Search found 328 matches

by MrRumbleRoses
Thu Jul 25, 2024 4:45 am
Forum: Gameplay Mods
Topic: Octane Violence v1 (First release 01/07/24)
Replies: 21
Views: 6045

Re: Octane Violence v1 (First release 01/07/24)

well. i tried the latest GZDoom, and it still has the same issue. but i did try QZDoom and that seems to work fine with it. so, i guess i'll just be playing it with that port only
by MrRumbleRoses
Mon Jul 22, 2024 6:13 am
Forum: Gameplay Mods
Topic: Octane Violence v1 (First release 01/07/24)
Replies: 21
Views: 6045

Re: Octane Violence v1 (First release 01/07/24)

i don't know why but, each time i try & load up this mod. i'm next with a black screen. even when i try to play a level. like i get audio, but no video from the mod when i try to play it
by MrRumbleRoses
Thu Jun 08, 2023 8:16 pm
Forum: Abandoned/Dead Projects
Topic: [1.3d] Dwelling Sin - RE-Styled Gameplay Mod for Doom
Replies: 83
Views: 37756

Re: [1.0b] Dwelling Sin - RE-Styled Gameplay Mod for Doom

What do you mean by that? For weapons like the pistol you need a magazine to load them up, but you can also load a single round in the chamber in a pitch. so i take it that it's like, find a clip to have more ammo. otherwise you can only use a single round in the weapons. or i guess the pistol or ...
by MrRumbleRoses
Thu Jun 08, 2023 4:17 pm
Forum: Abandoned/Dead Projects
Topic: [1.3d] Dwelling Sin - RE-Styled Gameplay Mod for Doom
Replies: 83
Views: 37756

Re: [1.0b] Dwelling Sin - RE-Styled Gameplay Mod for Doom

are we not allowed to have more than 1 bullet in a weapon or something? cause holy crap that could be annoying to only use 1 shot
by MrRumbleRoses
Fri Mar 03, 2023 11:47 am
Forum: Gameplay Mods
Topic: [v 1.0] Hell from Earth - "Frank Castle simulator"
Replies: 104
Views: 52316

Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

you know. seeing this makes me think that. if you paired this up with the Postal Doom gameplay mod, you could turn anything into a Postal style adventure
by MrRumbleRoses
Tue Feb 14, 2023 12:55 pm
Forum: Gameplay Mods
Topic: Tools to Slay Demons With - OA2
Replies: 4
Views: 5152

Re: Tools to Slay Demons With - OA2

you know. with this mod, i think it actually would go perfect with the PSX Doom CE mod
by MrRumbleRoses
Thu Jan 19, 2023 2:28 pm
Forum: ZDoom (and related) News
Topic: New Password Requirements and Password Reset
Replies: 155
Views: 219367

Re: New Password Requirements and Password Reset

i think that next time this kinda thing happens. explain it in the password stuff or whatever. cause not knowing what's going on with no one giving any explanation is really annoying
by MrRumbleRoses
Wed Dec 21, 2022 12:35 am
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1542
Views: 349663

Re: Wolfenstein 3D TC (Version 3.0) Final Beta Release!

Please set the 'g_showhashes' CVar to 1 in the console, then close GZDoom and restart the mod. There will be additional output in the startup log - farther down that what was in your screenshot. You'll see this about halfway down: Wolfenstein 3-D Total Conversion 3.0 beta 5 699f09c Checking for ...
by MrRumbleRoses
Tue Dec 20, 2022 4:17 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1542
Views: 349663

Re: Wolfenstein 3D TC (Version 3.0) Final Beta Release!

I cannot reproduce your weapon sprite problems. Are you also loading other mods? The hashes that I have included are the only ones that were used in commercial releases... Are you running the mod as an IWAD (in other words, did you put the Wolf3D.ipk3 file and the .SOD, etc. files in the same place ...
by MrRumbleRoses
Tue Dec 20, 2022 7:16 am
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1542
Views: 349663

Re: Wolfenstein 3D TC (Version 3.0) Final Beta Release!

I cannot reproduce your weapon sprite problems. Are you also loading other mods? The hashes that I have included are the only ones that were used in commercial releases... Are you running the mod as an IWAD (in other words, did you put the Wolf3D.ipk3 file and the .SOD, etc. files in the same place ...
by MrRumbleRoses
Mon Dec 19, 2022 2:17 am
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1542
Views: 349663

Re: Wolfenstein 3D TC (Version 3.0) Final Beta Release!

and for the SoD issue. yes there loading. and nothing has been altered. there from the Steam version i got a long time ago Is it all of SoD (the regular game, plus the two expansion packs) that is affected? Or just one? I'm using the file hashes that are supported by ECWolf... Can you download the ...
by MrRumbleRoses
Sun Dec 18, 2022 8:25 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1542
Views: 349663

Re: Wolfenstein 3D TC (Version 3.0) Final Beta Release!

it would seem like the latest version is doing that thing where the guns are lowered below the hud when in fullscreen again. also, something seems to be wrong with the Spear Of Destiny games. i got the full versions, and i placed them in the same place as the IPK3, but the SOD games says there ...
by MrRumbleRoses
Sat Dec 17, 2022 10:56 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1542
Views: 349663

Re: Wolfenstein 3D TC (Version 3.0) Final Beta Release!

it would seem like the latest version is doing that thing where the guns are lowered below the hud when in fullscreen again. also, something seems to be wrong with the Spear Of Destiny games. i got the full versions, and i placed them in the same place as the IPK3, but the SOD games says there demos ...
by MrRumbleRoses
Sun Dec 04, 2022 7:26 am
Forum: Graphic/Audio Patches
Topic: Doom 64-styled gloves for Doom 1/2
Replies: 3
Views: 1849

Re: Doom 64-styled gloves for Doom 1/2

this could go quite good for Doom 64 For Doom II
by MrRumbleRoses
Thu Nov 17, 2022 12:49 am
Forum: Levels
Topic: Knee-Deep in KDiZD: Released! It's KDiZD, for vanilla! (Crucial GZ bugfix posted on Nov 26)
Replies: 27
Views: 7628

Re: Knee-Deep in KDiZD: Released! It's KDiZD, for vanilla! (Now also for GZDoom)

is it normal for the message to appear in the build 4 when trying to play it on GZDoom or is there someway to fix it to remove said message at the start of the 1st level?

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