Search found 4 matches

by Thecrik
Mon Sep 11, 2023 7:48 am
Forum: TCs, Full Games, and Other Projects
Topic: [1.3d] Dwelling Sin - RE-Styled Gameplay Mod for Doom
Replies: 89
Views: 40442

Re: [1.3] Dwelling Sin - RE-Styled Gameplay Mod for Doom

I come bearing bug reports: If randomized ammo is turned on and a shotgun spawns with no ammo but the chamber loaded (0 + 1), trying to unload the shotgun causes a VM Abort, presumably because it's trying to unload ammo that's been set to null. Another issue I ran into is that if you have 2 separate ...
by Thecrik
Tue Jan 03, 2023 1:51 pm
Forum: Gameplay Mods
Topic: Scavver's Paradise V3 Beta - A Survival Horror Mod
Replies: 406
Views: 143976

Re: Scavver's Paradise V2.1.1 - A Survival Horror Mod

do you plan on adding different ui styles? im not a big fan of the normal one, even a version of the normal hud without the background would be very appreciated You're very much in luck because I just picked up playing this mod again and just finished a graphics replacer for the hud to give it a ...
by Thecrik
Mon Dec 19, 2022 6:28 pm
Forum: Gameplay Mods
Topic: War Rooster v1.3 (20/08/2022)
Replies: 152
Views: 58924

Re: War Rooster v1.3 (Updated! 20/08/2022)

Been playing this with Gun Bonsai, when the China Lake (and presumably the AR and M202) are unlocked, they start out at level 1 instead of carrying over the upgrades of their respective weapons. This should probably go in that mod's thread but it seems to be a compatibility thing on this one's end ...
by Thecrik
Sat Jan 26, 2019 8:20 pm
Forum: TCs, Full Games, and Other Projects
Topic: Ashes: Dead Man Walking
Replies: 105
Views: 57083

Re: Ashes: Dead Man Walking (Sterile Edition Released)

Played through the sterilised edition on Hideous Destructor; besides this jump(at least, I assume you need to jump up and through here), it played quite nicely and I had a good time.

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