Search found 879 matches
- Mon Aug 03, 2015 6:36 am
- Forum: Editing (Archive)
- Topic: A problem with "dimensionless" monsters
- Replies: 12
- Views: 908
Re: A problem with "dimensionless" monsters
sounds like a variation on the infamous "Ghost" bug in Doom 2 where an arch vile resurrects a crushed monster.
- Fri Jun 12, 2015 1:09 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38043
- Views: 4660632
Re: [SPRITES] Spriting Carnival!!
its already in Complex DoomCarbine Dioxide wrote:An Arachnotron with flaming legs would be awesome.
- Mon May 18, 2015 4:35 pm
- Forum: General
- Topic: Monster replacements like complex doom?
- Replies: 8
- Views: 2764
Re: Monster replacements like complex doom?
hmm, I see a few of your points. I was refering to the extra weapons though, the grenade launcher is handy, the demontech rifle is powerful (good for taking out cybers), the autoshotgun is awesome as is the quad shotgun, and the extra BFGs certainly help. and that black vile does still exist :/ I ...
- Sun May 17, 2015 9:30 am
- Forum: General
- Topic: Monster replacements like complex doom?
- Replies: 8
- Views: 2764
Re: Monster replacements like complex doom?
Really it's just a simple matter of stripping complex of all the playerclasses, weapons, huds, and pickups, and leaving only the monsters and their respective randomspawners. Just make sure the decorate file that has all of the #include only contains the monster random spawners, and nothing else. I ...
- Tue Mar 31, 2015 4:50 pm
- Forum: Resources
- Topic: Spike props for traps needs sound, anyone?
- Replies: 20
- Views: 1805
- Fri Feb 20, 2015 10:34 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38043
- Views: 4660632
Re: [SPRITES] Spriting Carnival!!
that would work as part of a wall textureBigProjectAlone wrote:woman corpse
- Mon Jan 19, 2015 11:58 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Re: (wip) Ashes 2063 TC - THREAD EVACUATION
- Replies: 1374
- Views: 396693
Re: Ashes - Post-apocalypse TC
good to see a good ol sawnoff shotgun will make an appearance, its not post apocalyptic without one!
- Fri Jan 02, 2015 9:34 am
- Forum: Resources
- Topic: [ON HOLD] Bumi: Real-Time Day/Night & Weather
- Replies: 234
- Views: 47290
Re: [WIP] Real-time day/night and weather engine
regarding the level used, is that a GTA mod (using GTA2 textures)?
- Tue Dec 16, 2014 6:37 pm
- Forum: Resources
- Topic: [Sprites] Doomguy, Zombieman & Shotgun Guy rotations
- Replies: 3
- Views: 1067
Re: [Sprites] Doomguy, Zombieman & Shotgun Guy rotations
could I interject and add the full imp rotations from the alphas too?
https://www.sendspace.com/file/wrznjy
EDIT: changed as one of the imps rotations was a duplicate
https://www.sendspace.com/file/wrznjy
EDIT: changed as one of the imps rotations was a duplicate
- Tue Dec 16, 2014 6:08 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38043
- Views: 4660632
Re: [SPRITES] Spriting Carnival!!
woah woah woah! WE ACTUALLY HAVE FULL ROTATIONS FOR THE PLAYER AND ZOMBIES????!!! this is BIG news!
- Thu Dec 11, 2014 10:05 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38043
- Views: 4660632
Re: [SPRITES] Spriting Carnival!!
wow that beta art is awesome!! and we finally get official Doom bushes!!
I think my fave is the pile of dead bodies, they shouldve used that!

- Tue Oct 14, 2014 8:04 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38043
- Views: 4660632
Re: [SPRITES] Spriting Carnival!!
the stock is a different perspective than the barrel
- Sat Sep 20, 2014 10:24 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38043
- Views: 4660632
Re: [SPRITES] Spriting Carnival!!
no. Someone recoloured my cyberbaron into the cyberknight.undead003 wrote:Cyberknight* :LVirtue wrote:Nice work, that was originally my Cyberbaron
- Mon Sep 15, 2014 1:55 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38043
- Views: 4660632
Re: [SPRITES] Spriting Carnival!!
Warhawk wrote:Yes. But its not in it's true colors. Here's the comparison:
Left is my edit with it's original colors, middle is the original HK, and the right is from 667 Shuffle.
Nice work, that was originally my Cyberbaron

- Tue Aug 26, 2014 8:01 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38043
- Views: 4660632
Re: [SPRITES] Spriting Carnival!!
I thought I'd share this here too. It's a consolidated version of the Lost Soul that doesn't have that jittering horns and skull effect or the ugly symmetrical face from pre-1.666. Basically, I took both versions of the lost soul from the pre-1.666 version and 1.9 version and combined the positive ...