Search found 57 matches

by EndHack
Wed Oct 13, 2021 8:09 pm
Forum: Resources
Topic: EndHack's Official Stuff and Things
Replies: 0
Views: 1049

EndHack's Official Stuff and Things

https://imgur.com/MVtxYPj Just decided to make a stash for stuff I make. Feel free to use these, as long as you provide credits. I do reserve the right to tell anyone not to, or to stop using my work. Bat Thingamajig https://imgur.com/UOD4QBT This guy's mostly a flying imp in concept, but I ...
by EndHack
Tue Mar 02, 2021 11:51 am
Forum: Scripting
Topic: Offset A_FireMiniMissile
Replies: 2
Views: 290

Re: Offset A_FireMiniMissile

That works perfectly thanks for the help
by EndHack
Sun Feb 28, 2021 2:34 pm
Forum: Scripting
Topic: Offset A_FireMiniMissile
Replies: 2
Views: 290

Offset A_FireMiniMissile

First off I'm not very good at ZScript and I'm not entirely sure whats going on here, but I'm trying to make an attack that shoots three strife mini missiles similar to the crusader, with all of them staying a uniform triangle pattern, and I've gotten them to shoot in the tringle pattern, but its ...
by EndHack
Fri Dec 04, 2020 9:41 am
Forum: Scripting
Topic: actor change or actor sprite swap dependent on map
Replies: 2
Views: 195

actor change or actor sprite swap dependent on map

I'm making a strife mod mainly for personal use that as of right now replaces certain NPC's with new versions with new sprites, but strife reuses some actors so where I've replaced Governor Mourel, it also replaces the second False Programmer, and I'm looking for a way to either spawn two different ...
by EndHack
Sun Oct 18, 2020 7:05 pm
Forum: Requests
Topic: [Request] Battlestar Galactica Cylon
Replies: 0
Views: 329

[Request] Battlestar Galactica Cylon

I’m looking to see if someone’s made a set of doom style cylon sprites about zombieman sized with all the same frames if so that would be awesome
by EndHack
Thu Sep 24, 2020 1:22 pm
Forum: TCs, Full Games, and Other Projects
Topic: TREASURE TECH LAND (Demo #1 Available!)
Replies: 29
Views: 28167

Re: TREASURE TECH LAND (Demo #1 Available!)

Thanks for making this it was very fun and I hope to see more soonish
by EndHack
Tue Sep 22, 2020 11:08 am
Forum: Graphic/Audio Patches
Topic: Marine Menu Graphics
Replies: 1
Views: 1294

Marine Menu Graphics

This is just three images that replace the menu selection skull and the zdoom doom mouse cursor that I made for personal use, but I thought that maybe someone else might like it so I'm plopping it here. Credits: Id Software, Endhack Edit: forgot the actual patch EndHacksRandomEdits.pk3 Graphic.png ...
by EndHack
Wed Sep 02, 2020 1:54 pm
Forum: Feature Suggestions [GZDoom]
Topic: Random Voice in ZSDF + connection to Random dialog
Replies: 0
Views: 384

Random Voice in ZSDF + connection to Random dialog

I would just like a way to have random voice lines similar to the random dialogue, which also seems like it could use some improvement, and a way to connect them so I can have what my dude is saying match up with his text, one way I've thought that this could be done is having the ability to make ...
by EndHack
Wed Sep 02, 2020 1:22 pm
Forum: Scripting
Topic: How to make random dialogue in ZSDF?
Replies: 2
Views: 289

Re: How to make random dialogue in ZSDF?

that was helpful in showing how to do random text, but I wanted it to be connected to the voice line, which seems imposible at the moment judging from what I've just learned.
by EndHack
Wed Sep 02, 2020 12:19 pm
Forum: Scripting
Topic: How to make random dialogue in ZSDF?
Replies: 2
Views: 289

How to make random dialogue in ZSDF?

How do I randomize what actors say in ZSDF? I haven't been able to find anything on zdoom wiki, but maybe I'm just overlooking something. namespace = "ZDoom"; conversation { actor = "Rebel2"; page { name = "Rebel"; panel = "M_REBEL"; voice = "REBRM6"; dialog = "When we're in charge, the Order's ...
by EndHack
Wed Sep 02, 2020 9:01 am
Forum: Scripting
Topic: DropItem not working
Replies: 2
Views: 426

Re: DropItem not working

Alright thanks
by EndHack
Tue Sep 01, 2020 9:13 am
Forum: Scripting
Topic: DropItem not working
Replies: 2
Views: 426

DropItem not working

I'm working on a little project and I wanted to make this little brain thing (the golden one not the normal one) drop something but its not working ACTOR FlyingBrain { Health 1 Speed 13 Radius 10 Height 16 Monster +FLOAT +NOGRAVITY MinMissileChance 150 States { Spawn: BFLY A 10 A_Look Loop See: BFLY ...
by EndHack
Thu Jan 23, 2020 7:34 pm
Forum: Gameplay Mods
Topic: The Guncaster - 3.888b
Replies: 3023
Views: 883840

Re: The Guncaster - 3.5a



weird memes
by EndHack
Thu Nov 14, 2019 3:05 pm
Forum: Creation, Conversion, and Editing
Topic: SLADE Discussion - Latest: v3.2.7 (25/Dec/2024)
Replies: 3109
Views: 396690

Re: SLADE Discussion - Latest: v3.1.7 (07/Oct/2019)

i was looking though the strife iwad and one of the torches showed up as a Graphic (SRB2 Encore) instead of a Graphic (Doom)

:edit looks like people are already talking about this

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