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by Cutmanmike
Thu Jul 24, 2025 1:59 pm
Forum: Gameplay Mods
Topic: [Immersion] Campfire 1b - Rest safely to save the game!
Replies: 4
Views: 1290

Re: [Immersion] Campfire 1b - Rest safely to save the game!

I have been finding that too. I will add an option to adjust the leniency.
by Cutmanmike
Thu Jul 17, 2025 9:05 am
Forum: Gameplay Mods
Topic: [Immersion] Campfire 1b - Rest safely to save the game!
Replies: 4
Views: 1290

[Immersion] Campfire 1b - Rest safely to save the game!

https://imgur.com/wKHvULI Tested with GZDoom 4.14.1 Description Campfire is a mod that adds an alternative immersive method of saving the game: You must place a campfire away from any nearby monsters in order to save the game. Campfires are limited in amount, and must be found in the level (or ...
by Cutmanmike
Tue May 27, 2025 4:44 am
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 464313

Re: [6.3a] Corruption Cards - 200+ cards! New Collector mode!

New version with some minor fixes. It was really bugging me watching many players use the software rendering mode and seeing all my beloved FLATSPRITE effects look janky, so I decide to add some support for non-hardware rendering. Fixed certain Wild Cards being able to remove a mod altered BossBrain ...
by Cutmanmike
Sat May 10, 2025 5:13 am
Forum: Gameplay Mods
Topic: DoomRLA EXTENDED [1.1d] - Two new classes! More stuff!
Replies: 211
Views: 131415

Re: DoomRLA EXTENDED [1.1d] - Two new classes! More stuff!

Sorry for the delay, but here's a fixed version for the latest version of GZDoom. It doesn't add anything else, just fixes the startup crash!

DRLA Extended 1.1d
by Cutmanmike
Mon Jan 06, 2025 3:23 pm
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 464313

Re: [6.3a] Corruption Cards - 200+ cards! New Collector mode!

Quick update to fix a crash with earlier GZDoom versions:
  • Fixed compatibility with GZDooms prior to 4.14
  • Fixed a certain Wild Card being permanent when not selected as one.
  • Fixed a debug message appearing when it shouldn't.

Download
by Cutmanmike
Wed Dec 18, 2024 2:53 pm
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 464313

Re: [6.2] Corruption Cards - 200+ cards! New Collector mode!

A new version to address the issue with 4.14.0 and some other crashes. Added 1 new card. Fixed a crash with the latest GZDoom version (4.14.0) Fixed a crash with The Ancient One. Fixed a crash with Lock On Teleports. Fixed a possible crash with Chain Resurrections. Banana Peels affect monsters more ...
by Cutmanmike
Thu Sep 26, 2024 3:28 am
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 464313

Re: [6.2] Corruption Cards - 200+ cards! New Collector mode!

Ilya_Efimov wrote: Wed Sep 25, 2024 12:11 am Hello! Well, I don't know, was it already discussed, or not, anyway, why does the "angry revenant" event sometimes crash the map?
Could you elaborate the crash? What map and did it happen after he spawned or at the start of the level?
by Cutmanmike
Tue Aug 27, 2024 3:08 pm
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 464313

Re: [6.1b] Corruption Cards - 200+ cards! New Collector mode!

Found another issue with a tweak for it on my end regarding the Ancient One's chase state. Drat, only just seen this. I'll pop it in for the next version, I wanted to get this one out while I could: This version fixes crashes and weirdness with daily challenges, among other things: Added 2 new ...
by Cutmanmike
Mon Jul 22, 2024 7:07 am
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 464313

Re: [6.1b] Corruption Cards - 200+ cards! New Collector mode!

Known issue, will release a new version when I can!
by Cutmanmike
Sun Jul 07, 2024 9:05 am
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 464313

Re: [6.0c] Corruption Cards - 200+ Gameplay warping cards!

https://imgur.com/hVw8MtJ New version and a new mode! Collector Mode offers you two cards with the Hardcore Mode rules (both cards are permanent cards). However, the first choice will always be a card you've not collected yet! This allows you to always see cards you've never seen, and gives you a ...
by Cutmanmike
Sun Jun 30, 2024 2:57 am
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 464313

Re: [6.0c] Corruption Cards - 200+ Gameplay warping cards!

It was changed slightly in the most recent version. Getting 100% kills and secrets can help you find Wild Cards. First (and this has always been true) getting 100% kills and secrets speeds up your next opportunity for the level to contain a Wild Card. Now in the current version, you will get a ...
by Cutmanmike
Wed Jun 26, 2024 3:05 am
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 464313

Re: [6.0c] Corruption Cards - 200+ Gameplay warping cards!

Doomguy914 wrote: Tue Jun 25, 2024 6:35 pm I need version 5.1c and can't find a working link anywhere online. Yes it's for Doom RPG compatibility. ModDb only has the .0 editions listed for download.
Here you go
by Cutmanmike
Tue Jun 18, 2024 3:21 am
Forum: Gameplay Mods
Topic: DoomRLA EXTENDED [1.1d] - Two new classes! More stuff!
Replies: 211
Views: 131415

Re: DoomRLA EXTENDED [1.1c] - Two new classes! More stuff!

I am playing with DRLA 1.1.5 and DRLAX 1.1c, and the Phase Sister's mugshots do not seem to change. Is that a bug on the mod's end or is something wrong in my config? I can't fix this without recoding the SBARINFO as there's no official feature for swapping out mugshots. If you've seen DRLA's ...
by Cutmanmike
Wed Jun 12, 2024 5:45 am
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 464313

Re: [6.0b] Corruption Cards - 200+ Gameplay warping cards!

Some more crash fixes. Fixed a crash relating to wild card spawning. Fixed a crash with Eldrich Becoming. Fixed a crash with Firecracker Enchantment. Fixed turret colours in Heretic. Fixed turrets not being affected by friendly monster attacks. Illusions now spawn fewer effects. Download
by Cutmanmike
Tue May 28, 2024 12:24 am
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 464313

Re: [6.0b] Corruption Cards - 200+ Gameplay warping cards!

Cheater87 wrote: Sat May 25, 2024 9:21 am Game still crashes when BFG attacks are enabled as a card. Selected Cacodemon fires BFG shot.

https://ibb.co/q9y2BgT
That looks like a crash with D64ifier rather than CC

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