Search found 7 matches

by IDDQD_1337
Sun Oct 15, 2023 2:37 am
Forum: Gameplay Mods
Topic: ReLite
Replies: 273
Views: 97945

Re: ReLite

By the way, will it be possible to add support for More Lights? [https://forum.zdoom.org/viewtopic.php?t=72206], I really like this combination More Lights doesn't add brightmaps but adds glow to flats. As far as I know the two mods work together. Are you thinking of something extra that ReLite can ...
by IDDQD_1337
Mon Oct 09, 2023 5:45 am
Forum: Gameplay Mods
Topic: ReLite
Replies: 273
Views: 97945

Re: ReLite

By the way, will it be possible to add support for More Lights? [viewtopic.php?t=72206], I really like this combination
by IDDQD_1337
Tue May 09, 2023 3:03 am
Forum: Gameplay Mods
Topic: Rise of the Triad Weapons Mod
Replies: 5
Views: 4414

Re: Rise of the Triad Weapons Mod

Now we are waiting for the Rott monster pack
by IDDQD_1337
Tue Nov 01, 2022 6:41 am
Forum: Gameplay Mods
Topic: Relighting v4.0165b - blurry shadows w/ rlassets
Replies: 596
Views: 148992

Re: Relighting v4.0b

It's good that the mod is back in development and the author is alive, but what happened to you, did you disappear for a long time?
by IDDQD_1337
Wed Apr 01, 2020 7:21 am
Forum: Gameplay Mods
Topic: Nobody Told Me About id - We've Moved!
Replies: 449
Views: 169954

Re: Nobody Told Me About id v0.3.2 - Build Engine-styled mod

Happened to me with other MapEnhancers, but haven't extensivily testes witu other mods to provide a more in-depth feedback: Sometimes with the Gold MapEnhancer, gibbing a monster creates a damaging actor tgat can continuosly hurt the player to death. Mods loaded are: Immerse, DarkDoom, and cosmetic ...

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