Search found 12 matches

by PhantomDoom741
Fri Dec 14, 2018 4:57 pm
Forum: Gameplay Mods
Topic: Aim Assist Mod v0.8.1
Replies: 68
Views: 49425

Re: Aim Assist Mod v0.1

Seems cool (I still didn't try it, that's why I used seems) and this might make a recreation of the Metroid Prime series' Lock-On feature possible!
by PhantomDoom741
Wed Sep 26, 2018 11:33 am
Forum: Closed Bugs [GZDoom]
Topic: Dynamic Light Lag and Crash
Replies: 3
Views: 520

Dynamic Light Lag and Crash

Hey there, I'm experiencing a quite annoying problem on my Mac: GZDoom crashes whenever I use OpenGL Dynamic Lights for some time. Also, this problem puts me big limits to the mods I can play, depending if they rely on Dynamic Lights or not. More precisely, at first the FPS stay around 50-60 FPS (my ...
by PhantomDoom741
Fri Sep 07, 2018 1:46 am
Forum: Gameplay Mods
Topic: [Beta][Cool] \m/ ~={ DEMONSTEELE }=~ \m/ - 0.9 desu~
Replies: 1163
Views: 282704

Re: [Beta][Cool] \m/ ~={ DEMONSTEELE }=~ \m/ - 0.9 desu~

Seems like id Software put the Devil Driver in Doom Eternal as the Doomhunter! :D (although a bit edited, it still looks like the Devil Driver)
by PhantomDoom741
Wed Sep 05, 2018 11:35 am
Forum: Gameplay Mods
Topic: Only One Shotgun (OOS)
Replies: 4
Views: 2277

Re: Only One Shotgun (OOS)

This is like putting a "Shotgun only challenge" on easy mode XD Did you try the challenges (the skill levels displayed in yellow)? They should increase the difficulty enough :wink: If you want something more difficult and adaptive to your likings you can load OOS with Lud's CustomDoom (https ...
by PhantomDoom741
Wed Sep 05, 2018 8:47 am
Forum: Gameplay Mods
Topic: Only One Shotgun (OOS)
Replies: 4
Views: 2277

Only One Shotgun (OOS)

https://imgur.com/NN1N4K9 Only One Shotgun is a gameplay mod I made a few months ago that gives you as your only weapon a... well, a shotgun. Though, the shotgun you're given at the start of the game isn't an ordinary pellet spreader. The shotgun you're given supports multiple, upgradable firemodes ...
by PhantomDoom741
Wed Sep 05, 2018 8:04 am
Forum: TCs, Full Games, and Other Projects
Topic: [Doom 2] N1WP
Replies: 1
Views: 1139

[Doom 2] N1WP

New 1st Weapon Pack (N1WP) is one of my Doom mods of which I canceled development, though it has reached a level of completion that I can consider publishable. N1WP includes new weapons and a new set of 9 maps. It adds a few more monsters, too. N1WP works on ZDoom 2.8.1, GZDoom 2.3.2(and higher) and ...
by PhantomDoom741
Wed Aug 29, 2018 8:46 am
Forum: Resources
Topic: Some mountain textures (Transparent, no BG)
Replies: 1
Views: 954

Some mountain textures (Transparent, no BG)

Hey guys, yesterday I made some improved mountain textures based on the ones used in SKY2 of Doom. I attached the textures below. All textures (except for MNTS01, which is the base) were made by me by using GIMP's "Light Effects" function. All the textures don't have any background, so you can apply ...
by PhantomDoom741
Tue Aug 28, 2018 7:47 am
Forum: Scripting
Topic: [SOLVED] Problem with taking all armor from a player
Replies: 2
Views: 289

Re: Problem with taking all armor from a player

Blue Shadow wrote:
PhantomDoom741 wrote:

Code: Select all

TNT1 A 0 A_TakeInventory("UACEAI_NoncalibratedArmor") //Here's the broken part. The function doesn't take the armor.
Replace "UACEAI_NoncalibratedArmor" with "[wiki=Classes:BasicArmor]BasicArmor[/wiki]".
Thank you! :D :D :D
by PhantomDoom741
Tue Aug 28, 2018 7:09 am
Forum: Scripting
Topic: [SOLVED] Problem with taking all armor from a player
Replies: 2
Views: 289

[SOLVED] Problem with taking all armor from a player

So I'm trying to make an armor which, on pickup, "calibrates" the armor and health values, setting them both to 999 and after a few seconds it returns health to 100, clears the 999 armor and replaces it with another armor class. Then it sets the player speed to 1.25, everything while blending from ...
by PhantomDoom741
Tue Jun 05, 2018 1:17 pm
Forum: Gameplay Mods
Topic: Kira's Bizarre Adventure
Replies: 82
Views: 72279

Re: Kira's Bizarre Adventure

drill558 wrote:Any chance you doing other villains like Puuchi or Valentine?
Watching Made In Heaven's time acceleration ability in Doom would be awesome!
I hope someone will make a mod of it! :)
by PhantomDoom741
Sun Mar 11, 2018 12:23 pm
Forum: Gameplay Mods
Topic: DIO
Replies: 50
Views: 114321

Re: DIO

I tried both DIO and Kira's Bizarre Adventure, my suggestion for your next mod is one where you can play as Jotaro and use Star Platinum.
by PhantomDoom741
Thu Nov 16, 2017 1:22 pm
Forum: Levels
Topic: Volatile [5+1 maps out]
Replies: 37
Views: 17000

Re: Volatile

Can't wait for its release. I think this will be perfect if played with Metroid: Dreadnought :thumb: :wink:

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