Search found 27 matches

by Churrupez
Sun May 26, 2019 11:41 am
Forum: Gameplay Mods
Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
Replies: 7023
Views: 1710994

Re: DoomRL Arsenal - [1.1.1] [MP-B7.1]

I found a pretty big exploit for the Renegade's "extra shotgun shot when you pickup shells" passive: apparently it checks only if you are passing over shell ammo, not if you're actually picking it up. So, if you're full of shells and you move back and forth over a shell ammo pickup, you essentially ...
by Churrupez
Sat May 11, 2019 7:49 am
Forum: Gameplay Mods
Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
Replies: 7023
Views: 1710994

Re: DoomRL Arsenal - [1.1.1] [MP-B7.1]

-The description of the N-Modded BFG 10K haves "/n" at the end of it -Nanomachic Plasma Rifle doesn't work with the Marine's "higher firerates with a powerup" passive (it shoots once, then goes into the recoil animation) -Both Plasma Rifles Mk. II gets affected with the Marine's "higher firerates ...
by Churrupez
Sun Apr 21, 2019 6:57 pm
Forum: Gameplay Mods
Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
Replies: 7023
Views: 1710994

Re: DoomRL Arsenal - [1.1.1] [MP-B7.1]

-You can't switch weapons if you hold the Reload button with Dual Uzis selected
by Churrupez
Sun Oct 07, 2018 9:03 am
Forum: TCs, Full Games, and Other Projects
Topic: Compendium - Classic Megawad Compilation
Replies: 170
Views: 151237

Re: Compendium - Classic Megawad Compilation

Enslavement: The teleporter in the Super Shotgun secret room at the start of ENS01 doesn't work (had to noclip out of there). It worked in the original map (it should teleport you back at the start).
by Churrupez
Thu Sep 27, 2018 12:15 pm
Forum: Gameplay Mods
Topic: LegenDoom [3.0] - LDL [4.2]
Replies: 661
Views: 232340

Re: LegenDoom [2.3] - LDL [2.0]

-Perfect Pistol doesn't have the 100% accuracy it's supposed to have
by Churrupez
Sat Jun 23, 2018 6:19 am
Forum: Gameplay Mods
Topic: LegenDoom [3.0] - LDL [4.2]
Replies: 661
Views: 232340

Re: LegenDoom [2.1] - LDL [2.0]

Yholl wrote:Damn, you're really good at finding all these bugs, thanks a lot! I really appreciate it!
I like to play with die.exe activated, so I already saw a lot of weapon combinations :P

-Quickdraw Pistol fires much faster than it should.
by Churrupez
Wed Jun 20, 2018 7:28 am
Forum: Gameplay Mods
Topic: LegenDoom [3.0] - LDL [4.2]
Replies: 661
Views: 232340

Re: LegenDoom [2.0] - LDL [2.0]

Dear yholl: How... Screenshot_Doom_20180620_141735.png No seriously how do i upgrade a chainsaw? You can upgrade it with all types of ammo, not only with the Upgrading weapon's type. -Six-Shooter Pistol displays the incorrect sprite if you try to fire it with no ammo (same issue as Prototype BFG ...
by Churrupez
Tue Jun 19, 2018 12:32 pm
Forum: Gameplay Mods
Topic: LegenDoom [3.0] - LDL [4.2]
Replies: 661
Views: 232340

Re: LegenDoom [2.0] - LDL [2.0]

-Illegal Super Shotgun doesn't have the reloading animation when firing it with no ammo (it's really overpowered :lol: ) -Prototype BFG displays the incorrect sprite if you try to fire it with no ammo. -Lacerating Chainsaw's effect doesn't work at all -If you choose the option to start with a ...
by Churrupez
Wed Jun 13, 2018 4:35 pm
Forum: Abandoned/Dead Projects
Topic: Doom Tournament [1.2]
Replies: 323
Views: 120298

Re: Doom Tournament [Pre-Release]

I noticed that if you run out of Enforcer ammo, pick up some of it and you switch back to the Enforcer, it displays the reloading animation even if you have the Enforcer Reloading option off.
by Churrupez
Tue Jun 12, 2018 4:27 am
Forum: Abandoned/Dead Projects
Topic: Doom Tournament [1.2]
Replies: 323
Views: 120298

Re: Doom Tournament [Pre-Release]

Saving doesn't work anymore if there is Biorifle sludge on the level:

by Churrupez
Mon Jun 04, 2018 2:48 pm
Forum: Gameplay Mods
Topic: [minimod][v2.0.1] Target Spy: Health Bar on Steroids
Replies: 199
Views: 120005

Re: [minimod] Target Spy [0.2] (yet another health bars)

Got another crash, with another Abyss monster from CH it seems. Same mods as before:

by Churrupez
Mon Jun 04, 2018 2:14 pm
Forum: Gameplay Mods
Topic: [v2.9.1] CHAMPIONS [update 09/03/21]
Replies: 236
Views: 114879

Re: [v2.2] CHAMPIONS - Multicoloured Death Awaits!

I just discovered that Commander Keens also get Champion'd. Is that intentional? Getting hit by a Blue Commander Keen's fireballs was funny :lol:
by Churrupez
Sun Jun 03, 2018 1:08 pm
Forum: Gameplay Mods
Topic: [minimod][v2.0.1] Target Spy: Health Bar on Steroids
Replies: 199
Views: 120005

Re: [minimod] Target Spy [0.2] (yet another health bars)

Got this crash when I got killed while fighting an Abyssal Hell Knight and an Abyssal Imp from Colourfull Hell: https://imgur.com/oaZWC4k I was playing with these mods: Factotum Colourfull Hell Champions LegendoomLite Target Spy Autoautosave It should be compatible even while using all these mods at ...
by Churrupez
Fri Jun 01, 2018 9:32 am
Forum: Abandoned/Dead Projects
Topic: Doom Tournament [1.2]
Replies: 323
Views: 120298

Re: Doom Tournament [WIP]

This mod feels great already! Some things i've found.... -Changing levels while having Dual Enforcers selected breaks things a lot: the second Enforcer dissapears, and if you try to switch weapons, you can't fire or switch weapons anymore. -Sometimes, trying to telefrag enemies with the Translocator ...
by Churrupez
Sat May 26, 2018 6:34 am
Forum: Gameplay Mods
Topic: [v2.9.1] CHAMPIONS [update 09/03/21]
Replies: 236
Views: 114879

Re: [v2.2] CHAMPIONS - Multicoloured Death Awaits!

I also got a crash, I managed to replicate it. Might be related to Archviles. Tested with GZDoom latest stable version: https://imgur.com/UEgizpN Mods used (in order): DoomRL Arsenal DoomRL Arsenal HUD Colourfull Hell Champions LegendoomLite (compatibility off) Autoautosave I even managed to get a ...

Go to advanced search