Search found 138 matches
- Fri Jun 06, 2025 9:53 am
- Forum: Gameplay Mods
- Topic: SpaceGun monsters for Doom
- Replies: 1
- Views: 736
Re: SpaceGun monsters for Doom
this looks interesting. Gotta try it.
- Fri May 09, 2025 11:32 am
- Forum: Gameplay Mods
- Topic: Universal i-frames
- Replies: 4
- Views: 1794
Re: Universal i-frames
interesting. should work well with other old school mods.
- Fri Apr 04, 2025 12:16 pm
- Forum: Gameplay Mods
- Topic: ModOhEXTRAFun! - v0.5!
- Replies: 5
- Views: 2486
Re: ModOhEXTRAFun! - v0.5!
Brilliant!
- Fri Feb 14, 2025 10:28 am
- Forum: Gameplay Mods
- Topic: Wolfen-Saga
- Replies: 1
- Views: 833
Re: Wolfen-Saga
hey, Kriegsland Enemies Pack is from Dr_Cosmobyte, made of the mod he built with YukesVonFaust.
- Fri Feb 07, 2025 9:56 am
- Forum: Gameplay Mods
- Topic: Hex fantasy 2.4 monster mod and Fantasy weapons v 0.1 for Doom and Hexen
- Replies: 7
- Views: 5119
Re: Hex fantasy 2.4 monster mod and Fantasy weapons v 0.1 for Doom and Hexen
This works QUITE well when paired with the Mage Apprentice weapons pack, especially when using the Hexen II texture pack on any map that uses vanilla graphics (I turned it loose on Maps of Chaos and Doom II Minus Doom). Someone PLEASE tell me there's a fantasy-themed music mod, particularly fantasy ...
- Tue Jan 28, 2025 6:42 am
- Forum: Gameplay Mods
- Topic: Jumping Flash Doom [2.0] The monster update!
- Replies: 20
- Views: 11086
Re: Jumping Flash Doom [2.0] The monster update!
Well, since there's now this cool mob pack available, I had to "remaster" my first video with Jumping Flash Doom:
- Fri Jan 03, 2025 9:54 am
- Forum: Gameplay Mods
- Topic: WW-Cola3 [v2.5 bugfix release, 5/31/2019]
- Replies: 175
- Views: 45680
Re: WW-Cola3 [v2.5 bugfix release, 5/31/2019]
- Sat Nov 16, 2024 5:38 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: SIREN | v0.86
- Replies: 182
- Views: 149526
Re: SIREN | v0.86
A tight, eye candy, consistent and fun mod
- Sat Nov 02, 2024 5:43 pm
- Forum: Gameplay Mods
- Topic: Nightmare Logic IV
- Replies: 15
- Views: 3854
Re: Nightmare Logic IV
Okay. Everything around WW1 is so mysterious and intriguing that I wouldn't be surprised if the was some really dark forces behind it. Then I played and recorded this combo with Nightmare Logic IV:
- Mon Oct 21, 2024 6:03 pm
- Forum: Gameplay Mods
- Topic: S T R A Y J A C K A L S (v1.2 - Updated 21/Nov/24)
- Replies: 25
- Views: 12572
Re: S T R A Y J A C K A L S (v1.1 - Updated 12/May/24)
I finally tried Stray Jackals out and published this video with it:
- Mon Oct 07, 2024 7:29 pm
- Forum: Gameplay Mods
- Topic: Nightmare Logic III v1.3 (April 2nd, 2024)
- Replies: 23
- Views: 9111
Re: Nightmare Logic III v1.3 (April 2nd, 2024)
My first NML3 video is up. I really had fun with this one. and it fitted the other mods quite well, including Kriegsland Music Pack:
- Thu Oct 03, 2024 9:24 am
- Forum: Gameplay Mods
- Topic: Disaster Jester: Classified - Bubblegum and Bloodshed
- Replies: 12
- Views: 4309
Re: Disaster Jester: Classified - Bubblegum and Bloodshed
My first video with Disaster Jester: Classified is up:
- Mon Sep 23, 2024 8:00 pm
- Forum: Gameplay Mods
- Topic: Codename: Nomad (v1.1 Hotfix 02/09/24)
- Replies: 14
- Views: 5006
Re: Codename: Nomad (v1.1 Hotfix 02/09/24)
Done. My first video with Codename: Nomad's is up. I'm already thinking about new ones:
- Wed Sep 18, 2024 5:59 pm
- Forum: Gameplay Mods
- Topic: [WiP] Digital Weapon Mod v1.1
- Replies: 19
- Views: 11259
Re: [WiP] Digital Weapon Mod v1.1
Okay. I published my first video with Digital Weapon Mod. I really liked the shop gimmick and how the weapons feel good to use, despite needing to open a shop in a beginning of a level where you start in front of a lot of monsters might make things tricky:
- Thu Sep 05, 2024 5:36 pm
- Forum: Gameplay Mods
- Topic: Starlight Weapons G5
- Replies: 77
- Views: 35837
Re: Stellar Weapons G4: SHOW NO MERCY!!!
However, Considering what features are in the next generation "G5", I really want to replace the Doomguy hands and Player Sprites with a Female one. (mostly Visual changes that will not affect the gameplay) you have control, what do you think? I really don't care tooo much about that but why not ...