Search found 42 matches

by The Purple Marine
Sun Dec 09, 2018 8:33 pm
Forum: Gameplay Mods
Topic: XParkour 2.2 (Xaser's old mod but it's new)
Replies: 40
Views: 7237

Re: XParkour 2.0 (Xaser's old mod but it's new)

¿Este mod es muerto?
If it is dead, I suppose the mods should know so they can move it to the dead projects subforum.
It would be unfortunate, as I had some fun with this mod, but completely understandable. Regardless, thanks for making this! :)
by The Purple Marine
Fri Nov 30, 2018 9:55 pm
Forum: Gameplay Mods
Topic: XParkour 2.2 (Xaser's old mod but it's new)
Replies: 40
Views: 7237

Re: XParkour 2.0 (Xaser's old mod but it's new)

I was itching to use slade... so I modded your mod a bit. I recolored the stock of the uzi, messed with the colors of the rifle, and I changed the reload anim on the autoshotgun. Idk why
by The Purple Marine
Fri Nov 30, 2018 7:03 pm
Forum: Gameplay Mods
Topic: XParkour 2.2 (Xaser's old mod but it's new)
Replies: 40
Views: 7237

Re: XParkour 2.0 (Xaser's old mod but it's new)

Mmm... Nice mod mate. I didn't read through the description(Parkour 2? Sign me up!) and was pleasantly surprised when I picked up the auto shotgun. I might be of some help with ideas for weapon visuals. During a sub 64 kilobyte modding contest a while ago I made a TEXTURES only mod, which was ...
by The Purple Marine
Sat Jun 03, 2017 11:33 am
Forum: Levels
Topic: [RELEASED] Confinement 256 Community Project
Replies: 4
Views: 1770

Re: Confinement 256 Community Project

Ah one of my favorite wads was congestion 384, and this seems like it would be right up my alley. Sucks that I now have a linux computer and can't use doom builder.

..maybe I'll set up a virtual machine :wink:
by The Purple Marine
Thu Jun 09, 2016 3:50 pm
Forum: Gameplay Mods
Topic: Pistol Micro-Mod
Replies: 2
Views: 1436

Re: Pistol Micro-Mod

PandaDoomer wrote:Thank you so much, This is JUST what I was looking for, man!
Thank you! I thought that nobody liked it, I'm glad that somebody does. :D
by The Purple Marine
Sat May 14, 2016 6:59 am
Forum: Off-Topic
Topic: Doom-themed webcomic?
Replies: 4
Views: 357

Re: Doom-themed webcomic?

by The Purple Marine
Fri May 06, 2016 4:37 pm
Forum: Editing (Archive)
Topic: 3D Floor doors?
Replies: 17
Views: 2791

Re: 3D Floor doors?

Oh yeah, I have actually done it before!
You can't just raise the ceiling because the texture doesn't move with it, so you have to have the ceiling move too.
by The Purple Marine
Sun May 01, 2016 3:13 pm
Forum: Requests
Topic: [request] angled view super shot gun
Replies: 19
Views: 2680

Re: [request] angled view super shot gun

Good... Very good... :twisted:
But anyways, thank you again! I don't work particularly fast, and I often have real life things going on al the time, but you will see this in a wad of mine, you can count on that! :thumb:
by The Purple Marine
Sun May 01, 2016 11:15 am
Forum: Requests
Topic: [request] angled view super shot gun
Replies: 19
Views: 2680

Re: [request] angled view super shot gun

Thanks again! :D
by The Purple Marine
Sun May 01, 2016 10:55 am
Forum: Requests
Topic: [request] angled view super shot gun
Replies: 19
Views: 2680

Re: [request] angled view super shot gun

Thanks! You mentioned about rehanding it? I want it to use the normal doom hands, so I tried to use hand sprite sheet to do it. It looked ugly. Did you use any source graphics for the hands, or did you draw them by yourself?
by The Purple Marine
Sun May 01, 2016 6:36 am
Forum: General
Topic: Episode 1 and/or 2 themed wads?
Replies: 6
Views: 548

Re: Episode 1 and/or 2 themed wads?

Yeah, I have played only a bit of it so far, but it's pretty good looking. But really, thanks for showing me! :D
by The Purple Marine
Sun May 01, 2016 5:52 am
Forum: Requests
Topic: [request] angled view super shot gun
Replies: 19
Views: 2680

Re: [request] angled view super shot gun

Vostyok wrote: Image
I'm not sure what it is, but this sprite gives me the compulsion to make a mod, just to specifically have this in it.
Can I use it please?
by The Purple Marine
Sat Apr 30, 2016 6:50 pm
Forum: General
Topic: Episode 1 and/or 2 themed wads?
Replies: 6
Views: 548

Re: Episode 1 and/or 2 themed wads?

Image :shock:

Th- thank you.
by The Purple Marine
Sat Apr 30, 2016 6:19 pm
Forum: Levels
Topic: DUMP Episode 2: Dump Harder [RELEASED]
Replies: 658
Views: 93448

Re: DUMP Episode 2: Dump Harder [RELEASED]

(Review on my map) Yeah the first area was rather bad. I may have been using mods that give you better pistol replacements. :mrgreen: That was an entirely stupid decision on my part. But you really like the monster placement in the rest of the map? I was worried that it would be I had good map ...
by The Purple Marine
Sat Apr 30, 2016 7:24 am
Forum: General
Topic: Episode 1 and/or 2 themed wads?
Replies: 6
Views: 548

Re: Episode 1 and/or 2 themed wads?

Thanks! :D

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