpent: Resurrection [New version 09/2017]
ChamiChameleon wrote:Now how am I supposed to enter theSpoiler:? I just hit the wall with a shot of the serpent staff and nothing... Must I use explosive barrels or something?
Spoiler:
- Sat Sep 01, 2018 9:33 am
- Forum: TCs, Full Games, and Other Projects
- Topic: [Hexen] Serpent: Resurrection [New version 09/2017]
- Replies: 566
- Views: 114743
Re: [Hexen] Serpent: Resurrection [New version 09/2017]
That bug was present on an old GZDoom version years ago, I had to change all the doors to fix it. Works fine on modern versions, though.
- Tue Aug 28, 2018 3:04 am
- Forum: TCs, Full Games, and Other Projects
- Topic: [Hexen] Serpent: Resurrection [New version 09/2017]
- Replies: 566
- Views: 114743
Re: [Hexen] Serpent: Resurrection [New version 09/2017]
I think that's a leftover from old GZDoom versions, when slots only went up to 4 by default.
- Tue Aug 28, 2018 3:02 am
- Forum: Off-Topic
- Topic: Do you think Half-life's story could be nonsense all along?
- Replies: 24
- Views: 2047
Re: Do you think Half-life's story could be nonsense all alo
No, I never think it's non-sense, it's more like too many things unexplained and leave for players to think. The only problem with HL story is Valve was let it stuck on cliffhanger on the end of HL2EP2, but even they did, it most likely still have a lot of things never explained... :( The story was ...
- Sat Aug 25, 2018 2:59 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [Hexen] Serpent: Resurrection [New version 09/2017]
- Replies: 566
- Views: 114743
Re: [Hexen] Serpent: Resurrection [New version 09/2017]
Ah that's a problem. I don't know the technicals on how GzDoom handles scripts and all that, but basically if you have a game file that is associated with two wad files (serpentmus1 and 2,) then it will only work if you have both enabled, otherwise it'll give you an error. I don't know if there's a ...
- Sat Aug 11, 2018 6:20 am
- Forum: TCs, Full Games, and Other Projects
- Topic: The Inquisitor 3D v1.4
- Replies: 199
- Views: 73698
Re: The Inquisitor III
The Inquisitor 3 will be updated to "The Inquisitor 3D". Among new additions there will be lots of 3D-models for different objects, new shops' and dialogues' system, as well as some gameplay modification. However, there is a question concerning wad's music. According to /newstuff chronicles on ...
- Tue Jul 31, 2018 6:08 pm
- Forum: Off-Topic
- Topic: Is newstuff chronicles over at Doomworld dead?
- Replies: 22
- Views: 1967
Re: Is newstuff chronicles over at Doomworld dead?
It's actually something newer than that (the email verification isn't a problem really), however I'm not going to discuss it here so as to avoid derailment. (particularly as it was me that mentioned it in the first place) the already slightly unreasonable FTP system, which I've never had the best of ...
- Mon Jul 30, 2018 9:26 am
- Forum: Off-Topic
- Topic: Is newstuff chronicles over at Doomworld dead?
- Replies: 22
- Views: 1967
Re: Is newstuff chronicles over at Doomworld dead?
It looks worse than originally thought - the newest entry on the newstuff page was uploaded last July. @The Ultimate Doomer: It would be cool to see some more Doom mods from you, even if they're just small little projects. Gotta keep mapping for Doom, Doom needs you :D Nah, I retired years ago...I ...