Search found 4 matches
- Mon Aug 22, 2016 7:25 pm
- Forum: Abandoned/Dead Projects
- Topic: IMPatience
- Replies: 41
- Views: 19949
Re: IMPatience
This is a really fun mod, I would be glad to help you out with this if you want.
- Fri Mar 04, 2016 10:36 pm
- Forum: Abandoned/Dead Projects
- Topic: [Discontinued] NC HUD v2.6.0 - September 7th, 2019
- Replies: 501
- Views: 201914
Re: [WIP] NC HUD v1.22
Hey there, I've just wanted to add that this HUD is now compatible with Zandronum! I believe that's because the SVN Version of Zandronum uses the engine of ZDoom 2.9 Pre+ Even though it's still SVN, I expect the new version to use that version of ZDoom, so the NC HUD will surely be compatible with ...
- Wed Jul 01, 2015 7:23 pm
- Forum: Gameplay Mods
- Topic: Medal of Honor: Allied Assault, Weapons
- Replies: 4
- Views: 2636
Re: Medal of Honor: Allied Assault, Weapons
Were there supposed to be LowDef sprites in the wad? Your HiDef sprites all have the same names and so the Low-Def graphics are blank. No, The HiDef sprites are meant to replace the LowDef sprites for preventing the gun from being too big. The HiDef sprites uses the same offsets and resolution as ...
- Wed Jul 01, 2015 5:06 pm
- Forum: Gameplay Mods
- Topic: Medal of Honor: Allied Assault, Weapons
- Replies: 4
- Views: 2636
Medal of Honor: Allied Assault, Weapons
Let's revive this old memorable classic by creating the MoH:AA weapons for Doom! So far, I've done a pretty much accurate version of the Beretta Model 34, an Italian Pistol. Here's the gun in action: e8tZy0KBfN0 You can get the weapons down there. Beretta Model 34: http://www.mediafire.com/download ...