In here? Doom.kalensar wrote:What is this supposed to be? And Noope havent DLed it yet.
Search found 27 matches
- Wed Apr 06, 2022 2:56 pm
- Forum: Gameplay Mods
- Topic: DOOM weapons mod
- Replies: 20
- Views: 4599
Re: DOOM weapons mod
- Thu Oct 14, 2021 11:41 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: The Legend of DOOM (v1.2.0-beta1) *updated 2025.1.20*
- Replies: 73
- Views: 42159
Re: The Legend of DOOM TC
I'm very interested in this! I do have a question though: Are the enemy drops fixed like they are in the NES version? The whole reason for the old man tip "10th enemy has the bomb" was because you could predictably get bombs from the 10th enemy if you killed them without taking damage AFAIK.
- Wed Apr 14, 2021 6:24 am
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 457
- Views: 171749
Re: Bullet-Eye (Mix of Modern & Retro) v0.11.0 - Frozen Wrat
Also uh,I seem to have a problem right off the bat,shit keeps freezing(in the game proper,nothing wrong related to the menus at least) and I'm not sure why Yeah, I'm having the same problem too. At first I thought it was the Frost Snap, but on further testing it seems to happen when an enemy is ...
- Tue Dec 08, 2020 5:13 am
- Forum: Gameplay Mods
- Topic: [WIP] Malice - Version 1.0pre5 [BURNING MELEE!]
- Replies: 214
- Views: 84037
Re: [WIP] Malice - Version 1.0pre [NEW HUD, NEW SHIELDS]
Um, the download link isn't working for me.
EDIT: Nevermind, it looks like that's a problem on my end. I can't connect to Dropbox no matter what I try though.
EDIT: Nevermind, it looks like that's a problem on my end. I can't connect to Dropbox no matter what I try though.
- Fri Oct 16, 2020 4:15 pm
- Forum: Gameplay Mods
- Topic: La Tailor Girl v1.90 Plain Black [updated June 30 2024]
- Replies: 501
- Views: 356551
Re: La Tailor Girl v1.76C Fix Fix
I've got a few questions regarding Sewie. In the help menu she is said to use spinning to change cloths, but I haven't experienced such thing. The "spinning" that happens is purely visual and auditory. If you enable chasecam you can see Sewie spin around quickly to change into her new clothes along ...
- Sun Oct 11, 2020 7:49 pm
- Forum: Gameplay Mods
- Topic: [WIP] Malice - Version 1.0pre5 [BURNING MELEE!]
- Replies: 214
- Views: 84037
Re: [WIP] Malice - Version 0.99 [OPEN SEASON]
Are we supposed to start with the Battle Rifle and not the damaged sidearm in this build? Feels a little strange to have a fairly strong automatic weapon right off the bat.
- Fri Jan 24, 2020 5:49 pm
- Forum: Gameplay Mods
- Topic: GMOTA: Fantasy arcade action (last post here 4-18-23)
- Replies: 832
- Views: 241473
Re: GMOTA: Fantasy arcade action, UPDATE 12/4/2019 [V1.4]
This mod would fit perfect with golden souls 2 there just one issue with running them together the jump doesn't work you don't jump as high as you need to go play :cry: Super Mario Agilities will fix that for you. viewtopic.php?f=43&t=61742 That being said, Golden Souls 2 really isn't meant to be ...
- Wed Feb 13, 2019 7:21 pm
- Forum: Gameplay Mods
- Topic: Xim's Star Wars Doom - Updated (MAY/4/2024)
- Replies: 377
- Views: 120498
Re: Xim's Star Wars Doom
The numbers on the HUD are hard to read, especially while in combat. They're a little small and there's not enough contrast between the lit and unlit segments.
- Mon Jan 28, 2019 12:08 am
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 457
- Views: 171749
Re: Bullet-Eye (SNES/Retro Style Mod) v0.9.7 - v1 Enemy Mod!
Didn't happen to me. How I tried to reproduce: - load v097; - console: "give BulletEyeEnergy" 20-30 times (to collect enough of its ammo); - console: "summon IronAnnihilator"; - fire till no ammo is left; - nothing has happened :D Using GZDoom 3.7.2. Maybe you're using an old version of engine, say ...
- Sat Jan 26, 2019 11:22 pm
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 457
- Views: 171749
Re: Bullet-Eye (SNES/Retro Style Mod) v0.9.7 - v1 Enemy Mod!
Using the Bullet-Eye and firing for a few seconds kicks me to the console, with the error: "VM execution aborted: Tried to read from address zero. Called from Inventory.TryPickup at gzdoom.pk3:zscript/inventory/inventory/txt, line 456 Called from Inventory.CallTryPickup at gzdoom.pk3:zscript ...
- Sat Jan 19, 2019 6:34 am
- Forum: Gameplay Mods
- Topic: La Tailor Girl v1.90 Plain Black [updated June 30 2024]
- Replies: 501
- Views: 356551
Re: La Tailor Girl v1.70H [happy new year]
Nari feels pretty good to play so far. Kinda disappointed the art's not all done, but I know it takes time. The longer weapon switching animations sort of confuse me, though. I like them visually, but they take too long while you're in the thick of combat. Is it intended to be that way? And... what ...
- Sun Dec 23, 2018 9:26 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Hellshots Golf v1.1 - puttering around
- Replies: 114
- Views: 30506
Re: Hellshots Golf v1 - puttering around
So instead of sleeping and trying to fix my sleep schedule, I played a round of this instead. Props to all the people that made a map for this, most of them are great! I enjoyed 25m and the ancient city one (forgot the name already) the most. It plays well too; I'm especially appreciative of the ...
- Wed Nov 21, 2018 4:44 pm
- Forum: Gameplay Mods
- Topic: Johnson-Tompson V1.3.7 - Thunderous Firearms
- Replies: 7
- Views: 2148
Re: Johnson-Tompson V1.2 - Thunderous Firearms
Oh boy, more overkill! The weapons feel nice so far. They feel super punchy and the sounds are great, but the visual recoil is pretty intense and I don't see any options to change it. You might want to make that an adjustable option. Also, the plasma rifle replacement feels weak relative to the rest ...
- Thu Nov 08, 2018 10:20 pm
- Forum: Gameplay Mods
- Topic: [ASMR] Doomguy Sensually Loads, Unloads, and Reloads his SSG
- Replies: 11
- Views: 4443
Re: [ASMR] Doomguy Sensually Loads, Unloads, and Reloads his
Hey, my wish came true! It must be magic. Oh no, it's just TerminusEst13. Same thing. Thanks, friend!
- Tue Jan 23, 2018 7:59 am
- Forum: Requests
- Topic: [Voice Acting Request] The Netronian Empire Needs You!
- Replies: 21
- Views: 3209
Re: [Voice Acting Request] The Netronian Empire Needs You!
This should be fun! I'd like to record some things for Netronian Security for sure, and try out whatever else needs to be filled.