Search found 26 matches

by Goregrinder
Sat May 29, 2021 1:14 pm
Forum: Gameplay Mods
Topic: DAICHBADV vers 1.2 UPDATE6/7/21
Replies: 9
Views: 2460

Re: DAICHBADV vers 1.0 UPDATE 5/24/21

i like how much you managed to do with what seems like all assets that are in the base game, the new weapon behaviours are cool, although the grenades sounds were a bit confusing at first. - i like the fast death animations, they for some reason make it look more like claymation which is cool - the ...
by Goregrinder
Tue May 25, 2021 2:34 pm
Forum: Gameplay Mods
Topic: Hearts of Demons - BARON [1.1.0] 7/29/22
Replies: 510
Views: 163122

Re: Hearts of Demons - BARON [0.10.0] 1/10/21

just wanted to say again that I really love this mod, and its amazing how far it's come over time. ive been playing through back to saturn x with this, and then the DRLA monsters mod set to 'technophobia' so it really feels like its the baron vs the spider mastermind's cybered up minions.
by Goregrinder
Mon Aug 12, 2019 4:35 am
Forum: Gameplay Mods
Topic: [3.4!] FINAL DOOMER +
Replies: 1195
Views: 442812

Re: [2.4] FINAL DOOMER +

Going Down Guy, with guns that start out kinda mundane (to fit the office theme) then get progressively more insane would be very funny.
by Goregrinder
Wed Apr 24, 2019 11:56 pm
Forum: Gameplay Mods
Topic: Lt. Typhon v6: massive guns
Replies: 227
Views: 102654

Re: Lt. Typhon: Veteran doomgirl

These guns all feel kickass (but not too OP) and I think the new character is really cool, great mod!
by Goregrinder
Wed Apr 24, 2019 7:51 am
Forum: Gameplay Mods
Topic: Netronian Chaos V.3.57: The Final, Last, Concluding Update
Replies: 622
Views: 195338

Re: Netronian Chaos V.3.1: Project Manhattanova

I really love this mod still, the character design is so charming, the weapons are fun and detailed, the way the balance changes with the new enemies reminds me of the old classic platformer games like commander keen: very cute, but brutally hard. I really like the world you've created. I'm not an ...
by Goregrinder
Sat Mar 09, 2019 5:50 am
Forum: Gameplay Mods
Topic: GMOTA: Fantasy arcade action (last post here 4-18-23)
Replies: 832
Views: 241473

Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]

I really love this mod and i'm sad i didnt get around to it sooner i love all the personality and quality in the new sprites and the animations, and the gameplay is fantastic. it's like golden axe meets demonsteele, but i think i like this a bit better than demonsteele. it's impressive that the two ...
by Goregrinder
Fri Mar 08, 2019 4:45 am
Forum: Gameplay Mods
Topic: Hearts of Demons - BARON [1.1.0] 7/29/22
Replies: 510
Views: 163122

Re: Hearts of Demons - BARON [0.9.1] 2/13/19 The Final Beta

One compatibility thing i've noticed is that I think the mod replaces a sprite that other stuff that adds fire effects also calls on, so when using some monster replacement mods you can get disproportionately huge glows: https://i.imgur.com/9DqFvJA.png this was an imp's fireball fading out with ...
by Goregrinder
Wed Mar 06, 2019 4:52 am
Forum: Gameplay Mods
Topic: Romero's Heresy II
Replies: 26
Views: 10756

Re: Romero's Heresy II

This mod is cool as hell, I love it
by Goregrinder
Sat Mar 02, 2019 5:08 pm
Forum: Gameplay Mods
Topic: Hearts of Demons - BARON [1.1.0] 7/29/22
Replies: 510
Views: 163122

Re: Hearts of Demons - BARON [0.9.1] 2/13/19 The Final Beta

Thank you friend, i thought it might be me fucking up somewhere
by Goregrinder
Sat Mar 02, 2019 3:53 am
Forum: Gameplay Mods
Topic: Hearts of Demons - BARON [1.1.0] 7/29/22
Replies: 510
Views: 163122

Re: Hearts of Demons - BARON [0.9.1] 2/13/19 The Final Beta

I figured you knew about that stuff and were probably working on it, but it's really cool to hear that there is a monster mod in the pipeline, regardless of how far away it might be. Another issue I've found is that for some reason if I load the mod with a custom wad (i've tried back to saturn ...
by Goregrinder
Fri Mar 01, 2019 3:14 am
Forum: Gameplay Mods
Topic: Hearts of Demons - BARON [1.1.0] 7/29/22
Replies: 510
Views: 163122

Re: Hearts of Demons - BARON [0.9.1] 2/13/19 The Final Beta

I've missed a whole bunch of versions of this but i've taken the new version for a spin. First off, great job on everything, I'm really impressed by how far the mod has come in terms of polish and stuff, it's really cool. in terms of feedback I've only got a few things, some of which are just ...
by Goregrinder
Thu Feb 21, 2019 1:42 am
Forum: Gameplay Mods
Topic: Hearts of Demons - REVENANT [0.3.0 Beta]
Replies: 72
Views: 40635

Re: Hearts of Demons - REVENANT [Early Alpha Release]

I just came back to playing doom and doom mods, and this really kicks ass. I love the weapons and the combination of the shoulder mounted weapons and the handheld stuff. Very cool
by Goregrinder
Wed Oct 04, 2017 12:26 pm
Forum: Gameplay Mods
Topic: Doomvengers: Earth's Weirdest Heroes (v1.4 10/23/2021)
Replies: 398
Views: 63702

Re: Doomvengers: Earth's Weirdest Heroes (Final Release OUT)

thanks for fixing it, i'm having a great time with the mod now
by Goregrinder
Sun Oct 01, 2017 9:31 pm
Forum: Gameplay Mods
Topic: Doomvengers: Earth's Weirdest Heroes (v1.4 10/23/2021)
Replies: 398
Views: 63702

Re: Doomvengers: Earth's Weirdest Heroes (Final Release OUT)

I know the horror of coding when you accidentally rename something or miss a character and it breaks everything.
by Goregrinder
Sun Oct 01, 2017 7:10 pm
Forum: Gameplay Mods
Topic: Doomvengers: Earth's Weirdest Heroes (v1.4 10/23/2021)
Replies: 398
Views: 63702

Re: Doomvengers: Earth's Weirdest Heroes (Final Release OUT)

Now it's throwing up some errors about decorate stuff when I try to launch it: Script error, "Doomvengers.pk3:legions" line 96: Unknown identifier 'user_PossCount' Script error, "Doomvengers.pk3:legions" line 113: Unknown identifier 'user_PossCount' Script error, "Doomvengers.pk3:legions" line 132 ...

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