Huh, I have no problem with animdefs on models. Its working like a charm. You can even combine it with surfaceskin methodCherno wrote:No, the way you have been doing it is the correct, and only, one. You have to define each frame with it's own SurfaceSkin.
Search found 263 matches
- Wed Sep 30, 2020 2:38 am
- Forum: Assets (and other stuff)
- Topic: What is the best way to animate a model skin?
- Replies: 4
- Views: 811
Re: What is the best way to animate a model skin?
- Wed Sep 30, 2020 2:34 am
- Forum: Scripting
- Topic: Something is wrong with my PK3. Please help.
- Replies: 5
- Views: 304
Re: Something is wrong with my PK3. Please help.
I have noticed this 10 days ago when the new UDB update was released.
It is UDB issue. I have reverted to previous version.
It is working just fine with older version: 3.0.0.3539 (8862bb7)
It is UDB issue. I have reverted to previous version.
It is working just fine with older version: 3.0.0.3539 (8862bb7)
- Thu Jul 23, 2020 12:05 pm
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: Directional contrast (models and optionally the world)
- Replies: 24
- Views: 7834
Re: Directional contrast (models and optionally the world)
Hi Nash. How can I test this,what GZDoom build is compatible with Directional contrast?
- Thu Jul 16, 2020 9:56 am
- Forum: Off-Topic
- Topic: The "Fresh Free Game Deals" Thread
- Replies: 709
- Views: 180269
Re: The "Fresh Free Game Deals" Thread
Torchlight 2 is free to own on Epic Games Store until July 23rd
www.epicgames.com/store/en-US/product/torchlight-2/
www.epicgames.com/store/en-US/product/torchlight-2/
- Mon Jul 13, 2020 6:01 am
- Forum: Off-Topic
- Topic: The "Fresh Free Game Deals" Thread
- Replies: 709
- Views: 180269
Re: The "Fresh Free Game Deals" Thread
Log into UPlay anytime during on the day o f Ubisoft's upcoming Ubi Forward video conference (so, after the pre-show Trackmania stream but before the show ends) to score a free UPlay copy of Watch Dogs 2 (aka, the real good Watch Dogs game). Given that's a 45 minute window, you're probably gonna ...
- Wed Jul 01, 2020 10:03 am
- Forum: Scripting
- Topic: Displaying 2 Different Actors / Weapon MD3 models in HUD
- Replies: 0
- Views: 195
Displaying 2 Different Actors / Weapon MD3 models in HUD
So, here is the issue: I have a main MD3 weapon I have defined a custom inventory kick MD3 weapon, that I've binded to "F" in keyconf Everything is working as it should, Kick weapon is working while using main MD3 model weapon, but the MD3 of the kick weapon is not displayed, I can damage and kill ...
- Wed Jul 01, 2020 9:48 am
- Forum: Scripting
- Topic: How do I make a quick foot like action with decorate?
- Replies: 7
- Views: 642
Re: How do I make a quick foot like action with decorate?
Well.... tried this with 3d models, i can see the puff, can damage and kill enemies but Kick model is invisible.
Only main weapon is shown
Only main weapon is shown
- Wed Jul 01, 2020 3:35 am
- Forum: Scripting
- Topic: How do I make a quick foot like action with decorate?
- Replies: 7
- Views: 642
Re: How do I make a quick foot like action with decorate?
Thanks I will try this with 3d models
- Wed Jul 01, 2020 2:17 am
- Forum: Scripting
- Topic: How do I make a quick foot like action with decorate?
- Replies: 7
- Views: 642
Re: How do I make a quick foot like action with decorate?
@Jarewill Will this work with 3d models ? - 3D model Foot kick while holding the main 3D model weapon in hand.
Can the two different weapon actors be displayed in the hud at the same time?
Can the two different weapon actors be displayed in the hud at the same time?
- Thu Jun 25, 2020 9:39 am
- Forum: Off-Topic
- Topic: The "Fresh Free Game Deals" Thread
- Replies: 709
- Views: 180269
- Tue Jun 16, 2020 11:37 pm
- Forum: Scripting
- Topic: Using Models as Switch
- Replies: 14
- Views: 1151
Re: Using Models as Switch
Got it, Thanks !
Working like a charm
Working like a charm
- Tue Jun 16, 2020 2:10 pm
- Forum: Scripting
- Topic: Using Models as Switch
- Replies: 14
- Views: 1151
Re: Using Models as Switch
Nice. I'm sure you are aware but the off-to-on animation shows the lever moving smoothly through its arc. The on-to-off animation just snaps back to the off position. You can, of course, set it up to have a smooth animation in both directions. Yes i was trying to do that but did not figure how to ...
- Tue Jun 16, 2020 11:22 am
- Forum: Scripting
- Topic: Using Models as Switch
- Replies: 14
- Views: 1151
Re: Using Models as Switch
@Enjay, Its working like a charm
, Thanks


What other states can i use with Switch actor? Just curious...



What other states can i use with Switch actor? Just curious...
- Mon Jun 15, 2020 1:22 pm
- Forum: Scripting
- Topic: Using Models as Switch
- Replies: 14
- Views: 1151
Re: Using Models as Switch
Thanks Enjay , I really appreciate itEnjay wrote:I just threw this together. It's a bit rough and ready, but it does the job.


It's working great!
- Mon Jun 15, 2020 11:51 am
- Forum: Scripting
- Topic: Using Models as Switch
- Replies: 14
- Views: 1151
Re: Using Models as Switch
Thanks Everyone, I will try your suggestions.