Search found 87 matches

by Tranthula
Sun Mar 10, 2019 10:40 am
Forum: Gameplay Mods
Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
Replies: 7023
Views: 1710610

Re: DoomRL Arsenal - [1.1] [MP-B7.0]

Found out last night the update dropped, and ended staying up WAY too late. But the update is solid, love just about every small detail that was added. Ya did good Yholl, very good job :)
Spoiler:
by Tranthula
Mon Dec 10, 2018 11:42 am
Forum: Gameplay Mods
Topic: Netronian Chaos V.3.57: The Final, Last, Concluding Update
Replies: 622
Views: 195985

Re: Netronian Chaos V.3.1: Project Manhattanova

Congrats on the Cacoward! I'll give this a download later on
by Tranthula
Wed Aug 01, 2018 10:34 am
Forum: Abandoned/Dead Projects
Topic: Hideous Destructor 4.10.0b
Replies: 8564
Views: 1089941

Re: Hideous Destructor

Same, but easy way to get around that is to either use the 'map' or 'changemap' in console. Whatever spawns that causes the crash sometimes doesn't spawn at all, therefore loading the level correctly.
by Tranthula
Sat Jul 21, 2018 11:36 pm
Forum: Gameplay Mods
Topic: Ugly as Sin: A Hideous Destructor mutator pack
Replies: 72
Views: 47389

Re: HD-Scavenger - A survival mutator for Hideous Destructor

All of a sudden I feel paranoid about my survival chances because of food and thirst. Which is great, as with the whole Scarcity system. 3rd map on Plutonia, so far the system seems 'balanced'. Not too much, not too few per say. The sling is awesome, you're awesome. It's been bugging me about not ...
by Tranthula
Thu Jun 21, 2018 3:41 pm
Forum: Gameplay Mods
Topic: Ugly as Sin: A Hideous Destructor mutator pack
Replies: 72
Views: 47389

Re: HD-Scavenger - A survival mutator for Hideous Destructor

Oof, random temperatures sound brutal. Would prbly be a good idea to just kinda start the whole thing small, par Ghost's idea.
by Tranthula
Thu Jun 21, 2018 8:18 am
Forum: Gameplay Mods
Topic: Ugly as Sin: A Hideous Destructor mutator pack
Replies: 72
Views: 47389

Re: HD-Scavenger - A survival mutator for Hideous Destructor

Oof, heat/cold managment sounds interesting.
by Tranthula
Sun May 27, 2018 8:35 am
Forum: Abandoned/Dead Projects
Topic: Hideous Destructor 4.10.0b
Replies: 8564
Views: 1089941

Re: Hideous Destructor [Release version 3.3.2.3.1]

I got the latest git last night, I grab the latest-latest and try once more in a bit EDIT: Went and tried multiple maps on Doom2/TNT/Plut. Would spawn just 1 archie. All times were a crash. EDIT2: I did a test and summoned just about every monster as allies to see if the game would crash, but I got ...
by Tranthula
Sun May 27, 2018 12:23 am
Forum: Abandoned/Dead Projects
Topic: Hideous Destructor 4.10.0b
Replies: 8564
Views: 1089941

Re: Hideous Destructor [Release version 3.3.2.3.1]

Something still wonky going on with Archies. I spawn at least one friendly one on just about any map, and it's always crashed. I have no clue when, as the time it takes to crash differs.
by Tranthula
Thu May 24, 2018 11:03 am
Forum: Abandoned/Dead Projects
Topic: Hideous Destructor 4.10.0b
Replies: 8564
Views: 1089941

Re: Hideous Destructor [Release version 3.3.2.2]

Just tried latest, and didn't get anything crash related (soulsphere or otherwise).

Pesky ammo boxes seem to not turn upside down. Been trying to disarm a good 3 boxes about 50 times each and nothin'
by Tranthula
Wed May 23, 2018 11:11 pm
Forum: Abandoned/Dead Projects
Topic: Hideous Destructor 4.10.0b
Replies: 8564
Views: 1089941

Re: Hideous Destructor [Release version 3.3.2.2]

Got another.

The 'Power coming out of you' thing has usually crashed my game when it happens. A CTD. I don't really know how or what triggers the crash itself, it just seems random.
by Tranthula
Tue May 22, 2018 4:39 pm
Forum: Abandoned/Dead Projects
Topic: Hideous Destructor 4.10.0b
Replies: 8564
Views: 1089941

Re: Hideous Destructor [Release version 3.3.2.2]

Not really either, the whole engine freezes and windows asks to end GZ. 1st time for Vile rez, it was an imp. Other time was a couple of zombieman/shottys. EDIT: Summoned a Friend-Vile to roam E1M5, didn't crash for a good bit but did after a bit. Ammo box turns upside-down, but when I goto open it ...
by Tranthula
Tue May 22, 2018 2:33 pm
Forum: Abandoned/Dead Projects
Topic: Hideous Destructor 4.10.0b
Replies: 8564
Views: 1089941

Re: Hideous Destructor [Release version 3.3.2.2]

I'm diggin' the braced pivot movement, makes rounding corners in a ready position so easy. Encountered a crash with Friendly-Vile resing monsters (multiple times). And are ammo boxes filled with multiple traps? I've disarmed a few boxes at least 3 times with no payout.
by Tranthula
Sat Apr 28, 2018 9:24 pm
Forum: Abandoned/Dead Projects
Topic: Hideous Destructor 4.10.0b
Replies: 8564
Views: 1089941

Re: Hideous Destructor [Release version 3.3.0]

An update! Oh. . .

"Healer imps will actively seek corpses to raise."

How could you. . .

EDIT: Awesome looking update, can't wait to give it a run
by Tranthula
Sat Apr 21, 2018 12:17 pm
Forum: Abandoned/Dead Projects
Topic: [minimod][v3.10.1] Weapon Menu +
Replies: 160
Views: 72562

Re: Weapon Menu [v1.14.1] (+ DoomRL Arsenal)

Wow, thank you for this, and a big thanks for the DRLA compatability! You're awesome
by Tranthula
Tue Apr 10, 2018 6:59 am
Forum: General
Topic: ZDoom Community Top Works of All Time
Replies: 413
Views: 170363

Re: ZDoom Community Top Mods of All Time

5 - Hideous Destructor
5 - Doom RLA
3 - Doom RPG
2 - Nameless Lite RPG Mod

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