Search found 22 matches
- Tue Dec 20, 2016 2:27 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191275
Re: DUMP Episode 3: BFG Edition [Map build released]
Heh, I'd completely forgotten about the change from railgun mode to armor synth mode with the nanotool. I was pleasantly surprised.
- Thu Oct 20, 2016 5:21 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191275
Re: DUMP Episode 3: BFG Edition [Map build released]
Mountain Temple - MAP 09: Oh dear, I don’t think I’m meant to jump from the yellow keycard to the windows with the rev’s and the blue keycard? Hah, I wonder how you get that BFG. Sick nasty jumping? You actually need to dive through the window to get into there before you release the baron. You coul ...
- Mon Jul 18, 2016 11:15 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191275
Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]
Nanotool For ease of integration into the build, I took the test build's version of the nanotool (Complete with yholl's tweaks) and modified it. This thing doesn't have a decorate, doesn't have anything. It's just the sprite folder and nanotool.dec with the same folder tree as the test build. Hope ...
- Thu Jul 07, 2016 4:36 am
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191275
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
After a lot of helpful feedback from Yholl, I improved my Nanotool weapon. No longer do I have weird delays, no longer is the turret broken and self-combusting, and the railgun is no longer a very angry-sounding NES zapper. AND THE RAILGUN IMPACT IS STILL SOOOOO SLOOOOOOOW also your railgun has ...
- Tue Jul 05, 2016 9:32 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191275
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
After a lot of helpful feedback from Yholl, I improved my Nanotool weapon. No longer do I have weird delays, no longer is the turret broken and self-combusting, and the railgun is no longer a very angry-sounding NES zapper.
NANOTOOL UPDATE
NANOTOOL UPDATE
- Sun Jul 03, 2016 9:24 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191275
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
Has anyone given any reviews or advice on weapons? Or are we all waiting on the test build first?
- Sat Jul 02, 2016 7:42 am
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191275
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
I think I've updated Mountain Temple for the final time! Or penultimate. It's pretty streamlined by now. Changes include blue key pillars in front of the moving rock, the entire mancubi mountain secret was raised to make things a bit more difficult to get there, readjusting a bunch of various ...
- Thu Jun 30, 2016 1:06 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191275
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
There are some doors that i meant to make them unopenable like the ones of the arachnotrons square ring the doors that arent unopenable are the ones that are green and the grey ones are openable in terms of texture alighment i mostly dont get most of it manly because im italian and its my first ...
- Thu Jun 30, 2016 10:34 am
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191275
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
This is way, way better. I like the way the mancubi are on boxes that'd been indented into the ground, and the room itself has more detail. I like it.Redead-ITA wrote:ok i updated my map click here to download it
It's still a bit simple, but it's a LOT better than it was. Good job, Redead!
- Thu Jun 30, 2016 12:06 am
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191275
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
emh does anybody tested my map? i think is in page 44 of it and feedback is realy needed like A LOT First things first. The crate walls seem really strange. I get that this is supposed to be the inside of some kind of warehouse full of boxes, but it looks more like someone decided to build an ...
- Tue Jun 28, 2016 12:21 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191275
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
Ended up with another update to Mountain Temple. Changes: Gave the edges of the world a horizon. Had to get rid of my archway, sadly. Made a MAPINFO, and with it, set the sky. No more giant cityscape universe anymore, like the test build version. Now set as Map09 Has music now! Credits go to Shadow ...
- Mon Jun 20, 2016 7:49 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191275
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
Alrighty! Made another (and possibly the last) major update to MountainTemple.wad Almost called it Mount DOOM, but eh. Tweaked everything a little bit, turned the magic water bridge into a magic jumppuzzle bridge, threw in some more monsters and more items, and turned the tall 'secret' plateau with ...
- Mon Jun 20, 2016 6:47 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191275
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
Personally, I wouldn't. It takes exact timing, because the Confuse on an archvile lasts only two or three seconds- not even enough for a second revive. It's a hidden feature that way, if you leave it in.NeuralStunner wrote:![]()
Unsure if I should "fix" that or not.
- Mon Jun 20, 2016 5:18 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191275
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
At last! My weapon is complete. WEAPON: Neural Stunner I love this. It's very goofy and fun to mess around with. Fun fact- if you Confuse an archvile the very moment it raises something, that something becomes your FOREVER FRIEND. Alright, the slug thrower has been updated , and is now in the Super ...
- Wed Jun 15, 2016 4:34 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191275
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
Because of the extension, now I actually have to fix my map. So I did so. Here it is.