Search found 15 matches
- Sun Mar 27, 2022 4:43 pm
- Forum: Gameplay Mods
- Topic: Wrath of Cronos RPG V3A
- Replies: 1036
- Views: 237429
Re: Wrath of Cronos RPG V3A
I decided to write out reference sheet for every class available in Wrath of Cronos; basically a document where you can quickly look up a class's skills, Paths, and starting stats. Figured it'd be useful to have around for those interested in the mod. You can read the reference sheet here: https ...
- Sat Jan 16, 2021 8:31 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: The Inquisitor 3D v1.4
- Replies: 199
- Views: 73716
Re: The Inquisitor 3D v1.3
Hello this looks really cool. I can't get anything to work in the first level though. I can view the cutsceen, which looks awesome! Then when I enter the level it says to change your stats and click a button. I don't see how to change your stats or any button to press. Then I went over a sprite of ...
- Wed Jan 06, 2021 8:08 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: The Inquisitor 3D v1.4
- Replies: 199
- Views: 73716
Re: The Inquisitor 3D v1.3
Hello this looks really cool. I can't get anything to work in the first level though. I can view the cutsceen, which looks awesome! Then when I enter the level it says to change your stats and click a button. I don't see how to change your stats or any button to press. Then I went over a sprite of ...
- Tue Oct 20, 2020 5:09 pm
- Forum: Gameplay Mods
- Topic: Wrath of Cronos RPG V3A
- Replies: 1036
- Views: 237429
Re: Wrath of Cronos RPG V3A
I was working on castle maps for DOOM2, and this mod + Gothic skin pack works great. I have two questions: 1) Is there an author-supported mod which replaces DOOM monsters with medieval variants, or do I stick with Gothic pack for now? 2) Also, what's the purpose of the gold? 1. I don't think there ...
- Tue Dec 04, 2018 4:20 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Castlevania: Simon's Destiny [V1.4 OUT!]
- Replies: 256
- Views: 242981
Re: Castlevania: Simon's Destiny [V1.3 OUT!]
What happened is that I had the holy water, which is completely useless against the boss. Yeah, the Holy Water isn't that great against flying mobs here, let alone the Giant Bat. Later down the road, there might be a boss that can't stand Holy Water. Will not spoil that particular boss, for anyone ...
- Mon Dec 03, 2018 9:45 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Castlevania: Simon's Destiny [V1.4 OUT!]
- Replies: 256
- Views: 242981
Re: Castlevania: Simon's Destiny [V1.3 OUT!]
I finally got the time to sit down and play this and I find the first boss to be basically impossible. It does a ridiculous amount of damage and moves too erratically for the me get some good hits in with the whip. But even if I manage to hit the bastard I only do pitiful amounts of damage. It ...
- Fri Dec 01, 2017 10:43 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Castlevania: Simon's Destiny [V1.4 OUT!]
- Replies: 256
- Views: 242981
Re: Castlevania: Simon's Destiny [V1.2 OUT!]
Where can I find the music from the Game/Settings Selection screen when you first fire up the game? You mean the violin mix of Vampire Killer and Wicked Child? I believe that's part of the Perfect Selection Dracula -New Classic- album. Which... well, now that I think about it, I should probably ...
- Sun Nov 05, 2017 11:20 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Castlevania: Simon's Destiny [V1.4 OUT!]
- Replies: 256
- Views: 242981
Re: Castlevania: Simon's Destiny [OUT NOW! HAPPY HALLOWEEN!]
Um how do I get it so I can look up and down with a mouse. Or like in vanilla doom aims up and down for you. But I would prefer doing that myself with my mouse. Also is there a way to get a cross hair? How do you use items I picked up the dagger at the start of the game and enter did nothing I ...
- Thu Sep 07, 2017 1:49 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Castlevania: Simon's Destiny [V1.4 OUT!]
- Replies: 256
- Views: 242981
Re: Castlevania : Simon's Destiny
"I am interested in this."
That aside, mother of Belmont, does this look promising. As was noted earlier, it's definitely faithful to the Castlevania franchise, even down to the awesome music. Good work!
That aside, mother of Belmont, does this look promising. As was noted earlier, it's definitely faithful to the Castlevania franchise, even down to the awesome music. Good work!
- Sun May 14, 2017 8:38 pm
- Forum: Gameplay Mods
- Topic: Nameless Lite RPG Mod 1.6.0 New spell system
- Replies: 124
- Views: 44639
Re: Nameless Lite RPG Mod 1.5.0 Major update
-The mod Trailblazer is mostly compatible with this mod, however there's only 1 problem (that I know of) that's hindering this. This item in the image below has a chance to replace the health bonus spawns. What it does is simply add 1 to your maximum health, with no limit on how many times it can ...
- Thu Apr 20, 2017 3:02 pm
- Forum: Gameplay Mods
- Topic: Wrath of Cronos RPG V3A
- Replies: 1036
- Views: 237429
Re: Wrath of Cronos RPG 1.8A
I don't know if this is the right place to ask this kind of question about this mod, but I'll give it a shot: I'm playing with the newer version of WoC, the one posted last page. The problem I have is that the HUD doesn't appear at all. Yes, everytime the warning message pops up about the hud scale ...
- Tue Apr 04, 2017 12:12 am
- Forum: Gameplay Mods
- Topic: Wrath of Cronos RPG V3A
- Replies: 1036
- Views: 237429
Re: Wrath of Cronos RPG 1.8A
GZDoom 2.2.0 seems to be running WoC 2.0 just fine on my end. You could give that a shot, and see if its the same for you. Other than that, I'm afraid I would be of little aid here-Ghost- wrote:Have you been able to get it run? I've been getting errors with the latest GzDoom SVN.

- Sat Dec 17, 2016 3:45 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: The Inquisitor 3D v1.4
- Replies: 199
- Views: 73716
Re: The Inquisitor III
The only thing is that the game isn't very melee friendly, the bosses pushing you off are upsetting, and I found myself being VERY conservative to not lose my armor (specially in the "no turning back" missions), because no armor meant game over, as the life flasks would burn out quickly. My top ...
- Sat Dec 17, 2016 10:15 am
- Forum: TCs, Full Games, and Other Projects
- Topic: The Inquisitor 3D v1.4
- Replies: 199
- Views: 73716
Re: The Inquisitor III
I think I've gotten myself completely lost in the Catacombs now at the time of this post and I think I'm gonna want a hint or two to get me... well, unlost :P Performance issues aside, so far in exploring, I was able to find a weird shrine thingy that gave me an extra point in Vitality. Near that ...
- Thu Dec 15, 2016 11:28 am
- Forum: TCs, Full Games, and Other Projects
- Topic: The Inquisitor 3D v1.4
- Replies: 199
- Views: 73716
Re: The Inquisitor III
Just ran across this a couple days ago, and I gotta say, even with the lessened performance that comes with having a laptop instead of an actual desktop, this wad's got a lot going for it. The atmosphere, the soundtrack, gameplay mechanics... I just couldn't say no to at least trying it out, even if ...