This patch contains the following changes to TEAMINFO: - Restructured the TEAMINFO parser. - Added the ability to have teams for specific games types via a 'Game' option. - Added the ability to allow players to use custom colours via an 'AllowCustomPlayerColor' option. - Added a console command ...
I have added some new and hopefully interesting deathmatch flags: All monsters must be killed before you can use a switch to exit (The ACS exit command is still allow) The ability to disable the automap The ability to prevent friends showing up on the automap The ability to prevent players using spy ...
I noticed that players can drain health off of team mates when the team mates aren't actually losing any health. I've made a quick fix for it. See attached.
Sorry for the delay. The command now works like this: summon <class name> <angle> The angle is relative to the player, so 'summon actor 0' will make the actor face away from the player and 'summon actor 180' will make it face the player. If no angle is specified then the default behaviour is assumed ...
While playing through Heretic E1M9 I experienced a crash. I have since tried to play this map but it crashes everytime, (not in the latest GZDoom, however.) I believe this is related to the sound code.