Search found 700 matches
- Wed Jun 04, 2025 4:40 pm
- Forum: Gameplay Mods
- Topic: SDMonsters - Smooth Doom monsters, but slightly enhanced.
- Replies: 9
- Views: 8172
Re: SDMonsters - Smooth Doom monsters, but slightly enhanced.
I know this has been years ago, but, can i get permision to implement this into a mod? I would change the sprites to variants based on the Doom Comic. Of course, you would get full credit for the mod, i would just make a reskin of monsters, i love the features you have here. I swear i've replied to ...
- Fri Mar 14, 2025 1:13 pm
- Forum: Gameplay Mods
- Topic: Rust and Bones - (v1.5) Mar/23
- Replies: 25
- Views: 7060
- Mon Mar 03, 2025 5:21 pm
- Forum: Resources
- Topic: The LFW Grabbag - The Good, The Bad, The Ugly
- Replies: 1
- Views: 1667
- Sun Mar 02, 2025 3:33 pm
- Forum: Resources
- Topic: The LFW Grabbag - The Good, The Bad, The Ugly
- Replies: 1
- Views: 1667
The LFW Grabbag - The Good, The Bad, The Ugly
Here's a collection of most, if not all of the sprites i made outside of mods. It's a collection of OLD old stuff and more recent stuff, so your mileage may vary when it comes to quality. Some of it is titled, some of it is untitled, it's all a bit messy and weird. There's even some unfinished stuff ...
- Sat Mar 01, 2025 9:06 am
- Forum: Gameplay Mods
- Topic: Some add-ons for various mods by LossForWords
- Replies: 2
- Views: 2106
Re: Some add-ons for various mods by LossForWords
Hell yeah, glad to see these go live.
- Thu Feb 06, 2025 2:44 pm
- Forum: Gameplay Mods
- Topic: Disaster Jester: Classified - Bubblegum and Bloodshed
- Replies: 12
- Views: 4414
Re: Disaster Jester: Classified - Bubblegum and Bloodshed
IIRC the default key for Mayhem Mode is H, but you can change it in the keybinds.
- Thu Feb 06, 2025 2:42 pm
- Forum: Gameplay Mods
- Topic: Outback Anarchy - D.I.Y. R.I.P.
- Replies: 35
- Views: 20105
Re: Outback Anarchy - D.I.Y. R.I.P.
I know that this will never happen, but it for some reason if you listen to a dipshit rando online, please add a rocket launcher alternative that works more like vanilla. I love every aspect of this mod except for the m80s. They make some maps infinitely more difficult if not impossible. Everything ...
- Sun Jan 19, 2025 5:00 am
- Forum: Gameplay Mods
- Topic: Disaster Jester: Classified - Bubblegum and Bloodshed
- Replies: 12
- Views: 4414
Re: Disaster Jester: Classified - Bubblegum and Bloodshed
Nice. Was wondering when you were gonna post this here. I like it a lot, and I LOVE all the fidget actions you can do with the weapons. And the MRE. Only thing I've noticed that's off is the Semtex is thrown from the right even though it's in Harley's left hand. Took me a while, but yeah, just ...
- Thu Oct 31, 2024 11:13 pm
- Forum: Gameplay Mods
- Topic: Nightmare Logic IV
- Replies: 15
- Views: 3994
Re: Nightmare Logic IV
Yeah, i think the latest versions of GZD Just Do That sometimes.
Try LZDoom.
Try LZDoom.
- Thu Oct 03, 2024 5:55 am
- Forum: Gameplay Mods
- Topic: Final Raider Gold - Croft Never Dies
- Replies: 10
- Views: 3017
- Sat Sep 28, 2024 4:02 pm
- Forum: Gameplay Mods
- Topic: Final Raider Gold - Croft Never Dies
- Replies: 10
- Views: 3017
Re: Final Raider Gold - Croft Never Dies
I, uhhh. yeah.
I accidentally titled this "Final Raider" instead of "Final Raider Gold".
Anyways, latest update log:
https://lossforwords-atmo69.itch.io/fin ... pdate-logs
I accidentally titled this "Final Raider" instead of "Final Raider Gold".
Anyways, latest update log:
https://lossforwords-atmo69.itch.io/fin ... pdate-logs
- Sun Sep 22, 2024 8:37 am
- Forum: Gameplay Mods
- Topic: Final Raider Gold - Croft Never Dies
- Replies: 10
- Views: 3017
Re: Final Raider - Croft Never Dies
Pretty much.
Movement is a little slower and less slippery than Doom's usual movement, Lara jumps a lot higher, plus the rolling (which can be done in both air and ground) and ledge-grabbing.
Movement is a little slower and less slippery than Doom's usual movement, Lara jumps a lot higher, plus the rolling (which can be done in both air and ground) and ledge-grabbing.
- Sat Sep 21, 2024 5:50 pm
- Forum: Gameplay Mods
- Topic: Final Raider Gold - Croft Never Dies
- Replies: 10
- Views: 3017
Re: Final Raider - Croft Never Dies
It's a long list, and with all sincerity you'll get more out of playing the mod rather than hearing me describe it. -Remade every weapon with Remastered Trilogy models. -Tapping fire readies your weapon instead of firing immediately. -Added a rolling mechanic (crouch+jump + strafe/forward/backward ...
- Sat Sep 21, 2024 4:53 pm
- Forum: Gameplay Mods
- Topic: Disaster Jester: Classified - Bubblegum and Bloodshed
- Replies: 12
- Views: 4414
- Sat Sep 21, 2024 12:16 pm
- Forum: Gameplay Mods
- Topic: Final Raider Gold - Croft Never Dies
- Replies: 10
- Views: 3017
Final Raider Gold - Croft Never Dies
https://img.itch.zone/aW1nLzE3NzExOTU1LnBuZw==/original/rcpnWa.png *beep* "Hello. Our sincerest apologies for calling you again so soon. I know how frustrating it must be to have an expedition go to waste, but unfortunately, the Artifact wasn't strong enough to seal the gateways. It shattered ...