Search found 4 matches

by TerryWADArchive
Mon Aug 22, 2016 7:25 pm
Forum: Abandoned/Dead Projects
Topic: IMPatience
Replies: 41
Views: 19949

Re: IMPatience

This is a really fun mod, I would be glad to help you out with this if you want.
by TerryWADArchive
Fri Mar 04, 2016 10:36 pm
Forum: Abandoned/Dead Projects
Topic: [Discontinued] NC HUD v2.6.0 - September 7th, 2019
Replies: 501
Views: 201914

Re: [WIP] NC HUD v1.22

Hey there, I've just wanted to add that this HUD is now compatible with Zandronum! I believe that's because the SVN Version of Zandronum uses the engine of ZDoom 2.9 Pre+ Even though it's still SVN, I expect the new version to use that version of ZDoom, so the NC HUD will surely be compatible with ...
by TerryWADArchive
Wed Jul 01, 2015 7:23 pm
Forum: Gameplay Mods
Topic: Medal of Honor: Allied Assault, Weapons
Replies: 4
Views: 2636

Re: Medal of Honor: Allied Assault, Weapons

Were there supposed to be LowDef sprites in the wad? Your HiDef sprites all have the same names and so the Low-Def graphics are blank. No, The HiDef sprites are meant to replace the LowDef sprites for preventing the gun from being too big. The HiDef sprites uses the same offsets and resolution as ...
by TerryWADArchive
Wed Jul 01, 2015 5:06 pm
Forum: Gameplay Mods
Topic: Medal of Honor: Allied Assault, Weapons
Replies: 4
Views: 2636

Medal of Honor: Allied Assault, Weapons

Let's revive this old memorable classic by creating the MoH:AA weapons for Doom! So far, I've done a pretty much accurate version of the Beretta Model 34, an Italian Pistol. Here's the gun in action: e8tZy0KBfN0 You can get the weapons down there. Beretta Model 34: http://www.mediafire.com/download ...

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