Search found 3396 matches

by DoomKrakken
Fri Aug 30, 2024 2:08 am
Forum: TCs, Full Games, and Other Projects
Topic: BIOPUNCH Arena
Replies: 0
Views: 1382

BIOPUNCH Arena

https://cdn.discordapp.com/attachments/1203381816707260416/1263752365924679780/2024-07-18_Bannon_Color_13_v2.png?ex=66d216db&is=66d0c55b&hm=ccd6f5bb71786fecf06b7ffe396835e4803292fa7000d5b284411220afc21041& Steam Itch.io Official KNIFERUN Interactive Discord Server Hey guys, DoomKrakken here. :D ...
by DoomKrakken
Sun Jul 21, 2024 9:24 pm
Forum: TCs, Full Games, and Other Projects
Topic: Hell-Forged - Episode 2 (Restarting Eventually)
Replies: 422
Views: 153556

Re: Hell-Forged - Episode 2 (Restarting Eventually)

I remember the days of Demon Eclipse , the project that preceded this, which had a lot of the bestiary in conceptual form. I looked forward to seeing so many of the new ideas: monsters, items, and weapons, to result from the stated ideations listed on the Wiki well over a decade ago, when I first ...
by DoomKrakken
Sun May 12, 2024 2:21 am
Forum: Script Library
Topic: ZSLightningGun - a lightning gun library for ZScript
Replies: 2
Views: 2427

Re: ZSLightningGun - a lightning gun library for ZScript

Hoo boi I gotta try this out... :D
by DoomKrakken
Fri May 03, 2024 11:56 am
Forum: Gameplay Mods
Topic: The Guncaster - 3.888b
Replies: 3023
Views: 883669

Re: The Guncaster - 3.888b

Question... why does the propane tank have the KEEPDEPLETED flag in the first place? Moreover, why is it removed for Heretic and Hexen?

That damn item keeps getting in the way when scrolling through my inventory, so now I don't even opt to pick it up anymore.
by DoomKrakken
Thu May 02, 2024 1:36 pm
Forum: Gameplay Mods
Topic: Embers Of Armageddon
Replies: 129
Views: 68202

Re: Embers Of Armageddon

My issue with Sigil II, or more specifically the version from the Doom Complete IWAD created with Wadsmoosh, is that when I pick Sigil II it says this: VM execution aborted: tried to read from address zero. Called from WadSmooshHandler.WorldThingSpawned at doom_complete.pk3:zscript.txt, line 106 ...
by DoomKrakken
Tue Apr 30, 2024 4:27 pm
Forum: Gameplay Mods
Topic: Embers Of Armageddon
Replies: 129
Views: 68202

Re: Embers Of Armageddon

At long last, EOA v1.9.3 is now available for download! Refer to OP for further instructions. ;) Excellent mod, though I hope it gets updated to add support for Sigil II. Other than that, this mod rocks. Thank you! Support for Sigil II? What exactly do you mean? Best implementation of D2016 ...
by DoomKrakken
Mon Apr 29, 2024 1:31 pm
Forum: TCs, Full Games, and Other Projects
Topic: Venturous 1.6 Release
Replies: 135
Views: 87035

Re: Venturous 1.5 Release

SWEET, another episode and expanded episodes. :D

Gonna have to give it a try after finishing another EOA/BIOPUNCH development bout.

BTW, I forgot if this was asked already... but from where did you source the textures? Or did you make them yourself?
by DoomKrakken
Mon Nov 13, 2023 12:37 am
Forum: OpenGLES Renderer Bugs
Topic: OpenGL ES causing weird IQM issues with models disappearing and weird lines.
Replies: 0
Views: 4134

OpenGL ES causing weird IQM issues with models disappearing and weird lines.

If OpenGL ES is the preferred renderer, I will experience the issue below. It won't happen with OpenGL or Vulkan, however. If I spawn in two of the same actor, the first one gets these weird lines sprouting from it. If I spawn any more, only the most recently-spawned actor will be normal, while the ...
by DoomKrakken
Mon Oct 02, 2023 5:38 pm
Forum: General
Topic: Mod Download Broken? Request Reuploads Here
Replies: 4958
Views: 1221251

Re: Mod Download Broken? Request Reuploads Here

VitSm wrote: Sat Sep 30, 2023 2:12 pm Ironclad - Doom Chronicles
Thanks so much!
by DoomKrakken
Sun Oct 01, 2023 11:34 pm
Forum: TCs, Full Games, and Other Projects
Topic: Venturous 1.6 Release
Replies: 135
Views: 87035

Re: Venturous Release

Off-topic... you ought to have the double-barreled shotgun be able to reload if you fired off only one of the barrels (and have enough ammo to load it, of course). It'll be the only weapon with a reload function, but I could probably figure out how to make that work. Remember that GZDoom comes with ...
by DoomKrakken
Sat Sep 30, 2023 3:15 pm
Forum: TCs, Full Games, and Other Projects
Topic: Venturous 1.6 Release
Replies: 135
Views: 87035

Re: Venturous Release

I found that in your Hold state sequence D'oh! I tweaked FIRE but forgot to fix HOLD. I've removed the second fire and added CHANF_OVERLAP. It sounds a bit different now, but it should now really be fixed. I'll play around with the speed of the projectile, and the Kopesh later. What did you have in ...
by DoomKrakken
Sat Sep 30, 2023 1:52 am
Forum: General
Topic: Mod Download Broken? Request Reuploads Here
Replies: 4958
Views: 1221251

Re: Mod Download Broken? Request Reuploads Here

Does anyone have the Ironclad and Brutal Ironclad mapsets?
Spoiler: Gameplay footage
by DoomKrakken
Fri Sep 29, 2023 3:55 pm
Forum: TCs, Full Games, and Other Projects
Topic: Venturous 1.6 Release
Replies: 135
Views: 87035

Re: Venturous Release

-I just counted the tics on the shotgun's alt fire. It's faster than regular fire by 1 tic (35 compared to 36). I can't believe you noticed that. Its damage output, spread and rate of fire is identical to the stock Doom shotgun. A 1-tic discrepancy across a whole second? Damn I never figured I ...
by DoomKrakken
Fri Sep 29, 2023 1:45 am
Forum: TCs, Full Games, and Other Projects
Topic: Venturous 1.6 Release
Replies: 135
Views: 87035

Re: Venturous Release

Quick update... Just played through the first two levels on "Adventurer! (UV)" difficulty. Here are my observations thus far... - The pistol is super useful but there ain't nearly enough ammo for it to be used effectively. - Decent amount of ammo for the Shotgun, but its damage output for some ...
by DoomKrakken
Thu Sep 28, 2023 12:31 pm
Forum: TCs, Full Games, and Other Projects
Topic: Venturous 1.6 Release
Replies: 135
Views: 87035

Re: Venturous Release

Discovered AlphaBetaGamer's video on Discord, hot damn I can tell a lot of passion went into this project! It's nice! I haven't played it myself so I'm going off of ABG's video for the most part (but I think I just might, 'cuz it looks so damn good). Not to mention, I can absolutely relate to the ...

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