Search found 7 matches
- Wed Jun 11, 2025 9:32 am
- Forum: General
- Topic: Transfer .INIs between versions of GZDoom / Raze?
- Replies: 2
- Views: 104
Transfer .INIs between versions of GZDoom / Raze?
I have my preferred set of settings for controls / graphics / etc. in those two ports. And whenever I update to a newer version, I have to open two instances of said programs and manually change options in the newer installation. I always thought that if I just copypaste my old INI into the newer ...
- Tue Jan 14, 2025 8:30 pm
- Forum: General
- Topic: Please help me to get that crispy pixelated look in GZDoom
- Replies: 2
- Views: 2662
Re: Please help me to get that crispy pixelated look in GZDoom
Thanks for elaborate response! I think I'll stick with no filtration.
- Mon Jan 13, 2025 3:27 pm
- Forum: General
- Topic: Please help me to get that crispy pixelated look in GZDoom
- Replies: 2
- Views: 2662
Please help me to get that crispy pixelated look in GZDoom
Version 4.14.0. I wand to play the PSX part of DOOM CE. I usually play with xBRZ, but this time, I want pixels. And I have no idea how to approach it. At first, I tried to disable any texture filtering, then enabled NormalNx resize mode. But after some testing, there was absolutely no visual ...
- Fri Sep 13, 2024 12:41 pm
- Forum: Closed Bugs [Raze]
- Topic: [1.11] [Blood] Pods don't spit projectiles
- Replies: 3
- Views: 2438
Re: [1.11] [Blood] Pods don't spit projectiles
Can confirm same behavior on 1.10.2
- Thu Jan 18, 2024 7:15 pm
- Forum: Closed Bugs [Raze]
- Topic: [1.9.1] [BLOOD] Spiders have problems hitting Caleb
- Replies: 0
- Views: 2459
[1.9.1] [BLOOD] Spiders have problems hitting Caleb
Was the same way in 1.8.1. Crawlers do apply their respective poisons consistently, but the damage happens sporadically. You have to crouch and push deep into enemy sprite to get hurt. Was already mentioned on GitHub back in November https://github.com/ZDoom/Raze/issues/1024 It appears to be ...
- Sat Dec 16, 2023 12:56 pm
- Forum: Closed Bugs [Raze]
- Topic: [Blood] [1.8.1] Gargoyles morphed from statues are invincible
- Replies: 3
- Views: 4610
[Blood] [1.8.1] Gargoyles morphed from statues are invincible
Awoken gargoyle statues can't be killed. They still bleed and groan, but no matter how much damage you do - they won't die. Can be tested in E1M5, one such statue is right at the start.
- Fri Jun 12, 2015 11:49 am
- Forum: Gameplay Mods
- Topic: HXRTC Project Golden Edition Plus R18a (Update 17 Aug 2025)
- Replies: 755
- Views: 274090
Re: ($$$ COINS, CASH & GEMS $$$) HXRTC Ultimate Pack 1.7a
I had a peculiar occurrence I never encountered before. I'm not sure if it is because of this mod, I'm not so proficient on technical side, but still, I want to ask, excuse me if I'm wrong. Been playing version 1.7 with good old TNT: Evilution PWAD, everything went great, before I got to MAP 14 ...