Search found 40 matches

by auratoostronk
Mon Mar 31, 2025 6:17 pm
Forum: TCs, Full Games, and Other Projects
Topic: [QZAND] Alphatius 2 - A PvP Arena FPS made in the Doom Engine
Replies: 26
Views: 10294

Re: [QZAND] Alphatius 2 - A PvP-focused Arena FPS

Version 010 has been released! Update contains a new main menu, updated high-resolution fonts, balance changes and more! See OP for more download!
by auratoostronk
Sun Mar 23, 2025 6:23 am
Forum: TCs, Full Games, and Other Projects
Topic: [QZAND] Alphatius 2 - A PvP Arena FPS made in the Doom Engine
Replies: 26
Views: 10294

Re: [QZAND] Alphatius 2 - A PvP-focused Arena FPS

Why do we need fake.iwad now if we can run ipk3 autonomously? I made it based on Nash's standalone game and it runs in zandronum and q-zan. The example file can be found here, although I made it for k8vavoom, it also works on the above mentioned ports. https://doomer.boards.net/post/65626 p.s. Of ...
by auratoostronk
Wed Mar 19, 2025 5:22 am
Forum: Gameplay Mods
Topic: [Zan/QZan] FINAL STAND - A Respawn Timer Mod for Team LMS
Replies: 0
Views: 381

[Zan/QZan] FINAL STAND - A Respawn Timer Mod for Team LMS

FINAL STAND - A Respawn Timer Mod for Team LMS What is Final Stand? "Final Stand" is a mod for Zandronum and Q-Zandronum that introduces a dynamic respawn system for Team Last Man Standing (TLMS). Inspired by Diabotical's "Wipeout" and Call of Duty Warzone's "Resurgence" gamemodes, "Final Stand ...
by auratoostronk
Sun Oct 06, 2024 9:02 pm
Forum: TCs, Full Games, and Other Projects
Topic: [QZAND] Alphatius 2 - A PvP Arena FPS made in the Doom Engine
Replies: 26
Views: 10294

Re: [QZAND] Alphatius - A PvP-focused Arena FPS

camper wrote: Wed Sep 25, 2024 1:37 pm Is it correct that Alphatius is actually a new game, linked to doom only by the game engine? Does it have its own iwad or ipk3?
It does not require any commercial IWADs, just Q-Zandronum and the mod itself. The IWAD it comes with has an empty MAP01 marker and no additional data.
by auratoostronk
Sun Oct 06, 2024 8:54 pm
Forum: TCs, Full Games, and Other Projects
Topic: [QZAND] Alphatius 2 - A PvP Arena FPS made in the Doom Engine
Replies: 26
Views: 10294

Re: [QZAND] Alphatius - A PvP-focused Arena FPS

Version 007 released!
Announcer sounds added and bot behavior updated.
See the full changelog below:
007.txt
(4.19 KiB) Downloaded 38 times
by auratoostronk
Tue Sep 24, 2024 10:38 pm
Forum: TCs, Full Games, and Other Projects
Topic: [QZAND] Alphatius 2 - A PvP Arena FPS made in the Doom Engine
Replies: 26
Views: 10294

Re: [QZAND] Alphatius - A PvP-focused Arena FPS

Hi. It seems that the servers for Alphatius are running on qzan version 1.4.14, while version 1.4.18 has already been released. Maybe that's why I can't play on the servers? I've found out that versions past 1.4.14 have some rendering changes that create some issues with the shader mod that the ...
by auratoostronk
Mon Sep 23, 2024 6:26 pm
Forum: TCs, Full Games, and Other Projects
Topic: [QZAND] Alphatius 2 - A PvP Arena FPS made in the Doom Engine
Replies: 26
Views: 10294

Re: [QZAND] Alphatius - A PvP-focused Arena FPS

Hi. It seems that the servers for Alphatius are running on qzan version 1.4.14, while version 1.4.18 has already been released. Maybe that's why I can't play on the servers? I've found out that versions past 1.4.14 have some rendering changes that create some issues with the shader mod that the ...
by auratoostronk
Sat Sep 21, 2024 11:08 pm
Forum: TCs, Full Games, and Other Projects
Topic: [QZAND] Alphatius 2 - A PvP Arena FPS made in the Doom Engine
Replies: 26
Views: 10294

Re: [QZAND] Alphatius - A PvP-focused Arena FPS

camper wrote: Fri Sep 20, 2024 1:01 pm Hi. It seems that the servers for Alphatius are running on qzan version 1.4.14, while version 1.4.18 has already been released. Maybe that's why I can't play on the servers?
Yes, I will fix that now. I will update my installer as well.
by auratoostronk
Sat May 04, 2024 8:58 pm
Forum: TCs, Full Games, and Other Projects
Topic: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!
Replies: 283
Views: 95902

Re: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION IN THE MAKING

I played through the first level and I've got to say I'm very impressed by the amount of detail and creativity in the level design. Nice work!
by auratoostronk
Wed Oct 27, 2021 3:04 am
Forum: Creation, Conversion, and Editing
Topic: EZDec - Create DOOM mods with ease!
Replies: 6
Views: 7218

Re: EZDec - Create DOOM mods with ease!

Redneckerz wrote:This looks wonderful. You should also post this on DoomWorld, OP!
I ended up doing this and got quite a few hits :P thanks for the advice :D
by auratoostronk
Sun Feb 28, 2021 3:52 pm
Forum: Creation, Conversion, and Editing
Topic: EZDec - Create DOOM mods with ease!
Replies: 6
Views: 7218

EZDec - Create DOOM mods with ease!

Hi! Aura here! I wrote this program called EZDec, which is a Windows application that allows users to create Decorate code for zdoom-based ports with a simple GUI. It's a good start for people who have never made a Doom mod before, but are interested in toying around with it. Right now, its very ...
by auratoostronk
Wed Jan 29, 2020 9:10 pm
Forum: Gameplay Mods
Topic: [1.1] Aura's Instagib Chaos! (Deathmatch Mod For DOOM2)
Replies: 0
Views: 773

[1.1] Aura's Instagib Chaos! (Deathmatch Mod For DOOM2)

This project has been discontinued.
by auratoostronk
Mon Jan 20, 2020 12:14 am
Forum: TCs, Full Games, and Other Projects
Topic: [QZAND] Alphatius 2 - A PvP Arena FPS made in the Doom Engine
Replies: 26
Views: 10294

Re: [1.9] Alphatius - Competitive Deathmatch Mod

1.9 Released! New video, new map, added weapon mods. Lets GO!

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