Search found 38 matches
- Mon Apr 07, 2025 8:46 am
- Forum: TCs, Full Games, and Other Projects
- Topic: [Partial Conversion]A FISTFUL OF GZDOOM-feat. Graf Zahl's Hot Chicks
- Replies: 12
- Views: 4948
Re: [Partial Conversion]A FISTFUL OF GZDOOM-feat. Graf Zahl's Hot Chicks
Always happy to see more wild west themed wads. While I don't remember much of the original Fistful of Doom, one thing I do remember is the gawd awful cacophony of noise that it had which I'm glad has been toned down, especially that the whistle+choir thing from The Good, the Bad and the Ugly has ...
- Sat Apr 05, 2025 7:09 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Venturous 1.6 Release
- Replies: 135
- Views: 87091
Re: Venturous 1.6 Release
Replayed it today with the two newer episodes, great stuff, I think Tibet might be my fav episode so far.
I did notice the game ends after Atlantis and you have to then start a new game in Tibet, I assume that's an oversight.
Looking forward to whatever comes next
I did notice the game ends after Atlantis and you have to then start a new game in Tibet, I assume that's an oversight.
Looking forward to whatever comes next

- Mon Aug 19, 2024 3:10 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [Episode 1 v1.3.2] Wolfenstein 3D: Chalice of Glory
- Replies: 25
- Views: 14372
Re: [Episode 1 v1.3.1] Wolfenstein 3D: Chalice of Glory
This was a lot of fun, you managed to make it all feel very cohesive and like a true Wolf 3D sequel with just a slightly updated engine.
Is this actually a Wolfenstein 3D mod or what? Since when could GZDoom do that?
Is this actually a Wolfenstein 3D mod or what? Since when could GZDoom do that?
- Sun Mar 03, 2024 3:51 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!
- Replies: 283
- Views: 93235
Re: REDS OVER WORLD - 30-level Cold War TC - OUT NOW, RELEASED, READY FOR PLAYING!
OOOHHHH! You have to do it in-game, not in the options menu. I haven't used those buttons on purpose since the Doom 95 days. Thanks.
- Sun Mar 03, 2024 9:32 am
- Forum: TCs, Full Games, and Other Projects
- Topic: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!
- Replies: 283
- Views: 93235
Re: REDS OVER WORLD - 30-level Cold War TC - OUT NOW, RELEASED, READY FOR PLAYING!
Hey, this is looking pretty sweet from the trailer and screenshots. I'm having some problems with the hud though, it's just an empty black box in the middle with a green rock texture on the sides, and switching to the alt hud in GZDoom does nothing. I tried it in two versions of GZDoom, one being ...
- Wed Jan 01, 2020 2:17 pm
- Forum: Resources
- Topic: [Sprites] Stopsignal's Beastiary
- Replies: 81
- Views: 29739
Re: [Sprites] Stopsignal's Beastiary
Rotations look great, I think you've made the work a bit harder for yourself by having those asymetrical arms on him though, can't mirror him as easily.
- Wed Jan 01, 2020 12:08 pm
- Forum: Resources
- Topic: [Sprites] SoniK.O.Fan's sprites
- Replies: 303
- Views: 130142
Re: SoniK.O.Fan's sprites
You're doing fantastic work Sonik.o.fan, never stop! 

- Wed Jan 01, 2020 12:00 pm
- Forum: Resources
- Topic: [Sprites] Stopsignal's Beastiary
- Replies: 81
- Views: 29739
Re: [Sprites] Stopsignal's Beastiary
Always great to see another artist making doom enemies that ain't just edits of old sprites 

- Thu Dec 12, 2019 12:08 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Hocusdoom RELEASED (/idgames pending)
- Replies: 469
- Views: 185843
Re: Hocusdoom RELEASED (/idgames pending)
When picking up the white potion the screen effect only covers two thirds of the screen, (looks like it's offset to the left,) while playing GZDOOM 4.2.3
https://www.bildtagg.se/bild/njaow8ofdgopeqcn0lrc4g
https://www.bildtagg.se/bild/njaow8ofdgopeqcn0lrc4g
- Tue Nov 26, 2019 7:40 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Operation: Arctic Wolf Redux
- Replies: 21
- Views: 7381
Re: Operation: Arctic Wolf Redux
Ah that explains it. Also explains why that map is populated by just boss enemies =PGraf Zahl wrote:No. The second episode is MAP31.
In the original it was a hidden bonus level.
- Sat Nov 16, 2019 3:40 pm
- Forum: Gameplay Mods
- Topic: GMOTA: Fantasy arcade action (last post here 4-18-23)
- Replies: 832
- Views: 241478
Re: GMOTA: Fantasy arcade action, UPDATE 11/15/2019 [V1.3]
I like GMOTA because it's not just a power trip mod. But I feel Kustam's gun is way too powerful. Maybe not if there was any sort of lack of ammunition, but you drown in ammo when everything drops it.
- Sun Nov 10, 2019 2:57 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Operation: Arctic Wolf Redux
- Replies: 21
- Views: 7381
Re: Operation: Arctic Wolf Redux
Just played through this one, I really didn't like the first two levels but after that I thought it was really good... although also the grayest doom mod I have ever seen =P In the opening post there's talk of a map 31, but if I didn't count it wrong the first episode was 18 levels and the second ...
- Sun Nov 10, 2019 7:27 am
- Forum: TCs, Full Games, and Other Projects
- Topic: BlooM - DooM/Blood crossover
- Replies: 106
- Views: 63465
Re: BlooM - DooM/Blood crossover
I finally played through it and for the most part I think it's great, but there are a few things that bug me. On several occasions a door tells you it's locked and you have to cross the entire map to unlock it or find the right key... Then you have to walk all the way back, usually without any new ...
- Fri Nov 08, 2019 5:28 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: The Fold [Episode One, V 1.0]
- Replies: 32
- Views: 13255
Re: The Fold [Episode One, V 1.0]
Not sure if you're still around but I just played the first four levels of this and I must say you did a very good job at addressing the things Icarus brought up in his review. I especially like how you removed hitscan, even for your own weapons. The sound of bullets whizzing by as enemies shoot at ...
- Wed Nov 06, 2019 2:35 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: BlooM - DooM/Blood crossover
- Replies: 106
- Views: 63465
Re: BlooM - DooM/Blood crossover
Arachnospider... sooooo, spider spider?