Search found 462 matches

by JimpArgon
Wed Sep 28, 2016 11:17 pm
Forum: TCs, Full Games, and Other Projects
Topic: [Wolfenstein: Blade of Agony] v3.1 released (p204)
Replies: 3217
Views: 704656

Re: [WolfenDoom] Blade of Agony (new shots p103)

1.JimpArgon, is your account tied to a Domain or is the system tied into a Domain that utilizes Active Directory or adjacent to such services? 2. Also, are you trying to use the compiler via UNC or generally - remotely? 1. Not that I am aware of.... I mean, I don't even really know what that means ...
by JimpArgon
Wed Sep 28, 2016 11:08 pm
Forum: Gameplay Mods
Topic: Magitek Doom [1.1 Update]
Replies: 47
Views: 18473

Re: [WIP] Magitek Doom

This looks really cool man! I cant wait to be able to play this and see what you have done. The screenshots look really nice. Good luck on this project.
by JimpArgon
Wed Sep 28, 2016 4:49 pm
Forum: General
Topic: Mod Download Broken? Request Reuploads Here
Replies: 4980
Views: 1231919

Re: Mod Download Broken? Request Reuploads Here

You rock! When I get home I'll get a chance to try this out.
by JimpArgon
Wed Sep 28, 2016 1:39 pm
Forum: General
Topic: Mod Download Broken? Request Reuploads Here
Replies: 4980
Views: 1231919

Re: Mod Download Broken? Request Reuploads Here

I was going to edit this one in when I saw a reply, Thanks a lot Vitsm. But does anyone have this version of GMOTA? "GMOTA 0.9.5" I would like to play with the addons from this thread. http://forum.zdoom.org/viewtopic.php?p=790894#p790894 (Note that I DO have the addons, I am just looking for the 0 ...
by JimpArgon
Wed Sep 28, 2016 12:51 pm
Forum: Off-Topic
Topic: The Still New What Did You Last Do Thread
Replies: 29603
Views: 1525648

Re: The New What Did You Last Do Thread

OK, so I am doing my playthrough of Quake Seal Of Nehahra and I am stuck. I have tried searching up walkthroughs of this mod and I have not been able to find anything other the some youtube videos of the first couple of levels....

Does anyone know where I can find a walkthrough of this mod?
by JimpArgon
Wed Sep 28, 2016 10:16 am
Forum: General
Topic: Cool mods people might have missed.
Replies: 645
Views: 333778

Re: Cool mods people might have missed.

Have you ever wanted to play Invasion IN GZDoom, on ANY MAP? (Even Deathmatch Maps?) I know I have, and have been asking/searching for a mod that would allow you to do so. Now you can! Its called Invasion Simulator. http://static.allfearthesentinel.net/wads/ Look for the file "invasionsimulator ...
by JimpArgon
Tue Sep 27, 2016 11:20 pm
Forum: Levels
Topic: KinsMaps v1 - Diamonds from the DUMP
Replies: 19
Views: 3106

Re: KinsMaps v1 - Diamonds from the DUMP

I'd like to point out most Boom-compat megawads (that's 32 levels) take from anywhere between half a year to several years to get done. Complaining about a UDMF set of over 80 maps not being done yet is reaaaaaally impatient. In any case, I hope to see a Kins collection of maps in the future, cause ...
by JimpArgon
Tue Sep 27, 2016 12:07 pm
Forum: Off-Topic
Topic: The Still New What Did You Last Do Thread
Replies: 29603
Views: 1525648

Re: The New What Did You Last Do Thread

Just checked the mail. Look what came in! 8-)

Image

:twisted:
by JimpArgon
Tue Sep 27, 2016 12:05 am
Forum: Gameplay Mods
Topic: [3DGE] Doom-Belmondo
Replies: 34
Views: 7368

Re: [3DGE] Doom-Belmondo

Chronoteeth, would you mind giving us some details on what 1.1 has been updated with? I'm just curious if there are any new weapons or gameplay changes we should know about.
by JimpArgon
Tue Sep 27, 2016 12:00 am
Forum: Gameplay Mods
Topic: [3DGE] Doom-Belmondo
Replies: 34
Views: 7368

Re: [3DGE] Doom-Belmondo

mutator wrote:Is there no way this could work with gzdoom?
chronoteeth wrote:[Will not be making a zdoom version of this modification. Dont ask. Please :(]
by JimpArgon
Mon Sep 26, 2016 11:01 pm
Forum: Gameplay Mods
Topic: [3DGE] Doom-Belmondo
Replies: 34
Views: 7368

Re: [3DGE] Doom-Belmondo

Awwww ya!
by JimpArgon
Mon Sep 26, 2016 4:38 pm
Forum: Gameplay Mods
Topic: Gross Deutschland weapon pack v2.0 [WIP][FPStrategy]
Replies: 46
Views: 12445

Re: Gross Deutschland weapon pack v2.0 [WIP]

LOL this was interesting. :lol:
by JimpArgon
Mon Sep 26, 2016 11:04 am
Forum: TCs, Full Games, and Other Projects
Topic: [Wolfenstein: Blade of Agony] v3.1 released (p204)
Replies: 3217
Views: 704656

Re: [WolfenDoom] Blade of Agony (new shots p103)

As I have clearly mentioned before, yes. I HAVE 7zip..... And as I have previously mentioned, the issue last time was that I had a Bluetooth adaptor plugged in. I have not tried since my last post here, because I have been at Universal Studios Halloween Horror Nights. But I will see if the issue ...
by JimpArgon
Sun Sep 25, 2016 5:30 pm
Forum: Gameplay Mods
Topic: Phobos867's Add-ons for D4D [v2.1] BUGFIXES
Replies: 115
Views: 40903

Re: Unofficial Add-ons for D4D

This looks pretty cool man.

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