Very tempted to spoil things but then Vostyok would want my head on a platter.
Search found 101 matches
- Mon Apr 25, 2022 12:32 pm
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 653730
Re: Ashes Afterglow TC - V1.10 + Modpack 1/4 -weapons update
Heh some interesting thoughts that even I, one of the main writers did not even consider myself 
Very tempted to spoil things but then Vostyok would want my head on a platter.
Very tempted to spoil things but then Vostyok would want my head on a platter.
- Mon Jan 24, 2022 3:03 pm
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 653730
Re: Ashes Afterglow TC - Version 1.08, page 80 (and poll)
If you think New Vegas had a lot of cut content you should see how much content that Tactics cut out for the dumbest of reasons Some of that stuff included important lore What did get cut from Fallout Tactics, and do you know where I could read up on it. I would like especially to know about the ...
- Sun Jan 23, 2022 2:40 pm
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 653730
Re: Ashes Afterglow TC - Version 1.08, page 80 (and poll)
I may also have sneaked some Fallout references in Ashes as Fallout is one of my favourite game series. Well it used to be anyway. I'm guessing off a hunch here, but did 76 ruin it for you? Nope, for me it already started with Fallout 3. I still strongly feel that Bethesda should never have bought ...
- Sat Jan 22, 2022 2:08 pm
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 653730
Re: Ashes Afterglow TC - Version 1.08, page 80 (and poll)
I may also have sneaked some Fallout references in Ashes as Fallout is one of my favorite game series.
Well it used to be anyway.
Well it used to be anyway.
- Mon Nov 08, 2021 4:25 pm
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 653730
Re: (V1.05 Page50) Ashes Afterglow TC
Evil Space Tomato wrote:Spoiler:
Spoiler:
- Mon Nov 08, 2021 9:25 am
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 653730
Re: (V1.05 Page50) Ashes Afterglow TC
Is this switch supposed to be unusable? There's nothing else down this end of the tunnels. Screenshot_Doom_20211108_140810 - Copy (Small).jpg The nearby room that contains the bug dogs is normally closed. If the bandits catch you they flip the switch, releasing the bug dogs. But if you shoot the ...
- Sat Oct 30, 2021 5:23 am
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 653730
Re: (Release 1.02) Ashes Afterglow TC
Do you have a radio? * hint hint *Miguelvillamizar94 wrote:Someone can tell me in the badlands theres a gate that opens with 5 numbers that is locatee in the bunker, so just to be sure , is the password inside that bunker or i have to look in other place?
- Sat Oct 30, 2021 5:23 am
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 653730
Re: (Release 1.02) Ashes Afterglow TC
Been playing 1.02 and now in Prosperity, but kinda stuck: I cleared the tunnel and talked to the leader of Roamers (about the infection). For now it seems I can only go to the Dome, but I can't get the hazmat suit from Silver. Any leads? Silver during his conversation mentions that he and his crew ...
- Fri Sep 10, 2021 4:43 am
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 653730
Re: (WIP) Ashes Afterglow- DEFCON 2
I had an idea, just a small one. What if there could be an item called a 'scavkit', essentially a refillable field medkit? It would have 2 abilities, one would obviously be to heal the player, but the second one would be when it's the selected item in your inventory and you're near a healing item ...
- Sun Aug 22, 2021 8:49 am
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 653730
Re: (WIP) Ashes Afterglow- DEFCON 4
Filling in for Vostyok for the moment (not trying to steal your position Vos), there is still some work to be done before actual playtesting can begin.
Best thing to do is join the discord channel and wait for the announcement that team is looking for people to test the mod.
Best thing to do is join the discord channel and wait for the announcement that team is looking for people to test the mod.
- Mon May 10, 2021 7:30 am
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 653730
Re: Re: (WIP) Ashes Afterglow- Progress update pg17
The team is working towards the final release so most likely there will not be any more screenshots in between so not to spoil things.atarumoroboshi18 wrote:Just got one question...
- Mon Apr 12, 2021 6:08 am
- Forum: TCs, Full Games, and Other Projects
- Topic: [Wolfenstein: Blade of Agony] v3.1 released (p204)
- Replies: 3217
- Views: 707504
Re: [Blade of Agony] Preview in "Score" + Release Trailer |
Oh cool.
I really hope my new PC can run this when I have it build.
I don't want to spoil episode 3 like I did with episode 2 by looking it up on Youtube.
I really hope my new PC can run this when I have it build.
I don't want to spoil episode 3 like I did with episode 2 by looking it up on Youtube.
- Sun Apr 26, 2020 6:57 pm
- Forum: Off-Topic
- Topic: Wolfenstein Games
- Replies: 4
- Views: 1139
Re: Wolfenstein Games
Hi Dynamo Okay everybody has their own preferred version of the franchise. I did try to get back into the older Wolfenstein games but like with Doom 1 and 2 it just can not hold my attention. For me FPS games became interesting with Half Life, that is why RTCW and Wolfenstein 2009 worked so well ...
- Sun Apr 12, 2020 6:24 pm
- Forum: Off-Topic
- Topic: Wolfenstein Games
- Replies: 4
- Views: 1139
Wolfenstein Games
A topic for Wolfenstein games in general inspired by the discussion some people have been having in the Wolfendoom Blade of Agony topic. One of the topics we have been discussing is the element of the supernatural in Wolfenstein games and if it really belongs or works. Personally I rather like the ...
- Sun Mar 22, 2020 8:55 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 229
- Views: 102459
Re: Project Osiris - Alien Breed 3D for GZDoom (0.9 BETA)
Alien Breed did continue in other forms, but I didn't work on it again. I did put forward some ideas, one of which was basically a cross between Alien: Isolation and Darkest Dungeon: trying to escape a facility while managing your team's fear levels (Do you give the swivel-eyed one a gun to make ...