Search found 411 matches

by R4L
Fri Sep 26, 2025 6:42 am
Forum: Gameplay Mods
Topic: ZMovement 3.2.1
Replies: 247
Views: 107457

Re: ZMovement 3.2.1

Am i able to set movement options without players in my total conversion wad changing them? i want to have a set movement experience, a general intended experience or whatever. I want to use this mod to change my WAD's default movements and such to change it up alot. Just spit balling here but I ...
by R4L
Sat Aug 30, 2025 6:13 am
Forum: General
Topic: 20 years of GZDoom!
Replies: 11
Views: 708

20 years of GZDoom!

Today marks the 20 year anniversary of GZDoom! Over GZDoom's lifespan I have seen so many projects that made my jaw drop and say, "this is *Doom*?". The same game I used to play on a crusty old Compaq PC? Growing up in the 90s and 2000s I used to make "games" with Adventure Game Studio and one of ...
by R4L
Sat Aug 09, 2025 8:29 pm
Forum: Levels
Topic: "Dimension Zero" - 5 maps - UDMF GZDoom
Replies: 7
Views: 1106

Re: "Dimension Zero" - 5 maps - UDMF GZDoom

Vault wrote: Fri Aug 01, 2025 12:53 pm
R4L wrote: Fri Jul 18, 2025 11:59 am
kdoom wrote: Thu Jul 10, 2025 8:26 pm Any opinions on this set?
Who are you asking? Maybe just download it, play it and leave your own review?
I'm pretty sure that's the coauthor lmao.

Playing it now, will give feedback in idk, a day?
Yep, I'm an idiot lmao. Sorry, I'll crawl back into my hole.
by R4L
Thu Jul 24, 2025 5:33 pm
Forum: Tutorials
Topic: Installing GZDoom Flatpak on Linux Mint 22.1
Replies: 2
Views: 388

Re: Installing GZDoom Flatpak on Linux Mint 22.1

Nice guide! Some things that might be helpful to add/change: Thunar is only installed in XFCE, not the default cinnamon desktop. The fastest way to navigate to the gzdoom folder in your file browser is to run the following command. It's not specific to any desktop or file manger, so it should work ...
by R4L
Thu Jul 24, 2025 2:22 pm
Forum: Tutorials
Topic: Installing GZDoom Flatpak on Linux Mint 22.1
Replies: 2
Views: 388

Installing GZDoom Flatpak on Linux Mint 22.1

This tutorial aims to show how to install GZDoom via Flatpak on Linux Mint with XFCE and install a launcher while hopefully being easy to follow. Install GZDoom via Flatpak If you are running Ubuntu or another Linux distro where Flathub is not enabled by default then you will need to run this ...
by R4L
Fri Jul 18, 2025 11:59 am
Forum: Levels
Topic: "Dimension Zero" - 5 maps - UDMF GZDoom
Replies: 7
Views: 1106

Re: "Dimension Zero" - 5 maps - UDMF GZDoom

kdoom wrote: Thu Jul 10, 2025 8:26 pm Any opinions on this set?
Who are you asking? Maybe just download it, play it and leave your own review?
by R4L
Mon Mar 24, 2025 9:59 am
Forum: Gameplay Mods
Topic: Hearts of Demons - REVENANT [0.3.0 Beta]
Replies: 72
Views: 41147

Re: Hearts of Demons - REVENANT [0.3.0 Beta]

Brohnesorge wrote: Sat Mar 22, 2025 12:44 pm So, I am no longer working on this and have no plans to pick it back up, can I get this thread locked?
If you say so.
by R4L
Wed Nov 06, 2024 1:11 pm
Forum: Scripting
Topic: {x} to use - interactable actor prompt on hud
Replies: 7
Views: 447

Re: {x} to use - interactable actor prompt on hud

So, what do you think? The coding for such task IS pretty complex. While I agree with the latter part of your post, why must you always put a sarcastic spin on things? How would I go about scripting a hud element that appears next to the crosshair when looking at an interactable actor? Selaco has ...
by R4L
Fri Aug 30, 2024 1:16 pm
Forum: Gameplay Mods
Topic: ZMovement 3.2.1
Replies: 247
Views: 107457

Re: ZMovement 3.2.1

yum13241 wrote: Fri Aug 30, 2024 11:21 am No, You just bumped a thousand-year old thread, and the author is NOT INVOLVED IN DOOM MODDING ANYMORE.
It's not really that old. I've seen bumps to much, much older threads, and his post is related at least.
by R4L
Thu Aug 29, 2024 7:24 pm
Forum: Feature Suggestions [GZDoom]
Topic: XML and/or JSON support
Replies: 8
Views: 2855

Re: XML and/or JSON support

>Are you honestly expecting a nice reply to this? Not really, no. I'm just jaded to the point of simply not caring in the slighest about this engine's future anymore. Been working with it and the wider community's mostly ass-backwards second-grade-workarounds mindset for far longer than what should ...
by R4L
Thu Aug 29, 2024 8:33 am
Forum: Feature Suggestions [GZDoom]
Topic: XML and/or JSON support
Replies: 8
Views: 2855

Re: XML and/or JSON support

>just use ScriptScanner for parsing bro There's fuck all documentation on that. Not even a basic description of what it does, much less how to use it. It also sounds incredibly overengineered for this purpose, but that's a different topic. >just use RicardoLuis0's ZJSON library bro Usage of ...
by R4L
Mon Aug 19, 2024 1:24 pm
Forum: Off-Topic
Topic: What's your favourite Doom game?
Replies: 4
Views: 2603

Re: What's your favourite Doom game?

Doom 64! I just love the atmosphere. The level design is also pretty good for the most part and I find myself revisiting D64 more than anything else.
by R4L
Wed Aug 14, 2024 8:05 pm
Forum: General
Topic: Account deletion
Replies: 2
Views: 733

Re: Account deletion

We don't delete accounts unfortunately as it causes issues with the forum database. We can deactivate your account and maybe purge your posts, but we can't outright delete it.
by R4L
Wed Aug 14, 2024 7:42 am
Forum: Gameplay Mods
Topic: No Ultra-Violence: An Anti-Gore Mod [1.4] (Mod DB)
Replies: 66
Views: 30414

Re: No Ultra-Violence: An Anti-Gore Mod [1.4] (Mod DB)

BLSZDOOM wrote: Sun Aug 11, 2024 11:28 pm doesnt work with stylish hell saddly.
This thread is over a year old. Even if you get a response from OP, you should at least post more information other than "doesnt work with stylish hell".
by R4L
Wed Aug 14, 2024 7:40 am
Forum: Gameplay Mods
Topic: Act Of Violence - A Dying Breed
Replies: 17
Views: 12484

Re: Act Of Violence - A Dying Breed

BLSZDOOM wrote: Mon Aug 12, 2024 5:22 pm hey facínora try Yoru no Sei Naku Naru 2 next.with mortal kombat music mod.
Please stick to the topic for discussion. This post has nothing to do with this topic.

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