Search found 13 matches

by dugan-c
Sun Jul 28, 2019 9:51 am
Forum: Launchers
Topic: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)
Replies: 187
Views: 120615

Re: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)

Biohazard created ZDL and a few other good people contributed to it. You should fork it and continue development. The project is on github (https://github.com/qbasicer/qzdl/). Feel free to fork the project entirely, or submit a pull request. When I started the project (the Qt port, I had previously ...
by dugan-c
Fri Jan 18, 2019 2:01 pm
Forum: Launchers
Topic: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)
Replies: 187
Views: 120615

Re: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)

Beezle wrote:Is there a limit to how many source ports you can have in Settings - Source Ports/Engines?
Nope.
by dugan-c
Fri Jul 14, 2017 11:57 am
Forum: Launchers
Topic: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)
Replies: 187
Views: 120615

Re: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)

Heads up that the current pull request has Talon1024's update to Qt 5. It also fixes a bug where checking "Close on Launch" would crash the application.
by dugan-c
Sun Jun 25, 2017 1:51 pm
Forum: Launchers
Topic: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)
Replies: 187
Views: 120615

Re: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)

What do the build.xml and flags.xml files in the project root do?
by dugan-c
Fri Jan 13, 2017 12:22 pm
Forum: Launchers
Topic: [Frontend] YADFUCIMP
Replies: 10
Views: 11869

Re: [Frontend] YADFUCIMP

What did you write it in, and is the source code available?
by dugan-c
Wed Jan 11, 2017 1:24 pm
Forum: Abandoned/Dead Projects
Topic: GZDoom discussion (Version 2.3.1 released 2016/jan/7)
Replies: 255
Views: 96602

Re: GZDoom discussion (Version 2.3.1 released 2016/jan/7)

I wouldn't mind providing GZDoom binaries for Linux, for all of x86, x86_64, and ARMv8. Getting x86 builds working might be a bit of trouble for me, though. That would be great! I might suggest using AppImage to create a build that works on multiple distributions. It would also be great if your ...
by dugan-c
Wed Dec 28, 2016 8:58 am
Forum: Launchers
Topic: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)
Replies: 187
Views: 120615

Re: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)

Talon1024 wrote:Well, I have a fork of my own, in which I rewrote the update checker to use the newer Qt4/5 network stuff.
I see that your last update was very recent. What other improvements have been made in your fork?
by dugan-c
Tue Dec 27, 2016 6:03 pm
Forum: Launchers
Topic: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)
Replies: 187
Views: 120615

Re: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)

I've started.

I just sent you the first pull request, which just removes code that a) doesn't work and b) isn't portable to Qt 5.
by dugan-c
Fri Sep 09, 2016 11:03 am
Forum: TCs, Full Games, and Other Projects
Topic: HELP WANTED:Gzdoom expert (PAID)
Replies: 28
Views: 4093

Re: HELP WANTED:Gzdoom expert (PAID)

wildweasel wrote:If you're planning to sell the game, you may want to look into GZDoom-GPL
Or GLOOME
by dugan-c
Sun Sep 04, 2016 7:50 pm
Forum: Launchers
Topic: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)
Replies: 187
Views: 120615

Re: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)

I just want to say that I've spent several weeks playtesting other Linux-compatible DOOM frontends (specifically, SSGL and Rocket Launcher 2), and I now think ZDL is still the best. I like the simple workflow and UI, I like how it has such excellent support for .deh files, and I like how it clearly ...
by dugan-c
Sat Sep 03, 2016 4:05 pm
Forum: Launchers
Topic: ZDoom Executor new ZDoom (and related projects) Frontend.
Replies: 304
Views: 95560

Re: ZDoom Executor new ZDoom (and related projects) Frontend

How do I build this on Linux? I know that this is meant to be buildable and usable on Linux. But if I just open zdexe.lpi in Lazarus, set the Target Platform to Linux and then try to build it, then I get stopped by tons and tons of Windows-specific code. Are there other steps that I'm missing?

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