Search found 263 matches

by HAL9000
Wed Sep 30, 2020 2:38 am
Forum: Assets (and other stuff)
Topic: What is the best way to animate a model skin?
Replies: 4
Views: 811

Re: What is the best way to animate a model skin?

Cherno wrote:No, the way you have been doing it is the correct, and only, one. You have to define each frame with it's own SurfaceSkin.
Huh, I have no problem with animdefs on models. Its working like a charm. You can even combine it with surfaceskin method
by HAL9000
Wed Sep 30, 2020 2:34 am
Forum: Scripting
Topic: Something is wrong with my PK3. Please help.
Replies: 5
Views: 304

Re: Something is wrong with my PK3. Please help.

I have noticed this 10 days ago when the new UDB update was released.
It is UDB issue. I have reverted to previous version.

It is working just fine with older version: 3.0.0.3539 (8862bb7)
by HAL9000
Thu Jul 23, 2020 12:05 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: Directional contrast (models and optionally the world)
Replies: 24
Views: 7834

Re: Directional contrast (models and optionally the world)

Hi Nash. How can I test this,what GZDoom build is compatible with Directional contrast?
by HAL9000
Thu Jul 16, 2020 9:56 am
Forum: Off-Topic
Topic: The "Fresh Free Game Deals" Thread
Replies: 709
Views: 180269

Re: The "Fresh Free Game Deals" Thread

Torchlight 2 is free to own on Epic Games Store until July 23rd
www.epicgames.com/store/en-US/product/torchlight-2/
by HAL9000
Mon Jul 13, 2020 6:01 am
Forum: Off-Topic
Topic: The "Fresh Free Game Deals" Thread
Replies: 709
Views: 180269

Re: The "Fresh Free Game Deals" Thread

Log into UPlay anytime during on the day o f Ubisoft's upcoming Ubi Forward video conference (so, after the pre-show Trackmania stream but before the show ends) to score a free UPlay copy of Watch Dogs 2 (aka, the real good Watch Dogs game). Given that's a 45 minute window, you're probably gonna ...
by HAL9000
Wed Jul 01, 2020 10:03 am
Forum: Scripting
Topic: Displaying 2 Different Actors / Weapon MD3 models in HUD
Replies: 0
Views: 195

Displaying 2 Different Actors / Weapon MD3 models in HUD

So, here is the issue: I have a main MD3 weapon I have defined a custom inventory kick MD3 weapon, that I've binded to "F" in keyconf Everything is working as it should, Kick weapon is working while using main MD3 model weapon, but the MD3 of the kick weapon is not displayed, I can damage and kill ...
by HAL9000
Wed Jul 01, 2020 9:48 am
Forum: Scripting
Topic: How do I make a quick foot like action with decorate?
Replies: 7
Views: 642

Re: How do I make a quick foot like action with decorate?

Well.... tried this with 3d models, i can see the puff, can damage and kill enemies but Kick model is invisible.
Only main weapon is shown
by HAL9000
Wed Jul 01, 2020 3:35 am
Forum: Scripting
Topic: How do I make a quick foot like action with decorate?
Replies: 7
Views: 642

Re: How do I make a quick foot like action with decorate?

Thanks I will try this with 3d models
by HAL9000
Wed Jul 01, 2020 2:17 am
Forum: Scripting
Topic: How do I make a quick foot like action with decorate?
Replies: 7
Views: 642

Re: How do I make a quick foot like action with decorate?

@Jarewill Will this work with 3d models ? - 3D model Foot kick while holding the main 3D model weapon in hand.
Can the two different weapon actors be displayed in the hud at the same time?
by HAL9000
Tue Jun 16, 2020 11:37 pm
Forum: Scripting
Topic: Using Models as Switch
Replies: 14
Views: 1151

Re: Using Models as Switch

Got it, Thanks !
Working like a charm
by HAL9000
Tue Jun 16, 2020 2:10 pm
Forum: Scripting
Topic: Using Models as Switch
Replies: 14
Views: 1151

Re: Using Models as Switch

Nice. I'm sure you are aware but the off-to-on animation shows the lever moving smoothly through its arc. The on-to-off animation just snaps back to the off position. You can, of course, set it up to have a smooth animation in both directions. Yes i was trying to do that but did not figure how to ...
by HAL9000
Tue Jun 16, 2020 11:22 am
Forum: Scripting
Topic: Using Models as Switch
Replies: 14
Views: 1151

Re: Using Models as Switch

@Enjay, Its working like a charm :D, Thanks
Image
Image

What other states can i use with Switch actor? Just curious...
by HAL9000
Mon Jun 15, 2020 1:22 pm
Forum: Scripting
Topic: Using Models as Switch
Replies: 14
Views: 1151

Re: Using Models as Switch

Enjay wrote:I just threw this together. It's a bit rough and ready, but it does the job.
Thanks Enjay , I really appreciate it :D :D
It's working great!
by HAL9000
Mon Jun 15, 2020 11:51 am
Forum: Scripting
Topic: Using Models as Switch
Replies: 14
Views: 1151

Re: Using Models as Switch

Thanks Everyone, I will try your suggestions.

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