Search found 20 matches

by Baronos
Fri Mar 29, 2019 6:17 pm
Forum: Gameplay Mods
Topic: Slayer's Rampage — v1.9c
Replies: 170
Views: 89348

Re: [WIP/Beta] Slayer Rampage (29 mar 2019)

I like how the mod is coming out,the fast paced action reminds me of Faspsons. Heres the issues I've found and things you might consider: -Riot-control shotgun is too blurry and the sprite would work better as the regular shotgun,the latter sprite would work better as the riot-shotgun. -The BFG9000 ...
by Baronos
Mon Oct 01, 2018 5:08 pm
Forum: Abandoned/Dead Projects
Topic: Guncaster Vindicated 3.4.6
Replies: 360
Views: 173617

Re: Guncaster Vindicated 1.5

This mod is also compatible with Recurring Nightmare.
Speaking of which,I've tried it.It was alright the first 3 maps but then It becomes unbearable with the monster closets and the excessive amount of enemies.
Certain parts felt endless with Vindicated.
by Baronos
Fri Jun 22, 2018 8:45 am
Forum: Gameplay Mods
Topic: [WIP] Codename : Jaguar (a Wolf3D-style DooM mod)
Replies: 20
Views: 4417

Re: [WIP] BJ's bizarre adventures in DOOM!

Have to admit,I'm very impressed with this mod. I like the fact you added the SSG. I think the hud needs to be more similiar to the classic one,more practical.And an armor would be fine too. I also like the addition of the flamethrower,but I think it works more as a replacement of the plasma rifle ...
by Baronos
Sat Jun 16, 2018 10:27 am
Forum: Abandoned/Dead Projects
Topic: Guncaster Vindicated 3.4.6
Replies: 360
Views: 173617

Re: Guncaster Vindicated [Beta]

I like the premise of this mod. I think you should rebalance some if the enemies,when you shoot them with the gun they tend to bounce around. Speaking of the health,you should decrease the Cyberdemon and Spidermastermind,they have too much health. You should add an enemy tier option similiar to ...
by Baronos
Sat May 12, 2018 8:20 am
Forum: TCs, Full Games, and Other Projects
Topic: Laz Rojas' WolfenDoom for ZDoom [v1.32]
Replies: 195
Views: 56852

Re: [Release] Laz Rojas' WolfenDoom for ZDoom

I've noticed there is an issue when I load the original pack and nocturnal missions with a mod.Sometimes the keys just disappear. What mod are you running with? With Doom Incarnate and Accessories to Murder.And later even with High Noon Drifter. I've played Die Fuhrer die and the key just won't ...
by Baronos
Sat May 12, 2018 3:58 am
Forum: TCs, Full Games, and Other Projects
Topic: Laz Rojas' WolfenDoom for ZDoom [v1.32]
Replies: 195
Views: 56852

Re: [Release] Laz Rojas' WolfenDoom for ZDoom

I've noticed there is an issue when I load the original pack and nocturnal missions with a mod.Sometimes the keys just disappear.
by Baronos
Sun Mar 11, 2018 6:53 pm
Forum: Gameplay Mods
Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
Replies: 454
Views: 215268

Re: Brutal Wolfenstein 3d V5.0[DEMO RELEASED]

I see some big improvements here, feels like a combination of RTCW and the newer games. I have some questions: -Will you change the taunt lines with Blazko's ones from the MG games?Or will you keep it this way? -Will we be able to play the maps with other gameplay mods? -You said you're going to add ...
by Baronos
Mon Feb 26, 2018 4:52 pm
Forum: Gameplay Mods
Topic: Flakes Doom v2.6b (Updated 06/03/18) Home fixes
Replies: 178
Views: 39445

Re: Flakes Doom v2.6 (Updated 16/02/18) Harmony!!!

I'm really enjoying this mod but I think there should be some changes: -The possibility to use the melee attack and throw grenades while you're holding the other weapons,It think it would help to make the gameplay smoother. -I think you should change the sound of the Super Shotgun it doesn't sound ...
by Baronos
Thu Sep 14, 2017 5:54 am
Forum: Gameplay Mods
Topic: MetaDoom v7.1 "Ghost" - This Mod Has Moved. See OP for details.
Replies: 1938
Views: 420582

Re: MetaDoom v4.1 "Fred" (p81)

I'd love to, but I'm not sure what the best way of integrating them into the game would be. I think the best way to put her in the game would be making an option only for her.As I said she replaces the Mastermind or the Cyberdemon but It's actually pretty rare. Like this=Spawning Mother Demon: On ...
by Baronos
Wed Sep 13, 2017 6:09 pm
Forum: Gameplay Mods
Topic: MetaDoom v7.1 "Ghost" - This Mod Has Moved. See OP for details.
Replies: 1938
Views: 420582

Re: MetaDoom v4.1 "Fred" (p81)

What do you mean? It's got the Doom 64 sprite sets, it has a dash attack, and it can move AND shoot at the same time! I was talking about the design,I was asking if he will change him to make him look more like his Doom 4 version. I was also asking if he will add more moves from Doom 4 like his ...
by Baronos
Wed Sep 13, 2017 3:02 pm
Forum: Gameplay Mods
Topic: MetaDoom v7.1 "Ghost" - This Mod Has Moved. See OP for details.
Replies: 1938
Views: 420582

Re: MetaDoom v4.1 "Fred" (p81)

Amazing mod,I really like how it combines vanilla gameplay with new features from other games of the series.It's also really well balanced. I have a lot of questions/suggestions about it(hope they're not too many for you): -What do you think of adding a monster option for the mod? Like this ...
by Baronos
Fri Aug 11, 2017 11:58 am
Forum: Gameplay Mods
Topic: Kriegsland : Blutorden 2.4 (Z-Surprise page 40!)
Replies: 605
Views: 122281

Re: Kriegsland : Blutordnung (LU 05/08/17)

This is one of the greatest Wolfenstein mods I've ever played,It's really well done. But I've encounterd an issue with the aim,when I shoot It goes up after few shots,I've tried using the center view but It still doesn't point properly,maybe that's just me. Anyway I saw so many submissions here of ...
by Baronos
Mon Jun 12, 2017 4:35 pm
Forum: Gameplay Mods
Topic: [RELEASED]Wolfenstein Infinity
Replies: 59
Views: 14973

Re: [RELEASED]Wolfenstein Infinity

This looks really good,but I've wanted to ask you are you going to make a pack only for the weapons?I really like them so far.
by Baronos
Sun May 21, 2017 4:48 pm
Forum: Gameplay Mods
Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
Replies: 454
Views: 215268

Re: Brutal Wolfenstein Projects

Ah ok,Thanks,now I understand it,but still speaking about the mod which character sprites are you planning to change?So far I've managed to so see only Gretel Grosse.
Also whose character quotes you give to B.J.?
by Baronos
Sun May 21, 2017 2:05 pm
Forum: Gameplay Mods
Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
Replies: 454
Views: 215268

Re: Brutal Wolfenstein Projects

I think you should make Classic Redux as a package similiar to the Hell on Earth one of Brutal Doom,Project Bulletstorm I think would fit more as a gameplay mod so you can make Blazkowicz fight against whoever you want. Speaking of gameplay are you also planning about the Spear of destiny?I think ...

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