Search found 38 matches

by BoJustBo
Mon Apr 07, 2025 8:46 am
Forum: TCs, Full Games, and Other Projects
Topic: [Partial Conversion]A FISTFUL OF GZDOOM-feat. Graf Zahl's Hot Chicks
Replies: 12
Views: 4948

Re: [Partial Conversion]A FISTFUL OF GZDOOM-feat. Graf Zahl's Hot Chicks

Always happy to see more wild west themed wads. While I don't remember much of the original Fistful of Doom, one thing I do remember is the gawd awful cacophony of noise that it had which I'm glad has been toned down, especially that the whistle+choir thing from The Good, the Bad and the Ugly has ...
by BoJustBo
Sat Apr 05, 2025 7:09 am
Forum: TCs, Full Games, and Other Projects
Topic: Venturous 1.6 Release
Replies: 135
Views: 87091

Re: Venturous 1.6 Release

Replayed it today with the two newer episodes, great stuff, I think Tibet might be my fav episode so far.

I did notice the game ends after Atlantis and you have to then start a new game in Tibet, I assume that's an oversight.

Looking forward to whatever comes next :)
by BoJustBo
Mon Aug 19, 2024 3:10 pm
Forum: TCs, Full Games, and Other Projects
Topic: [Episode 1 v1.3.2] Wolfenstein 3D: Chalice of Glory
Replies: 25
Views: 14372

Re: [Episode 1 v1.3.1] Wolfenstein 3D: Chalice of Glory

This was a lot of fun, you managed to make it all feel very cohesive and like a true Wolf 3D sequel with just a slightly updated engine.

Is this actually a Wolfenstein 3D mod or what? Since when could GZDoom do that?
by BoJustBo
Sun Mar 03, 2024 3:51 pm
Forum: TCs, Full Games, and Other Projects
Topic: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!
Replies: 283
Views: 93235

Re: REDS OVER WORLD - 30-level Cold War TC - OUT NOW, RELEASED, READY FOR PLAYING!

Tyrannotitan Fan wrote: Sun Mar 03, 2024 11:45 am Minimize it
OOOHHHH! You have to do it in-game, not in the options menu. I haven't used those buttons on purpose since the Doom 95 days. Thanks.
by BoJustBo
Sun Mar 03, 2024 9:32 am
Forum: TCs, Full Games, and Other Projects
Topic: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!
Replies: 283
Views: 93235

Re: REDS OVER WORLD - 30-level Cold War TC - OUT NOW, RELEASED, READY FOR PLAYING!

Hey, this is looking pretty sweet from the trailer and screenshots. I'm having some problems with the hud though, it's just an empty black box in the middle with a green rock texture on the sides, and switching to the alt hud in GZDoom does nothing. I tried it in two versions of GZDoom, one being ...
by BoJustBo
Wed Jan 01, 2020 2:17 pm
Forum: Resources
Topic: [Sprites] Stopsignal's Beastiary
Replies: 81
Views: 29739

Re: [Sprites] Stopsignal's Beastiary

Rotations look great, I think you've made the work a bit harder for yourself by having those asymetrical arms on him though, can't mirror him as easily.
by BoJustBo
Wed Jan 01, 2020 12:08 pm
Forum: Resources
Topic: [Sprites] SoniK.O.Fan's sprites
Replies: 303
Views: 130142

Re: SoniK.O.Fan's sprites

You're doing fantastic work Sonik.o.fan, never stop! :D
by BoJustBo
Wed Jan 01, 2020 12:00 pm
Forum: Resources
Topic: [Sprites] Stopsignal's Beastiary
Replies: 81
Views: 29739

Re: [Sprites] Stopsignal's Beastiary

Always great to see another artist making doom enemies that ain't just edits of old sprites :)
by BoJustBo
Thu Dec 12, 2019 12:08 am
Forum: TCs, Full Games, and Other Projects
Topic: Hocusdoom RELEASED (/idgames pending)
Replies: 469
Views: 185843

Re: Hocusdoom RELEASED (/idgames pending)

When picking up the white potion the screen effect only covers two thirds of the screen, (looks like it's offset to the left,) while playing GZDOOM 4.2.3
https://www.bildtagg.se/bild/njaow8ofdgopeqcn0lrc4g
by BoJustBo
Tue Nov 26, 2019 7:40 pm
Forum: TCs, Full Games, and Other Projects
Topic: Operation: Arctic Wolf Redux
Replies: 21
Views: 7381

Re: Operation: Arctic Wolf Redux

Graf Zahl wrote:No. The second episode is MAP31.
In the original it was a hidden bonus level.
Ah that explains it. Also explains why that map is populated by just boss enemies =P
by BoJustBo
Sat Nov 16, 2019 3:40 pm
Forum: Gameplay Mods
Topic: GMOTA: Fantasy arcade action (last post here 4-18-23)
Replies: 832
Views: 241478

Re: GMOTA: Fantasy arcade action, UPDATE 11/15/2019 [V1.3]

I like GMOTA because it's not just a power trip mod. But I feel Kustam's gun is way too powerful. Maybe not if there was any sort of lack of ammunition, but you drown in ammo when everything drops it.
by BoJustBo
Sun Nov 10, 2019 2:57 pm
Forum: TCs, Full Games, and Other Projects
Topic: Operation: Arctic Wolf Redux
Replies: 21
Views: 7381

Re: Operation: Arctic Wolf Redux

Just played through this one, I really didn't like the first two levels but after that I thought it was really good... although also the grayest doom mod I have ever seen =P In the opening post there's talk of a map 31, but if I didn't count it wrong the first episode was 18 levels and the second ...
by BoJustBo
Sun Nov 10, 2019 7:27 am
Forum: TCs, Full Games, and Other Projects
Topic: BlooM - DooM/Blood crossover
Replies: 106
Views: 63465

Re: BlooM - DooM/Blood crossover

I finally played through it and for the most part I think it's great, but there are a few things that bug me. On several occasions a door tells you it's locked and you have to cross the entire map to unlock it or find the right key... Then you have to walk all the way back, usually without any new ...
by BoJustBo
Fri Nov 08, 2019 5:28 pm
Forum: TCs, Full Games, and Other Projects
Topic: The Fold [Episode One, V 1.0]
Replies: 32
Views: 13255

Re: The Fold [Episode One, V 1.0]

Not sure if you're still around but I just played the first four levels of this and I must say you did a very good job at addressing the things Icarus brought up in his review. I especially like how you removed hitscan, even for your own weapons. The sound of bullets whizzing by as enemies shoot at ...
by BoJustBo
Wed Nov 06, 2019 2:35 pm
Forum: TCs, Full Games, and Other Projects
Topic: BlooM - DooM/Blood crossover
Replies: 106
Views: 63465

Re: BlooM - DooM/Blood crossover

Arachnospider... sooooo, spider spider?

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