Search found 2 matches
- Wed Feb 01, 2017 8:05 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Hocusdoom RELEASED (/idgames pending)
- Replies: 469
- Views: 185898
Re: Hocus Doom (new version 01-27-2017)
Thanks for the reply. I could use the stable release, but that would not be fun. :D Not sure why, but I like the nightly builds. No rastional reason and I try them almost daily. Things tend to break, then magicaly get fixed the next day. Feb 1 2017 build gzdoom-x64-g2.4pre-303-gb77a0eb appears to ...
- Mon Jan 30, 2017 10:28 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Hocusdoom RELEASED (/idgames pending)
- Replies: 469
- Views: 185898
Re: Hocus Doom (new version 01-27-2017)
Thanks for all the work you have been putting in. I have noticed that "gzdoom-x64-g2.4pre-219-g4dc1d11" (Latest as of post) has no HUD no matter what settings are changed. Others have "The monsters don't explode when you kill them they just disappear." or no HUD Issue. But "gzdoom-x64-g2.4pre-186 ...