Search found 80 matches

by Overlord
Sun Oct 01, 2017 4:10 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38041
Views: 4657204

Re: [SPRITES] Spriting Carnival!!

Metal_Spaghetti wrote:(Legendary Complex Addon I N T E N S I F I E S :woh: )

Fantastic, i will update you when i done the rotations :D
i think it fits more as a boss from some special map/invasion/etc than a random boss of lca
by Overlord
Mon Sep 18, 2017 2:32 pm
Forum: Gameplay Mods
Topic: [WIP] The Trooper - 0.3.4 [INFINITE HIATUS]
Replies: 352
Views: 71779

Re: [WIP] The Trooper - 0.2.4.10 [ARSENALS & ADVERSARIES]

yay finally i can test this with my monster pack :wub:
by Overlord
Mon Sep 18, 2017 12:40 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38041
Views: 4657204

Re: [SPRITES] Spriting Carnival!!

XLightningStormL wrote:Now we just need a set of Praetor Armor player sprites, and it will all be set.
emm and D4T?
by Overlord
Fri Aug 11, 2017 9:37 pm
Forum: Gameplay Mods
Topic: High Noon Drifter v1.2 - Between God, the Devil, and a .500
Replies: 658
Views: 263677

Re: High Noon Drifter v1 - Dancing With Spiders

Gollgagh wrote:Mind sharing a link?

I have no idea where that is.
https://www.twitch.tv/videos/164783302
by Overlord
Fri Aug 11, 2017 9:07 pm
Forum: Gameplay Mods
Topic: High Noon Drifter v1.2 - Between God, the Devil, and a .500
Replies: 658
Views: 263677

Re: High Noon Drifter v1 - Dancing With Spiders

lol he already did both, heretic and hexen support in the next version, check the stream of term
by Overlord
Sat Jul 29, 2017 12:01 am
Forum: Levels
Topic: The Invasion of Hell [07/08/17 New Screen][Map 1 released]
Replies: 16
Views: 5815

Re: The Invasion of Hell (17/06/17 Alpha 2 released)

Major Cooke wrote:Now why didn't I notice this beautiful little gem...

I'll give it a try, may even throw a link to it from D4D's thread. :mrgreen:
maybe because is hard to notice every project since the update of zdoom forums
by Overlord
Thu Jul 27, 2017 5:25 pm
Forum: Gameplay Mods
Topic: High Noon Drifter v1.2 - Between God, the Devil, and a .500
Replies: 658
Views: 263677

Re: High Noon Drifter v1 - Oops, I slipped.

Term I love this mod, simply put. The thematically-fitting tight weapons, whip, grenades and summoning Basillisa are just oh so fun to use. Like others have posted here, the SSG replacement is really cool, too. Only problem I have is throwing the hat alarms monsters on the map which I'm not sure is ...
by Overlord
Wed Jul 26, 2017 10:23 am
Forum: Gameplay Mods
Topic: High Noon Drifter v1.2 - Between God, the Devil, and a .500
Replies: 658
Views: 263677

Re: High Noon Drifter v1 - Oops, I slipped.

Primary complaint so far is that it's impossible to access the options for custom monsters like Bratwurst or gameplay modifiers like Legendoom Lite. That's the fault of gzdoom, not him edit: can be fixed removing the "custom" optionsmenu and adding AddOptionMenu "OptionsMenu" { StaticText ...
by Overlord
Tue Jul 25, 2017 9:51 am
Forum: Gameplay Mods
Topic: Colourful Hell 1.04 now with zandro friendly version included
Replies: 955
Views: 415201

Re: [WIP]Colourful Hell 0.90 terror and gibs

Jojo_195 wrote:How do I kill the white archvile? Do I have to shoot him normally or kill all his ghosts? does he spawn infinite ghosts? can he resurrect ghosts of imps as ghosts again?
him
by Overlord
Tue Jul 25, 2017 9:48 am
Forum: Gameplay Mods
Topic: High Noon Drifter v1.2 - Between God, the Devil, and a .500
Replies: 658
Views: 263677

Re: High Noon Drifter v1 - Oops, I slipped.

>cowboy mod
>error 404 winchester not found
but oh the whip is amazing :wub:
by Overlord
Fri Jul 21, 2017 1:44 am
Forum: Gameplay Mods
Topic: High Noon Drifter v1.2 - Between God, the Devil, and a .500
Replies: 658
Views: 263677

Re: High Noon Drifter v1 - Oops, I slipped.

I've been really looking forward to this mod and i'm super excited it got released early......but I can't play it. everytime I launch it I get this error with the bow, here's the full error: "Script error, "HighNoonDrifter-v1.pk3:zscript.txt" line 1: Unexpected identifier Expecting end of file or ...
by Overlord
Mon May 29, 2017 2:51 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38041
Views: 4657204

Re: [SPRITES] Spriting Carnival!!

Captain J wrote: EDIT:
sawcubus.png
Finally Sawcubus is finished! Gibbing animation is not included since this guy is only for the Kinsie's Metadoom!

But add his gibbing animations if interested!

Download the Sprite here.
wooow thats amazing, good job 8-)
by Overlord
Sun Mar 05, 2017 6:10 pm
Forum: Gameplay Mods
Topic: Doom behavior
Replies: 4
Views: 2824

Re: Doom behavior

screenshots?
by Overlord
Fri Mar 03, 2017 10:29 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38041
Views: 4657204

Re: [SPRITES] Spriting Carnival!!

DIMOShunter wrote:Simply replace head and recoloring :?
FATSOE.gif


cool i love the details of his head O-)

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