Search found 38 matches

by mekanchest
Mon Oct 30, 2017 9:07 pm
Forum: TCs, Full Games, and Other Projects
Topic: Castlevania: Simon's Destiny [V1.4 OUT!]
Replies: 256
Views: 244141

Re: Castlevania: Simon's Destiny [OUT NOW! HAPPY HALLOWEEN!]

hey nice work with your mod and its standalone, your game to be exactly, btw i made this Image maybe if you want to use it for the next version of maybe i can use it like a custom addon pack for your game :), nice work.
by mekanchest
Wed Sep 06, 2017 9:45 am
Forum: Abandoned/Dead Projects
Topic: Midgard Outlaw - Sequel to Project Einherjar
Replies: 44
Views: 14105

Re: Midgard Outlaw - Sequel to Project Einherjar

hey nice sequel of your mod its cool :D
Image a stuff that i made becaue the kicks animation its nice and well the attack to
Image here is the sprite that i made.
great work
by mekanchest
Sun Aug 06, 2017 3:43 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38041
Views: 4658980

Re: [SPRITES] Spriting Carnival!!

wow nice work with the sprte, its really nice and good detail for the work :D
by mekanchest
Sat Aug 05, 2017 4:21 pm
Forum: Gameplay Mods
Topic: Juvenile Power Fantasy v1.1 "Crashing"! (Link Restored)
Replies: 190
Views: 48782

Re: Juvenile Power Fantasy v0 "Skeleton": Find Some Meat! (p

hey kinsie, nice work i played with Dump 2 and its fun tu play :D, i found a bug.
when you pick the shotgun, you can´t pick the super shotgun. and the same thing pass if you pick the super shotgun first.
Image
Image
by mekanchest
Sun Jul 30, 2017 11:06 am
Forum: Gameplay Mods
Topic: [DOWNLOAD] Super Spy Doom (Alpha 12)
Replies: 49
Views: 14980

Re: [MOD/DOWNLOAD] Super Spy Doom (0.8 HOTFIX UPDATE!)

hey nice work with your mod i played with the wad new world and its nice :3 http://i.imgur.com/qEvBZOi.png a posible replacement for the zombie enemies, something similar to the original enemies of the super spy http://i.imgur.com/v6PMybs.png http://i.imgur.com/V0the6h.png and well or a posible ...
by mekanchest
Sun Jul 09, 2017 8:37 pm
Forum: Gameplay Mods
Topic: Re: [WIP]Gunslinger 2.0[1/8/2025]
Replies: 251
Views: 69697

Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

nice work with the mod really, thanks to you mod i made the left sprite for a posible skin for your mod for be well something different and the others two are enemies for my project.
Image
by mekanchest
Sun Jul 09, 2017 1:27 pm
Forum: Gameplay Mods
Topic: Re: [WIP]Gunslinger 2.0[1/8/2025]
Replies: 251
Views: 69697

Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

hey its nice to see your mod again its good :3, btw what version of gzdoom i need to use in this new version??
by mekanchest
Wed Jul 05, 2017 9:41 am
Forum: Abandoned/Dead Projects
Topic: Karnak - Gameplay Mod for Heretic/Hexen/Deathkings
Replies: 43
Views: 8885

Re: Karnak - Heretic Mod

Image hey ImpieTwo something like this are you saying ???, i made this edit
by mekanchest
Tue Jul 04, 2017 9:05 am
Forum: Gameplay Mods
Topic: High Noon Drifter v1.2 - Between God, the Devil, and a .500
Replies: 658
Views: 263868

Re: [WIP] High Noon Drifter - Drink your milk.

Image well thanks terminusEst 13 so finally i can use this sprites, when your mod its released i can do it a monster addon pack.
by mekanchest
Sun Jul 02, 2017 10:16 pm
Forum: Gameplay Mods
Topic: High Noon Drifter v1.2 - Between God, the Devil, and a .500
Replies: 658
Views: 263868

Re: [WIP] High Noon Drifter - Drink your milk.

hey wow looks good the mod :3.
Image a enemie that i made called the corrupted executioner.
can i added like a separate addon when your mod it´s released?? it will be nice :D
by mekanchest
Fri Jun 30, 2017 10:12 am
Forum: Gameplay Mods
Topic: Magitek Doom [1.1 Update]
Replies: 47
Views: 18536

Re: [Released] Magitek Doom

hey i played your mod its good, but i cant use the Hud you recommend because dont load the mod, im using the gzdoom 2.2.0 for play and dont work the hud
by mekanchest
Thu Jun 29, 2017 11:26 pm
Forum: Abandoned/Dead Projects
Topic: Karnak - Gameplay Mod for Heretic/Hexen/Deathkings
Replies: 43
Views: 8885

Re: Karnak - Heretic Mod

hey nice mod you made this time, before you released the game i made my own version of the protagonist of your mod
Image
by mekanchest
Sun Mar 19, 2017 4:49 pm
Forum: TCs, Full Games, and Other Projects
Topic: Re: (wip) Ashes 2063 TC - THREAD EVACUATION
Replies: 1374
Views: 396556

Re: (WIP) Ashes 2063 Total Conversion - New screens

hey the mod looks good in the new maps :3, i´ll waiting the new beta, btw cool sprite for the player, i´m made my own version jeje only for practice because your sprite work it´s cool
Image
by mekanchest
Tue Feb 28, 2017 5:06 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38041
Views: 4658980

Re: [SPRITES] Spriting Carnival!!

hey people im back with more stuff :3 http://i.imgur.com/ALr2Uf4.png http://i.imgur.com/uivSYnT.png new decorations for a future map. http://i.imgur.com/ON4WFEK.png a new original enemie hexen style http://i.imgur.com/kYkTeGn.png and working in a new frame for the shovel http://i.imgur.com/rD8yFnQ ...
by mekanchest
Sun Jan 08, 2017 12:47 am
Forum: Gameplay Mods
Topic: Surreal Killer (Monster/Weapon WIP)
Replies: 34
Views: 8227

Re: Surreal Killer (Monster/Weapon WIP)

impietwo maybe the bug its because well i have the last version of gzdoom and the svn, the previous version dont do this stuff

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